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101. Will we ever get DUST? - in General Discussions [original thread]
One Eyed King wrote: I think it is more of a possibility than people are giving it credit for. First of all, I loathe the notion it is becoming CoD. Its not. CoD is a twitch shooter, and at no point was it mentioned that a short TTK was a goal...
- by byte modal - at 2017.05.24 22:35:00
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102. Will Nova Succeed in Competitive Matchmaking? - in General Discussions [original thread]
Ok. I read that line the same as you then. I vaguely remember a topic a while back when we were all fantasizing about planet-side NPE, drone swarms, and mining/looting. An idea popped up describing carrying a limited supply of fits and types with...
- by byte modal - at 2017.05.23 16:36:00
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103. Will Nova Succeed in Competitive Matchmaking? - in General Discussions [original thread]
DUST Fiend wrote: I just cant shake that they dont want to let you adjust or even switch suits mid match. Weak af :/ wait. what? was that in pokey's list?? I missed that. but then again, i did skip around.
- by byte modal - at 2017.05.23 14:55:00
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104. MAG and Dust - in General Discussions [original thread]
Derpty Derp wrote: byte modal wrote: Derpty Derp wrote: ...Too much quote O_____O! YOU were the one who referred to DUST as "little bro." I suppose I did assume MAG's gender though =\ I love that that was the thing you honed in on ;) ...
- by byte modal - at 2017.05.23 00:50:00
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105. Project Nova: Ongoing Updates - May 18th - 20th - in General Discussions [original thread]
^yeah. As I read that I figured it meant that you would just autostock upon death (as if nothing happened), and not so much you getting a lump payout of ISK as you would in say car insurance. Instead, your insurer would just replace your car. You ...
- by byte modal - at 2017.05.22 21:50:00
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106. Project Nova: Ongoing Updates - May 18th - 20th - in General Discussions [original thread]
I read it but never made that connection. So weird!
- by byte modal - at 2017.05.22 20:48:00
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107. Project Nova: Ongoing Updates - May 18th - 20th - in General Discussions [original thread]
@One Eyed King. You know... I just now made the connection between your name and avatar. That makes a lot of sense now. How many years have I totally missed that? I'm almost ashamed to confess what I thought you were referring to for so l...
- by byte modal - at 2017.05.22 20:09:00
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108. MAG and Dust - in General Discussions [original thread]
Derpty Derp wrote: byte modal wrote: Derpty Derp wrote: TooMany Names AlreadyTaken wrote: I never saw this "MAG" game you speak of. Before you start asking yourself if I've been living under a rock, I don't think I even had internet ...
- by byte modal - at 2017.05.22 19:42:00
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109. MAG and Dust - in General Discussions [original thread]
Derpty Derp wrote: TooMany Names AlreadyTaken wrote: I never saw this "MAG" game you speak of. Before you start asking yourself if I've been living under a rock, I don't think I even had internet back when MAG was alive. Mag was ahead o...
- by byte modal - at 2017.05.22 15:34:00
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110. Project Nova: Ongoing Updates - May 18th - 20th - in General Discussions [original thread]
@Pokey As always, thank you for the posts and obsessions to keep info flowing back into the DUST514 forums. As I read, there is nothing of DUST carrying forward that interests me to keep my hope in the dream of what DUST could (should) have been....
- by byte modal - at 2017.05.22 14:44:00
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111. Discussion - Should PG and CPU be combined into one? - in General Discussions [original thread]
Holy hell this argument has devolved back to closed beta gripes over sp gains? EvE is unique in earning sp passively, over time. Why is this progression type "special?" Because being special and standing apart makes it special by definition. Dust...
- by byte modal - at 2017.05.21 21:40:00
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112. Discussion - Should PG and CPU be combined into one? - in General Discussions [original thread]
DUST Fiend wrote: I shouldn't have even mentioned SC, its apples and oranges when you just consider the circumstances and scopes of the projects and what not. I guess it's just that I was one of those idiots who CCP truly sold back when they fi...
- by byte modal - at 2017.05.18 22:25:00
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113. Discussion - Should PG and CPU be combined into one? - in General Discussions [original thread]
But but...Weapon Masters were done away with back in v4.0.1, I thought? >=P~
- by byte modal - at 2017.05.18 04:09:00
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114. What will Snipers serve for in Nova? - in General Discussions [original thread]
hrmmmm..... *grabs salty popcorn and gets comfy*
- by byte modal - at 2017.05.17 17:31:00
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115. Discussion - Should PG and CPU be combined into one? - in General Discussions [original thread]
Pokey Dravon wrote: I almost feel like people are not really reading and assuming I'm the one suggesting we combine them...lol lol. yeah =\ you might need to copy over your first response to the OP... just to reiterate ;)
- by byte modal - at 2017.05.17 16:41:00
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116. Discussion - Should PG and CPU be combined into one? - in General Discussions [original thread]
Moorian Flav wrote: LOL KILLZ wrote: A capacitor would be sweet to see in Nova. But would it do away with stamina? That's a really good question. I assumed Stamina would remain separate (especially if there are speed modules as speculated ...
- by byte modal - at 2017.05.17 16:39:00
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117. Discussion - Should PG and CPU be combined into one? - in General Discussions [original thread]
LOL KILLZ wrote: Rattati, one aspect of Eve that really surprised me and quite honestly impressed me was the salvage system. Could it be possible to incorporate a salvager module in Nova? It would tick me off in Dust when I would go try to rev...
- by byte modal - at 2017.05.17 15:17:00
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118. Discussion - Should PG and CPU be combined into one? - in General Discussions [original thread]
Alena Asakura wrote: Quote: If you haven't read the article yet (http://biomassed.net/2017/05/12/project-nova-ongoing-updates/) one of the considerations of the design team for Nova is to possibly combine PG and CPU into a single fitting res...
- by byte modal - at 2017.05.17 15:14:00
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119. Discussion - Should PG and CPU be combined into one? - in General Discussions [original thread]
Just to reiterate my earlier posts, and to simplify it so as not to get lost in the thread: 10 Complexity isn't bad. 20 Teach complexity, and users will follow (quality interface design and education beyond a low-res PDF are helpful). 30 Simplifyi...
- by byte modal - at 2017.05.16 14:26:00
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120. Discussion - Should PG and CPU be combined into one? - in General Discussions [original thread]
Pokey Dravon wrote: byte modal wrote: On my phone so will try to be quick. You bring up a great point: NPE. More specifically, the efficiency of educating new players---highlighting connections between this or that. I'd go a step farther to ...
- by byte modal - at 2017.05.15 23:43:00
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