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1241. Thanks for the Martyrdom Mechanic in Dust CCP - in Feedback/Requests [original thread]
Jumping in blind as to where the current topic is. Sorry, I'm just replying to the initial comments on tossing grenades as we're going down, and I'm at the office ATM so no real time to dig through the 3-page evolution to whatever happened at 2am....
- by byte modal - at 2013.01.14 21:29:00
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1242. Is it just me? ...or... - in General Discussions [original thread]
Yeah. I was in a skirmish this weekend holding A, when I noticed a red running over one of the hills between objectives. The odd thing was that when he topped the hill he just continued running in a straight line level with the hilltop. In other w...
- by byte modal - at 2013.01.14 19:13:00
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1243. Is passive SP broken? - in General Discussions [original thread]
Confirmed. I just noticed this early AM myself. Logout, come back, highlight one of your alts, apply the Passive Skill to the alt, then highlight your main and reapply the Passive Skill to your main. Log in. Done. I don't even want to think of how...
- by byte modal - at 2013.01.12 19:43:00
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1244. [Bug?] Something weird happened - in Technical Support/Bugs [original thread]
I'm not sure if this is related, but I have had weird death/map issues today several different games. One instance, I was killed, optioned to respawn, and went to the map view to choose my spawn location. I tried to left-stick to the closest auto ...
- by byte modal - at 2013.01.06 09:17:00
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1245. {Suggestion} Visual skill tree instead of menu list - in Feedback/Requests [original thread]
I've seen a few posts on this so there is clearly an issue for some players adapting to EvE/Dust skill structures. Whether that's on the complexity of the interface or assumptions on the player base migrating from other games, I do not know. Proba...
- by byte modal - at 2012.12.17 22:39:00
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1246. This game is fundementally broken at the core. - in Feedback/Requests [original thread]
Yeah, I'll jump in here too. Reading the OP, I am confused. You waited 3 months to post this, but later said it has taken you 3 months to get access to play this game. At first, I assumed you had been playing for three months and waited to get a r...
- by byte modal - at 2012.12.10 04:57:00
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1247. REQ;"SPOT"WP for using Scanning moduels - in Feedback/Requests [original thread]
HECATONCHIRES GYGES wrote: yes but it would be nice to get some wp out of it even if its just a +5.If a friendly takes out someone they wouldve not seen because of there drop suit command being high but you picked them up so they didnt get the...
- by byte modal - at 2012.12.04 22:36:00
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1248. REQ;"SPOT"WP for using Scanning moduels - in Feedback/Requests [original thread]
Support role for your squad and team? Boost your scanning radius sensitivity, spot an enemy you would otherwise not have seen. He pings on your TACNET map, thereby allowing your squad/team to see him too. That may give them that extra few seconds ...
- by byte modal - at 2012.12.03 04:03:00
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1249. [Suggestion] "Skill Tree" - in Feedback/Requests [original thread]
Crm234 wrote: "This format is established in EvE, and it works." is not applying that Eve skill system is perfect? I am not trying to say we need a strict class base limiting skill tree but something a little simpler then the scrolling effect ...
- by byte modal - at 2012.12.03 03:46:00
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1250. How many controllers have you broken or thrown out the windows playing Dust so far? - in The Locker Room [original thread]
Ha, no. Not on Dust, but I'm sure my neighbors have invested in earplugs from my verbal tantrums every time ADS zooms 3" off target ;) I will say that years back I was playing PC Midnight Club in London on a bike using a USB clone PS3 style contr...
- by byte modal - at 2012.12.03 01:14:00
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1251. Totally Lost - in Rookie Training Grounds [original thread]
Dameon Null wrote: Can't remember entirely, but the tutorial felt more like a backstory, not so much basic instructions for gameplay, also, couldn't find in an albeit cursory search any kind of training missions No training missions as of ye...
- by byte modal - at 2012.12.03 00:34:00
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1252. Armor Vs Shields - in Rookie Training Grounds [original thread]
mm what ^he said. i don't get the OP.
- by byte modal - at 2012.12.03 00:14:00
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1253. [Suggestion] "Skill Tree" - in Feedback/Requests [original thread]
I'm not sure it's really about "opening one's mind" as it is just to recognize it's a different game? This format is established in EvE, and it works. The skills and paths available in Dust are considerably watered down in comparison. While I do u...
- by byte modal - at 2012.12.02 19:09:00
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1254. Totally Lost - in Rookie Training Grounds [original thread]
Ambush Battles: Each team starts with a set amount of clones. You spawn randomly (unless you or other players use Drop-Uplinks that allow player to spawn at that temporary module's location). Kill as many reds as you can without getting killed you...
- by byte modal - at 2012.12.02 18:16:00
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1255. [Suggestion] "Skill Tree" - in Feedback/Requests [original thread]
on the mobile, sorry for the typing. try looking at it from another angle instead of preconceived notions based on other games. instead of starting at the first skill and trying to "branch" forward, predicting where you MIGHT want to go, pick som...
- by byte modal - at 2012.12.02 16:27:00
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1256. Done With Ambush - in Feedback/Requests [original thread]
Feeling your pain, but yeah. Drop Uplinks. No, I'm not trying to be smart ass here. My first spawn I always start sprinting just in case I'm in sights. Before I do anything, I do a quick look-around, checking minimap for any reds. Find a corner...
- by byte modal - at 2012.12.01 23:16:00
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1257. Your experiences with Server Swarm Saturday - in Feedback/Requests [original thread]
I seem to be in the minority based on threads here and on FB. Played for a bit over an hour earlier. No lag logging in or starting runs. I did get into a battle, started the load screen, then came out back Merc Quarters. But that was it. I hope i...
- by byte modal - at 2012.12.01 23:03:00
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1258. new users - in Technical Support/Bugs [original thread]
You have this identical post over in general discussion. I think the replies there are pretty much to the heart of the matter. Hell, you even earned a post from one of the blues! You know there are tutotials but don't want to spend time learning h...
- by byte modal - at 2012.12.01 22:48:00
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1259. Claymores - in General Discussions [original thread]
I would love an infantry level proximity mine! While I do agree, as it is, needing someone to watch my back is good for pushing some sort of teamwork I suppose. It just doesn't make much sense to me why our weaponry would not be designed to counte...
- by byte modal - at 2012.11.29 22:31:00
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1260. FIX THE RADAR - in Feedback/Requests [original thread]
Eh, I get where the frustration is coming from. Really, I was very confused a few weeks back when one day all the reds just didn't appear on my maps. That or they would blink in and out around me. Once, too, a tank came from seemingly nowhere. I a...
- by byte modal - at 2012.11.24 20:00:00
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