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221. Mobile CRU's on vehicles - in General Discussions [original thread]
Coleman Gray wrote: As they are I feel there pretty useless, but what are peoples thoughts to making mobile CRU's like normal CRU's? where people spawn around the vehicles rather than in them? Sounds terrible, unless the vehicle is just sitt...
- by Zero Notion - at 2013.08.13 18:04:00
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222. Uplink Balancing - in General Discussions [original thread]
That was poor wording. The mechanic I was referring to would be the timer to achieve the bonus clones.
- by Zero Notion - at 2013.08.13 17:57:00
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223. Uplink Balancing - in General Discussions [original thread]
Skihids wrote: Cosgar wrote: Skihids wrote: Taking that idea further, you would actually need to declare just where those clones are if you have a fixed number of them. How many are in that particular CRU? How many are in your warbarge a...
- by Zero Notion - at 2013.08.13 17:40:00
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224. Uplink Balancing - in General Discussions [original thread]
Skihids wrote: Taking that idea further, you would actually need to declare just where those clones are if you have a fixed number of them. How many are in that particular CRU? How many are in your warbarge and available for DU wormhole placem...
- by Zero Notion - at 2013.08.13 17:20:00
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225. Uplink Balancing - in General Discussions [original thread]
Uplink spam is annoying and doesn't utilize uplinks in a way that promotes strategic or tactical use, rewarding WP's for pretty much nothing in many cases (not always). I think an inherent penalty should exist when two or more uplinks are set in ...
- by Zero Notion - at 2013.08.13 17:16:00
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226. Night Of Tears - in General Discussions [original thread]
Chunky Munkey wrote: I have no aurum left. I only have a 1day booster I got from that time the servers went down. And I haven't been able to play this week. I'm about to activate the booster. It should give me 16hrs to hit the double cap. And ...
- by Zero Notion - at 2013.08.13 17:00:00
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227. Tiericide - in General Discussions [original thread]
I'm pretty okay with this but I think there should be a heavier investment of SP required for weapons and passive. I'm still looking over the thread but I would love to see a level of customization that allows for the ability to switch out slots;...
- by Zero Notion - at 2013.08.13 16:55:00
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228. AUR TO ISK CONVERSION VALUE? - in General Discussions [original thread]
Knightshade Belladonna wrote: Criteria Shipment wrote: I know that 1000 AUR sells for about 100mill ISK. The rest is for you to find out. yeh, eve aurum is worth a good chunk. One day I BANKED off that stuff because some idiot didn't kno...
- by Zero Notion - at 2013.08.13 16:41:00
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229. Booster alert! DEV or CPM needed - in General Discussions [original thread]
I'd say K/D is relatively important in the context of clone attrition. Running and hiding isn't a bad thing when your team can lose because you die a lot.
- by Zero Notion - at 2013.08.13 16:24:00
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230. CPM - in General Discussions [original thread]
How do you elect in a digital format when it's so easily abused? That's part of the problem that exist with trying to elect anyone right now, I think. Maybe.
- by Zero Notion - at 2013.08.13 16:09:00
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231. Lets talk about Sniper Rifles - in General Discussions [original thread]
lrian Locust wrote: Bob Teller wrote: Snipers are easy mode because there is no bullet drop in dust and i dont think there is bullet speed or it's extremly fast.So,no need to lead target,no need to compensate for bullet drop,just point and ...
- by Zero Notion - at 2013.08.13 16:04:00
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232. CPM - in General Discussions [original thread]
I don't think representation (from this current CPM) is important nor necessarily part of their job. They're sort of like, to put it loosely, the founding fathers establishing a political system before voting can be arranged. I am sure that is a...
- by Zero Notion - at 2013.08.13 15:59:00
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233. Snipers are UP. - in General Discussions [original thread]
I wonder how many people clicked this in indignation.
- by Zero Notion - at 2013.08.13 15:34:00
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234. Lets talk about Sniper Rifles - in General Discussions [original thread]
I find sniping to be pretty difficult and that is all I do on my alt; you become a target like a vehicle does when it drops. There's a level of intensity and need for hyper situation awareness that makes it pretty fun. I go out to take on other sn...
- by Zero Notion - at 2013.08.13 15:26:00
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235. Double SP Week Sucks - in General Discussions [original thread]
Surt gods end wrote: because the thought is that grinding is what is going to hook those players in, and keep this game alive. Like FPS games that don't grind are now dead. Like BF3, TF2, Counter strike, tribes, KZ3 ext. .....Oh wait. Players a...
- by Zero Notion - at 2013.08.13 14:01:00
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236. Double SP Week Sucks - in General Discussions [original thread]
Beren Hurin wrote: Do you guys think this way in real life? I mean, you "COULD" have like 500,000 in like 2 years if you worked 60-70 hours a week and just saved up really well. Unless you are already a rich mofo then get lost. I totally would.
- by Zero Notion - at 2013.08.13 13:43:00
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237. CCP DON'T TOUCH MY PLASMA CANNON - in General Discussions [original thread]
Kasote Denzara wrote: Panther Alpha wrote: So what the Plasma Cannon is the design for ? A one-shot-kill close range weapon ? I thought we have the shotgun for that... Comrade, in the words of the description: "Plasma cannons are a si...
- by Zero Notion - at 2013.08.13 12:37:00
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238. CCP DON'T TOUCH MY PLASMA CANNON - in General Discussions [original thread]
Personally, I'd like a non-swarm Launcher option if I have to spec into AV at all and the PC is originally meant to be such a weapon. Right now it's just a plasma-shotgun.
- by Zero Notion - at 2013.08.13 11:54:00
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239. CCP DON'T TOUCH MY PLASMA CANNON - in General Discussions [original thread]
Plasma Cannon is clearly OP. Please nerf, CCP.
- by Zero Notion - at 2013.08.13 11:44:00
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240. CCP Wolfman is saving infantry armor tanking! - in General Discussions [original thread]
Awesome. More survivability for everyone = higher quality of game play and enjoyment, and maybe, longer matches with less frequent protostomping. The movement decrease is nice too! Thanks Wolfman and Cat for sharing the info.
- by Zero Notion - at 2013.08.13 11:41:00
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