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1401. I take my hat off to GM Hercules - in General Discussions [original thread]
I read this in your accent :D Good for you Dunc!
- by Zero Harpuia - at 2012.10.14 21:17:00
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1402. MAG rivalary handled - in General Discussions [original thread]
Ah man, can't stop smiling. Keep it up ReG, this is hilarious... especially the difference in basic literacy :P
- by Zero Harpuia - at 2012.10.14 21:07:00
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1403. 3 heavies and a logi. - in General Discussions [original thread]
I'd be willing to HMG heavy and drive, I've got all 3rd level modules and am a decent driver.
- by Zero Harpuia - at 2012.10.13 22:55:00
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1404. Supply depots can instantly heal you (possible exploit) - in General Discussions [original thread]
Well, you actually have to swap to a DIFFERENT suit if your suit isn't a BPO, so a heavy can't have a duplicate build just to instaheal. Also, you don't lose the suit. I really see no way to remove this 'exploit' without removing the ability to sw...
- by Zero Harpuia - at 2012.10.13 20:18:00
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1405. 10 Million contract tonight - in General Discussions [original thread]
It's fun to see STB get beat every once in awhile, way to go Seraph! You can't ever lose, you beat us after all :P
- by Zero Harpuia - at 2012.10.13 06:38:00
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1406. "Fair Battle Treaty" For Corp Battles Now Updated - in General Discussions [original thread]
Minmatar Slave 74136 wrote: mongo flash wrote: U know BOB had treaty's and look where they are now... lets not forget that this is new Eden and not honorable space samurai. Treatys are made to be broken in a hail of fire. KITTENS I LOVE THIS...
- by Zero Harpuia - at 2012.10.13 06:12:00
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1407. Doubled my ISK by going Front Line - in General Discussions [original thread]
Icy Beast wrote: Snipers are overused. True, but so are ARs. I'd kill to see more variety among mercs... just spotted the first non-me Forge Gun today, it was like seeing a panda wandering the American east coast.
- by Zero Harpuia - at 2012.10.13 06:01:00
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1408. MCC isn't safe at ALL. - in General Discussions [original thread]
Buzzwords wrote: i thought we were just killing them as they dropped O.o? like vertical redlining. i was there. we cleared out the snipers and hung out under the MCC for a bit, though i wasn't in the jeep so i didn't realize you guys were succ...
- by Zero Harpuia - at 2012.10.12 20:32:00
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1409. MCC isn't safe at ALL. - in General Discussions [original thread]
I'd also like to apologize to those who suffered the wrath/amusement of me and Ookami, but we needed to... thoroughly test it. Yes. As for the splash, it does seem to only be that, so they could just raise the position of the bay in relation to t...
- by Zero Harpuia - at 2012.10.12 20:23:00
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1410. MCC isn't safe at ALL. - in General Discussions [original thread]
All shots going into and out of the MCC passenger bay are supposed to be blocked... or so we thought. Me and Ookami, we were driving around in Spire, complete shutout, so we decided to go to the MCC dropzone to get the snipers. Afterward, we hung...
- by Zero Harpuia - at 2012.10.12 20:18:00
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1411. Am I missing something... - in General Discussions [original thread]
DUST Fiend wrote: I agree with you, though they should be less accurate against dropsuits. I WAS here for the second build, and this ISN'T what this guy is asking for. Before, you could just rain hell at random and get kill after kill after kil...
- by Zero Harpuia - at 2012.10.09 02:29:00
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1412. Am I missing something... - in General Discussions [original thread]
Question. You say that the suits have a high power output to lock on to, but the counterargument is that they can mask that output with the same kind of futuretech that produces it... so why has no one brought that up? Beyond balance issues, it's...
- by Zero Harpuia - at 2012.10.09 02:26:00
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1413. Are Scouts Useless Now? - in General Discussions [original thread]
Sleepy Zan wrote: I just have a question to add to the thread. What can scouts do that assault suits can't to the same or near same effectiveness? They can do this. https://forums.dust514.com/default.aspx?g=posts&t=39745&find=unr...
- by Zero Harpuia - at 2012.10.06 22:31:00
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1414. number 1 on the war points leader boards - in General Discussions [original thread]
Scurvy Granger wrote: m621 zma wrote: OLIVER OAKES wrote: i don't know how i did that I remember last build when you were boosting a LAV and I was on the other team, I came over to help you with some AR fire on your LAV - the first thi...
- by Zero Harpuia - at 2012.10.06 06:38:00
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1415. Assault Rifles: too accurate? - in General Discussions [original thread]
Ieukoplast wrote: Syeleos wrote: Not as limited as you think. I can shoot from quite a ways away, all I have to do is lead my shots. Not what I think, but what I have experienced. Some guy could be standing completely still and not that f...
- by Zero Harpuia - at 2012.10.06 05:58:00
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1416. Railgun emplacement feautre/bug/exploit??? - in General Discussions [original thread]
STB Vermaak Doe wrote: Beld Errmon wrote: one tip to deal with a railgun turret, get a swarm launcher and dumb fire all your vollys right at the middle of the thing, it will die very quickly chances are the gunner will die with it as well. ...
- by Zero Harpuia - at 2012.09.18 06:44:00
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1417. Easy SP grind? - in General Discussions [original thread]
Antonius Dacinci wrote: TL;DR Simplest Answer, Repairing tanks give you small% of points tank gets, tank blows up another tank? logi gets points, Tank blows up buildings, logi gets points, as long as logi has been actively helping tank in the l...
- by Zero Harpuia - at 2012.09.17 14:36:00
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1418. Blasters= counter weapon against shields? - in General Discussions [original thread]
I use blasters exclusively, and they aren't so much as anti shield as anti vehicular. A person will get missed about half the time, but good luck missing a tank with that thing. People using Railguns are especially vulnerable to them... but the re...
- by Zero Harpuia - at 2012.09.14 02:15:00
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1419. Shield tanks vs armor tanks round 2 - in General Discussions [original thread]
D3LTA NORMANDY wrote: You know that marauders get a damage boost and have equal HP as black ops tanks? But I agree. Shield tanks need a higher passive repair rate and shield boosters should be active longer and have shorter downtimes. Armor ta...
- by Zero Harpuia - at 2012.09.14 00:23:00
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1420. Shield tanks vs armor tanks round 2 - in General Discussions [original thread]
So do you mean the gunners have rep tools or the gunners can use rep tools from inside the tank? Cuz that second one is bullkitten. Plus armortanks need to stay above 50% or they start burning, constantly taking damage... and as you stated, shield...
- by Zero Harpuia - at 2012.09.13 19:21:00
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