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161. Your most funny death/fail in DUST? - in General Discussions [original thread]
Jumped out of the MCC, landed on an RDV which wrecked my face - still alive, I fell from the RDV and then had a LAV fall on my head.
- by Zero Notion - at 2013.09.15 12:27:00
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162. ****..........Are these numbers accurate??!! - in General Discussions [original thread]
Most of the players that I end up playing with are still in High School and have not been around nearly as much. That's just my personal experience, though. I'm not sure why people want to discredit the 'school' angle - it happens with every MMO/O...
- by Zero Notion - at 2013.09.15 11:53:00
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163. 6 player squad + mics + active scanner + OB - in General Discussions [original thread]
I vaguely recall a discussion being held regarding removing Orbitals from public matches.
- by Zero Notion - at 2013.09.15 11:12:00
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164. Tank arguments and aim assist arguments: The convergence - in General Discussions [original thread]
High end gear shouldn't be able to pay for itself - especially in Pub matches. Proto gear, just like any other strategic tool, is designed to help you gain that slight edge to help push for the win. This would be most important in PC when there is...
- by Zero Notion - at 2013.09.15 10:32:00
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165. ****..........Are these numbers accurate??!! - in General Discussions [original thread]
Aaroniero d'Lioncourt wrote: Hawken wtf.. just google'd it, i'd play that. Wouldn't it be logical to have Mechs in Dust 514? According to the Wikipedia article for Dust, there are going to be Exoskeletons. I don't know how accurate or update...
- by Zero Notion - at 2013.09.15 10:23:00
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166. CCP known weakness. - in General Discussions [original thread]
I'm quite open to other opinions, but being open to an opinion does not mean I am going to agree with it. I see what you are saying and I have a fair optimism for what the game can be. It's like if you were playing chess. One day, the game is the ...
- by Zero Notion - at 2013.09.15 05:08:00
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167. CCP known weakness. - in General Discussions [original thread]
Cosgar wrote: Sgt Kirk wrote: CCPs #1 Weakness: Core Mechanics FTFY EVE had just around the same core gameplay issues for years until they managed to get it right. :( This makes me sad.
- by Zero Notion - at 2013.09.15 04:57:00
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168. CCP known weakness. - in General Discussions [original thread]
Michael Arck wrote: Zero Notion wrote: Quote: Does it really hinder or does the user hinder his own experience? Both? Lol. What a silly question. Look at what happened with AA - going back and forth as they attempt to tweak the system....
- by Zero Notion - at 2013.09.15 04:53:00
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169. PC Frame Rate Lag is back to Uprising 1.0 levels - in General Discussions [original thread]
It happened for me most recently in a game of Domination tonight, the new map where objective A is underground in a missile silo-esque area with the supply depot in the next room. I really can't say anything strange was going on in the match. The...
- by Zero Notion - at 2013.09.15 04:45:00
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170. CCP known weakness. - in General Discussions [original thread]
Quote: Does it really hinder or does the user hinder his own experience? Both? Lol. What a silly question. Look at what happened with AA - going back and forth as they attempt to tweak the system. Many liked the new system. Many hated it. It...
- by Zero Notion - at 2013.09.15 04:33:00
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171. CCP known weakness. - in General Discussions [original thread]
I would argue that Eve had a lot more content available at the time and while the bugs and issues might have been frustrating, you were able to branch out to some degree and try something entirely different (PvE, mining, exploring, whatever). Here...
- by Zero Notion - at 2013.09.15 04:29:00
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172. Separating FW from Pubs (keeping scrubs out of FW) - in General Discussions [original thread]
True Adamance wrote: Zero Notion wrote: That's not the point, just a facet of what can happen. However it cannot and rarely does happen in EVE, this is AWOXING. This should only be possible if the potential is given to kick the player ...
- by Zero Notion - at 2013.09.15 04:25:00
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173. Separating FW from Pubs (keeping scrubs out of FW) - in General Discussions [original thread]
True Adamance wrote: Cosgar wrote: Zero Notion wrote: Shadow Of-Chaos wrote: Cosgar wrote: Turn on friendly fire in FW. meh, i would just take my alt to the caldari side and start murdering people. That shouldn't prevent it fro...
- by Zero Notion - at 2013.09.15 04:17:00
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174. PC Frame Rate Lag is back to Uprising 1.0 levels - in General Discussions [original thread]
Yeah, getting some matches with terrible lag. It's a bummer to feel this frustrated. Time for a break.
- by Zero Notion - at 2013.09.15 04:08:00
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175. Who thinks they have the most unique playstyle+fit, that actually works? - in General Discussions [original thread]
I like to spin in circles while spamming the active scanner. It totally works.
- by Zero Notion - at 2013.09.15 03:35:00
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176. Separating FW from Pubs (keeping scrubs out of FW) - in General Discussions [original thread]
Shadow Of-Chaos wrote: Cosgar wrote: Turn on friendly fire in FW. meh, i would just take my alt to the caldari side and start murdering people. That shouldn't prevent it from not being turned on. I like the idea of never knowing who is ...
- by Zero Notion - at 2013.09.15 03:23:00
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177. Out of curiosity - in General Discussions [original thread]
With so much potential and having such a high bar that has been set in terms of complexity and depth, why did CCP decide to make Dust a F2P service with such a small development team? Clearly they want to create an intricate real time war simulati...
- by Zero Notion - at 2013.09.15 03:21:00
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178. CCP, I'm no fool... - in General Discussions [original thread]
Jeeze. That's right from the heart, man. I know how you feel; it's great when you feel like your weapon is awesome and that you're doing well in a game you like (want to like, in this case). Instead, we have to deal with the constant transitioning...
- by Zero Notion - at 2013.09.14 12:18:00
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179. PVE and industry trade. I think I'm going to burnout at some point without them - in General Discussions [original thread]
Yep. Burned out and bored. Skills cost too much to properly play with, there's too many passive/core skills and not enough 'flavor' skills. There's no market. There's no industry. ISK is meaningless beyond refitting the suit. It's pretty much ever...
- by Zero Notion - at 2013.09.14 12:11:00
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180. Don't think scouts are that bad. - in General Discussions [original thread]
Why are shotguns and pistols 'scout' weapons? That's confusing. Just because your idealized concept of what is supposed to be a scout is at odds with the current mechanics of the game doesn't mean the mechanics are wrong. I've been using a shotgu...
- by Zero Notion - at 2013.09.14 10:51:00
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