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361. what's the difference in these 2 bpo's ? - in General Discussions [original thread]
pyramidhead 420 wrote: ladwar wrote: looks for the smg... different colors. as for stacking yes you can with only one thanks, why have two different ones, with only different colors? are they left over bpo's from various packs or somethi...
- by Zeylon Rho - at 2013.10.05 05:00:00
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362. Goodbye Merc Pack - in General Discussions [original thread]
Stile451 wrote: The Tactical Pack includes: 1 x 7-Day Active Skill Booster = 7,000 AUR 100 x Hunter Scout Dropsuit Featured Fit x 80 = 8,000 AUR 100 x Mauler Heavy Dropsuit Featured Fit x 80 = 8,000 AUR 100 x Shock Assault Dropsuit Featured Fit...
- by Zeylon Rho - at 2013.10.04 07:15:00
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363. Having the option to choose your DSuit before entering the game. - in General Discussions [original thread]
The "remember last suit used" bit is what screws up everything. As long as it ALWAYS defaulted to your favorite, you could use "favoriting" to pick your starting suit for any match. I'm not sure if it was supposed to be a convenience to load your ...
- by Zeylon Rho - at 2013.10.02 18:06:00
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364. [TTH] The Delusions of Player Communication Requests - in General Discussions [original thread]
Quote: As a former Community Coordinator for BioWare and ArenaNet, I'm here to give you some bad news. Bioware has had community managers straight-up insulting people in the past... For what it's worth, I'm impressed with how politely Min...
- by Zeylon Rho - at 2013.10.02 18:02:00
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365. Placeholder models for missing racial varients. - in General Discussions [original thread]
Master Jaraiya wrote: Zeylon Rho wrote: Well, I'm not sure if getting moved to Feedback is an improvement or not. It's not. Feedback/Requests is where threads go to die. I guess a reply on a three-month-old post makes that point well en...
- by Zeylon Rho - at 2013.10.02 17:07:00
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366. Announcement:Vehicle Changes and Beyond - Part 2 - in General Discussions [original thread]
Sirpidey Adtur wrote: A few things I've noticed. Dead skills. LAV operation, HAV operation, and Dropship operation only provide benefits at rank 1, there is no reason to rank it beyond that. Turret operation and small turret operation provi...
- by Zeylon Rho - at 2013.10.02 17:04:00
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367. [Poll] Do you think vehicles should have eve-like capacitors? - in General Discussions [original thread]
C: I like them as a mechanic in theory, but I think they'd wind up not implemented as well as you might hope. They also have the potential to be a big SP-sink. Even assuming they just added them as a mechanic without any skill-tree shenanigan...
- by Zeylon Rho - at 2013.10.02 14:03:00
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368. Announcement:Vehicle Changes and Beyond - Part 2 - in General Discussions [original thread]
Shotty GoBang wrote: CCP Logibro wrote: We are looking forward to your feedback! Cool stuff! On replenishing ammo supply: Recall / Re-Deploy? Swing by a Supply Depot? On missing items: Figure A appears to be missing a number of curren...
- by Zeylon Rho - at 2013.10.02 13:25:00
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369. Announcement:Vehicle Changes and Beyond - Part 2 - in General Discussions [original thread]
As a practical matter, will unused modules/ships/whatever be deactivated while something like this goes live, then turned back on? Or... just refunded straight out? People might have MLT BPOs for some Module that doesn't exist in this framework f...
- by Zeylon Rho - at 2013.10.02 13:15:00
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370. Live Q&A with the CPM October 2nd 2300 EVE time - in General Discussions [original thread]
DS 10 wrote: Rusty Shallows wrote: DS 10 wrote: The only CPM I ever see is Hans, Kane, or IWS. Where are the others? CPM Nova Knives has been around. At least on the forums. I knew I was forgetting one. Thanks. Sorry Nova! Jenza d...
- by Zeylon Rho - at 2013.10.02 12:33:00
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371. Difference between "Core Content" and "New Content" - in General Discussions [original thread]
When we got our "final respec" back in May, I decided to save SP for new content because they were talking about suit changes (moving skills to Basic Medium frame skills too), and I figured things like the other weapons and missing suits couldn't ...
- by Zeylon Rho - at 2013.10.02 12:19:00
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372. No Turret removal :'( - in General Discussions [original thread]
CCP Logibro wrote: We are looking at putting some stuff into 1.6 to alleviate some pressure points ahead of the general vehicle rebalance, but I don't have specifics (but I think I might have heard something about dropships in between howls i...
- by Zeylon Rho - at 2013.10.01 12:52:00
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373. Omega boosters too expensive. Here is why. Warning: spreadsheets - in General Discussions [original thread]
Ryme Intrinseca wrote: Your numbers are way out. The passive omega is 65k AUR and the active omega is 17.5k, so if you ran those for a month (which would be nuts, you'd only need 2 actives to cap each week ) that would cost 135k. The passive r...
- by Zeylon Rho - at 2013.10.01 09:52:00
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374. Announcement:Uprising 1.5 Patch Notes - in General Discussions [original thread]
CommanderBolt wrote: Zeylon Rho wrote: No adjustments to the aim-assist AR-hoedown blink-and-you-die situation, huh? That sucks. It's made the game a chore to play, suit/weapon/defense choices are pointless, and I don't think I'll be keen on...
- by Zeylon Rho - at 2013.10.01 09:02:00
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375. Death of the Merc Pack = Increased Cost of Boosters - in General Discussions [original thread]
Aeon Amadi wrote: Interesting... This means that the cost of buying both Active and Passive boosters for a month just went up. 56,000 ($27) Aurum total if you buy them separately 46,600 ($22) for the bundle pack Two dollars isn't much buuuut ...
- by Zeylon Rho - at 2013.10.01 07:54:00
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376. Announcement:Uprising 1.5 Patch Notes - in General Discussions [original thread]
No adjustments to the aim-assist AR-hoedown blink-and-you-die situation, huh? That sucks. It's made the game a chore to play, suit/weapon/defense choices are pointless, and I don't think I'll be keen on playing another month while it's not fixed.
- by Zeylon Rho - at 2013.10.01 02:13:00
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377. Making the most of the active omega booster - in General Discussions [original thread]
Ryme Intrinseca wrote: Iron Wolf Saber wrote: I am going to note that most SP events will not directly impacted by the Boosters so you have to be careful on activation and conditions of gaining the bonused SP that week. Really? This is qui...
- by Zeylon Rho - at 2013.09.30 19:53:00
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378. why did you pick your race? - in General Discussions [original thread]
Random, because I was told it didn't matter. Then later it determined our starter fits and there was nothing we could do to change it. Oh well.
- by Zeylon Rho - at 2013.09.30 19:50:00
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379. Removal of BPOs - First Step for merging the markets? - in General Discussions [original thread]
Aikuchi Tomaru wrote: Vell0cet wrote: I'm just pissed we never got the opportunity to buy BPOs for every racial suit and weapon. I would love to own a BPO for the Amarr assault and a LR. You get a LR BPO by recruiting people. Well, get...
- by Zeylon Rho - at 2013.09.30 17:40:00
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380. Merc packs changing? BPOs all going off-market? - in General Discussions [original thread]
Vespasian Andendare wrote: "Last week to buy Mercenary Pack, stock up before Oct. 8." is pretty clear that they are just removing Merc pack over changing it. CCP hasn't said anything about changing the content of any pack. I think you're dra...
- by Zeylon Rho - at 2013.09.30 15:58:00
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