Pages: 1 2 [3] 4 5 6 7 8 9 10 |
41. [WTF] Vehicle Recall used to repeatedly prevent vehicle loss (*Exploit?!*) - in Feedback/Requests [original thread]
slap26 wrote: Players like you are the reason why dust is turning into a terrible game Actually, players like me look at things realistically.
- by bcs1a - at 2013.07.07 18:20:00
|
42. Announcement:Tripe SP Event fix, Extended server downtime - 7/5/13 - in Announcement and Events [original thread]
Canaan Knute wrote: And as for bcs1a's claim that my complaint is childish, it's presumptuous of you to assume that it has anything to do with entitlement or jealousy, and furthermore serves to illustrate your lack of understanding of this issu...
- by bcs1a - at 2013.07.07 17:50:00
|
43. Announcement:Tripe SP Event fix, Extended server downtime - 7/5/13 - in Announcement and Events [original thread]
Rohlen Bluntz wrote: They (CCP) corrected their mistake, however that doesn't mean that player(s) who decided to play or not to play for whatever reason and whatever time period are "entitled" to something that they would not have otherwise re...
- by bcs1a - at 2013.07.07 05:55:00
|
44. Announcement:Tripe SP Event fix, Extended server downtime - 7/5/13 - in Announcement and Events [original thread]
Canaan Knute wrote: CCP needs to add the missing SP to this week's cap for those who played on Wednesday. no, they do not Canaan Knute wrote: P.S. Is it correct to assume that those who didn't cap out between the start of the event and...
- by bcs1a - at 2013.07.06 23:18:00
|
45. Announcement:Tripe SP Event fix, Extended server downtime - 7/5/13 - in Announcement and Events [original thread]
Not to sound aloof, or as though I have some insight that no one else has... (because I don't)... Let me pose this thought to you who complain that you missed an opportunity. After spending many years in New Eden, I have learned that the one thin...
- by bcs1a - at 2013.07.06 09:34:00
|
46. Announcement:Tripe SP Event fix, Extended server downtime - 7/5/13 - in Announcement and Events [original thread]
2100 Angels wrote: I demand 571,200 SP be credited to my character. don't hold your breath...
- by bcs1a - at 2013.07.06 02:50:00
|
47. Announcement:Tranquility Downtime Sunday, June 2 and Monday, June 3 - in Announcement and Events [original thread]
yeah, I'm curious how soon "very" is going to be, especially since I figured out that with the loss of game-time and the ability to play repeatedly over a several day/week period has cost me a great deal more in SP than it should and has burned so...
- by bcs1a - at 2013.06.18 01:16:00
|
48. Announcement:June 6th update to planetary conquest - in Announcement and Events [original thread]
I know folks who would love to play PC, but until they fix the server issues to where the attackers and/or defenders don't lag so bad that they have no chance to honestly win?, very few are going to be willing to spend 80m isks.... might as well j...
- by bcs1a - at 2013.06.06 07:03:00
|
49. Announcement:Tranquility Downtime Sunday, June 2 and Monday, June 3 - in Announcement and Events [original thread]
As I stated on FB good job... Work did not allow me to reach my cap before the outage and the previous night when there were connectivity issues, I stopped playing with the "it'll be better tomorrow" attitude as I knew CCP would take care of it....
- by bcs1a - at 2013.06.06 03:44:00
|
50. Announcement:Optional AUR/Merc Pack Account Reset + Skill Point Respec - in Announcement and Events [original thread]
NoxiousMentos wrote: Everyone has been there lol. It says nothing of when the first wave of respecs start. Edit- Dates I mean,we know the round-about. How long do I have to wait for my skill respec to apply? CCP wrote: "Here" We will...
- by bcs1a - at 2013.05.23 16:58:00
|
51. Announcement:Dev Blog: Human Endurance Event - in Announcement and Events [original thread]
dustwaffle wrote: CCP: Hey guys, if you play least 5 matches every day between Wed to Sun for 4 weeks, you get free stuff! Also, if you accumulate 100 matches on those days, we give you bonus stuff! Players: "Yay, free stuff" "This stuff sucks...
- by bcs1a - at 2013.05.23 16:40:00
|
52. [bug] random enemy data appearing where no one is - in Technical Support/Bugs [original thread]
i see markers for people and vehicles after they've been killed and are no longer present, and in the large railgun, all that shows for people are the red V marker after 100m or so away, makes it impossible to really use the turret effectively
- by bcs1a - at 2013.05.23 05:30:00
|
53. List of ridiculous stuff in Dust 514 - in Technical Support/Bugs [original thread]
IBTL... 1. couldn't agree more 2. yep... KB/M user here + controller 3. at the start of open beta (when linked to TQ) the skills were all reset. from that point forward, anyone has been able to play the game if they want to and keep up with the ...
- by bcs1a - at 2013.05.23 01:44:00
|
54. [BUG] Menu popping up. - in Technical Support/Bugs [original thread]
CCP Hybrid wrote: Hi, If possible, please could you try using a different control pad and let us know if the issue persists? both my son and I have seen this on different PS3 systems and different controllers
- by bcs1a - at 2013.05.20 19:44:00
|
55. Framerate loss - in Technical Support/Bugs [original thread]
CCP LaFerrari wrote: Hi, Performance issue is one of the top priorities we're currently looking into (along with the game update stability). The community will be updated once there is any progress. Thanks for that info.. I guess I shouldn...
- by bcs1a - at 2013.05.20 07:13:00
|
56. Framerate loss - in Technical Support/Bugs [original thread]
THUNDERGROOVE wrote: In Zion we stress to restart clients 15 before matches. It really helps our entire team restarted before we queued up.. didn't make any difference. o/ Bill
- by bcs1a - at 2013.05.20 04:05:00
|
57. Framerate loss - in Technical Support/Bugs [original thread]
just to echo Faith's comment, and happy to see that it wasn't just us... CCP has a standard reply of "our logs show nothing" (paraphrased) so I'm guessing that like EvE, Dust514 will be one of the places where nothing changes and we'll keep feedi...
- by bcs1a - at 2013.05.20 03:24:00
|
58. Announcement:Dev Blog: Human Endurance Event - in Announcement and Events [original thread]
Stan Kattel wrote: jamstar saa187 wrote: so what is it? nobody on the thread has actually said what it is. It's 100 modies(+5 to run speed; +15 to melee damage). Yes, it is a bit of a disappointment to most folks, there is however ...
- by bcs1a - at 2013.05.19 04:27:00
|
59. How long does it take for Skills to Respec? - in Technical Support/Bugs [original thread]
PADDEhatpigen wrote: I sent a ticket to and this is the message i got back: removed support response It will happen soon, a week or less, i think. That may be the case, however when sharing information from CCP it's always best to mask...
- by bcs1a - at 2013.05.18 09:36:00
|
60. How long does it take for Skills to Respec? - in Technical Support/Bugs [original thread]
if I read the original post correctly, CCP wasn't going to offer the optional respec until after they released the changed skill requirements and the changed reimbursement and you would ask for it after that if you still weren't happy with your ch...
- by bcs1a - at 2013.05.18 05:08:00
|
Pages: 1 2 [3] 4 5 6 7 8 9 10 |
First page | Previous page | Next page | Last page |