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        201. LP tax - in General Discussions [original thread] 
          If we use EVE as an example...  The LP will not be taxed. The LP can be combined with a small amount of ISK to purchase Faction Gear to sell at a high markup. FW Corps, like all PvP focused corps, will have to have players that focus on ISK gather... 
          - by Zero Harpuia - at 2013.12.04 17:21:00 
          
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        202. Lol. No one even plays fw - in General Discussions [original thread] 
          My entire corp is dedicated to Gally FW, and I'm pretty sure the Ultramarines are Gally, maybe Gally Minny. Just because you don't do it doesn't mean it isn't done. 
          - by Zero Harpuia - at 2013.12.04 04:58:00 
          
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        203. Need a favour from a dev - in General Discussions [original thread] 
          Hey. Hey you, OP. **** off. No seriously. You want Logi that are actually doing the role of Logi to not get anything. You can **** right off. We already lost our vehicle reps, our reps to self-inflicted damage, and our reps in a certain timeframe.... 
          - by Zero Harpuia - at 2013.12.03 17:22:00 
          
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        204. Ok... NOW you can ask for the Patch Notes - in General Discussions [original thread] 
            Zero Harpuia wrote:    dzizur wrote:  ok guys, if it so important, here it goes..  vehicle rebalance (you got bilions of charts for it already) 2 new weapons (dev blog) and random bug fixes   tadaaaaa patch notes 1.7    You forget Foxfour's litt... 
          - by Zero Harpuia - at 2013.12.03 17:17:00 
          
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        205. TANK combat. - in General Discussions [original thread] 
            Son-Of A-Gun wrote:    SILVERBACK 02 wrote:  the only thing that should be able to take out a tank is... ANOTHER TANK  do you agree?       personally i agree.. i think tanks should be a dominating presence on the battlefield as is such the case ... 
          - by Zero Harpuia - at 2013.12.03 05:26:00 
          
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        206. Does anyone care of what ''SHROOM Headshot'' Thinks? - in General Discussions [original thread] 
          Bit of a jerkass. What's the point of the forums if not to air ideas and feedback? And what if I asked 'Should the game have guns?' Is that a no Mr. Shroom? Are we now beating each other to death with our bare fists? 
          - by Zero Harpuia - at 2013.12.03 05:17:00 
          
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        207. Ok... NOW you can ask for the Patch Notes - in General Discussions [original thread] 
            dzizur wrote:  ok guys, if it so important, here it goes..  vehicle rebalance (you got bilions of charts for it already) 2 new weapons (dev blog) and random bug fixes   tadaaaaa patch notes 1.7    You forget Foxfour's little novella of a DevBlog... 
          - by Zero Harpuia - at 2013.12.03 03:32:00 
          
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        208. How many Forge gunners does it take to kill a tank? - in General Discussions [original thread] 
            True Adamance wrote:    Dunk Mujunk wrote:  I will say what is probably a big part of why many tanks now a days seem so untouchable (in RL) is tactics. Unless it's an all out tank vs tank battle out in the open (such as 73 Easting, the last such... 
          - by Zero Harpuia - at 2013.12.03 01:48:00 
          
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        209. How many Forge gunners does it take to kill a tank? - in General Discussions [original thread] 
            Musta Tornius wrote:  As many as it takes to operate a tank properly.   You are a beautiful, beautiful clonebeing. If I still cared about AV vs HAV I'd sig this in a heartbeat.  If it takes one man to drive a, HAV, it should take one man to kill... 
          - by Zero Harpuia - at 2013.12.03 01:46:00 
          
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        210. How many Forge gunners does it take to kill a tank? - in General Discussions [original thread] 
            Master Jaraiya wrote:    Rowdy Railgunner wrote:  Has nobody watched my youtube link with the Javelin in it? Tanks can be one-shot by an infantryman, from 2 1/2 clicks away.    No DUST 514 HAV user wants to admit this infallible truth because it... 
          - by Zero Harpuia - at 2013.12.03 01:45:00 
          
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        211. Ok... NOW you can ask for the Patch Notes - in General Discussions [original thread] 
            Kaughst wrote:  Tomorrow oooo!!!! I just know it! ARE YOU READY!?     Date is ready.  
          - by Zero Harpuia - at 2013.12.03 01:04:00 
          
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        212. Ok... NOW you can ask for the Patch Notes - in General Discussions [original thread] 
            Draxus Prime wrote:  lets all sing songs until they come out!    Safety Patch, Safety Patch, everything's entered in code... 
          - by Zero Harpuia - at 2013.12.03 00:08:00 
          
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        213. DUST Fiend's 1.7 RAFFLE SMACKDOWN! - in General Discussions [original thread] 
          I'll throw some money on this, I never use above Standard gear anyway aside from reppers. May as well spend that ISK somewhere... 
          - by Zero Harpuia - at 2013.12.03 00:04:00 
          
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        214. Ok... NOW you can ask for the Patch Notes - in General Discussions [original thread] 
            Iron Wolf Saber wrote:  I have it on good authority.  The patch notes would be out about a week before content patch.     We'll see tomorrow. Until then, we watch, we wait, and in my case, we trophywhore. 
          - by Zero Harpuia - at 2013.12.02 23:51:00 
          
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        215. List your top five favorite mercs - in General Discussions [original thread] 
          Woot, got on someone's list for being a healing derp :D Maybe I should make a list... gonna think about it now. 
          - by Zero Harpuia - at 2013.12.02 23:32:00 
          
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        216. Ammo Types, and why we should have them. - in General Discussions [original thread] 
          Another thing Ammo will alleviate is the wait for racial weapons. Put EMP rounds in a Mass Driver and you'll get a nice preview of the Amarr version of the weapon, for a start. It'll also allow each player to have their own individual damage profi... 
          - by Zero Harpuia - at 2013.12.02 23:21:00 
          
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        217. Ammo Types, and why we should have them. - in General Discussions [original thread] 
            Forlorn Destrier wrote:  Good idea - but we aren't there yet. Let's get our weapons and suits more fully fleshed, and then concentrate on ammo types.    A good idea, but we need to get the ammo in as soon as possible, as it is just as core a fea... 
          - by Zero Harpuia - at 2013.12.02 20:41:00 
          
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        218. Ammo Types, and why we should have them. - in General Discussions [original thread] 
            Vulpes Dolosus wrote:  We need different colored laser rifles for laser rave parties.     Had to be done.  
          - by Zero Harpuia - at 2013.12.02 20:38:00 
          
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        219. Ammo Types, and why we should have them. - in General Discussions [original thread] 
            Krom Ganesh wrote:  It would be nice if certain weapons gained access to unique ammo types in addition to the standard ammo types.  E.G. Sniper Rifle: Webifier bullet - Reduced damage but decreases movement speed on hit enemies. Scan Bullet - Re... 
          - by Zero Harpuia - at 2013.12.02 20:37:00 
          
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        220. Never have I been so confused- mail recieved - in General Discussions [original thread] 
            Luna Angelo wrote:    Rich o wrote:  Got following message from a STB-Member:"Skill beats your noob speed straffing everytime. Get good scrub" I was running my 320 HP scout. Needs a lot of skill to take a scout down, especially with AA     STB h... 
          - by Zero Harpuia - at 2013.12.02 20:29:00 
          
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