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81. Announcement:Uprising 1.7 Patch Notes - in General Discussions [original thread]
Pfft, shield Nerf? As if anyone is using anything but damage mods. Oh, right. Scouts. Hahahahahahahaahahahahahaahahaha :( :( :( They really don't like you guys.
- by Zero Notion - at 2013.12.04 19:03:00
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82. [Crosspost] Feedback/Requests > SP Cap Concept - in General Discussions [original thread]
SP Cap Shenanigans Quote: Keep both the active and passive gains but separate the pools. Remove the caps from each. Limit how much you can actively spend each week with active SP points. Allow a queue system that utilizes the passive SP g...
- by Zero Notion - at 2013.12.04 16:30:00
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83. Bitter Vet Status: Engage - in General Discussions [original thread]
Funkmaster Whale wrote: **** ARs. **** ScRs. **** GalLogis. **** Core Locus Grenades. **** aim assist. **** network lag. **** framerate lag. **** map design. **** you. **** DUST 514. **** CCP. Thank you for this.
- by Zero Notion - at 2013.12.02 05:28:00
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84. LMAO just got 8 kills with one core locus grenade - in General Discussions [original thread]
Grenades are stupid OP. They need to improve shields and I never thought I would say that. The defense to offense balance in this game is currently non-existent.
- by Zero Notion - at 2013.11.29 17:02:00
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85. Black Eagle Friday - in General Discussions [original thread]
Jane Madson wrote: I still have all 50 of my black eagle scouts that would gladly sell you all cheap. Now if we only had that player driven marketplace we've been waiting for See, that too. I would be more 'okay' with the Aurum sales of thes...
- by Zero Notion - at 2013.11.27 17:51:00
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86. Black Eagle Friday - in General Discussions [original thread]
Quote: The Black Eagles is an interesting suit. I'd like to see it for sale on the regular market but their marketing people have very little to entice people with at this point as it is. Hopefully it'll become available soon and something else...
- by Zero Notion - at 2013.11.27 17:48:00
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87. Black Eagle Friday - in General Discussions [original thread]
Reav Hannari wrote: Funny, a business trying to "grab money". Man, I hate these free trade capitalists. Next they'll say they want to pay for their servers, rent, power and even their employees. Why should employees be paid? They should work fo...
- by Zero Notion - at 2013.11.27 17:35:00
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88. Black Eagle Friday - in General Discussions [original thread]
Aisha Ctarl wrote: Aww I said not and that was totally not sarcasm. <.< >.> :( I'm sorry, I almost split it between you guys but I know that you've got enough Corp support. He's a DS pilot, we all know how broken vehicles are ...
- by Zero Notion - at 2013.11.27 17:33:00
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89. Black Eagle Friday - in General Discussions [original thread]
There you go, Virtual. Good luck.
- by Zero Notion - at 2013.11.27 17:29:00
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90. Black Eagle Friday - in General Discussions [original thread]
Man. With so much positive feedback about Black Eagle scouts and how fun they were, you decide to make it an Aurum-Money-Grabbing concept instead of something that would be actually valued by the community? Super great. I'm done with this game. I...
- by Zero Notion - at 2013.11.27 17:16:00
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91. What happened? - in General Discussions [original thread]
When 1.6 first dropped, it wasn't terrible. It felt like the game was running more smoothly but now the game experience is just absolutely awful. TTK seems to be getting shorter and shorter. Matchmaking is completely off the wall and unbalanced - ...
- by Zero Notion - at 2013.11.26 17:16:00
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92. PC, Lag and solving the "Proto-stomping" QQ - in General Discussions [original thread]
Bump for great justice.
- by Zero Notion - at 2013.11.20 03:41:00
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93. Thanks CCP All Vehicles are Sitting Ducks - in General Discussions [original thread]
Sounds like vehicle users are simply going to have to become better with their shots and think more carefully about how they expend their ammo. This way, you can cultivate better tank squads, dropship squads and the like who are skilled with the ...
- by Zero Notion - at 2013.11.20 03:39:00
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94. Your lack of modules is disturbing - in General Discussions [original thread]
Active modules should be "Reactive Modules". I.e; you slot a damage resistance module that only activates when you take a certain type of damage after X amount of applied damage (laser, plasma, explosive) and gives you a % to resist that type of ...
- by Zero Notion - at 2013.11.20 00:15:00
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95. So weapons ranges look pretty silly, whats the point of Laser in 1.7? - in General Discussions [original thread]
:( Why am I playing again?
- by Zero Notion - at 2013.11.19 00:47:00
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96. Second Credit Republics Union - in General Discussions [original thread]
Reminds me of the 'bank' that was started in Eve, with the guy running it stealing all the ISK.
- by Zero Notion - at 2013.11.19 00:34:00
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97. The New Player Experience - in General Discussions [original thread]
It's a free game. Of course it's going to be a number of people's first shooter; a lot of them are very young. 10+.
- by Zero Notion - at 2013.11.18 06:48:00
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98. The Mystery Behind '514': We are all muppets - in General Discussions [original thread]
Aaroniero d'Lioncourt wrote: Can't get enough of Dust. Looks up whatever on google about the game. found stupid "514" then posts. Awww. I bet you're Waldorf.
- by Zero Notion - at 2013.11.17 06:06:00
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99. The Mystery Behind '514': We are all muppets - in General Discussions [original thread]
http://muppet.wikia.com/wiki/Episode_514:_Mac_Davis I don't believe in coincidences. Also; from Templar One, one of the characters is named 'Mack'. We are all Muppets.
- by Zero Notion - at 2013.11.17 06:03:00
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100. Black Eagle Scouts - in General Discussions [original thread]
Yeah, I'm kind of in agreement. I've got a commando alt that I use and while he's fun to play, his lack of mobility combined with the relatively low shield/armor and lack of slots really create a lack of synergy. This felt like how the commando cl...
- by Zero Notion - at 2013.11.14 07:16:00
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