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41. Forge Guns, with a bit of change. - in General Discussions [original thread]
Dauth Jenkins wrote: Zero Harpuia wrote: I used Forge Guns WAAAAAAAAAAAAAAAAY back in the good old Craterlake days, and even back then the way they worked made no sense to me. The Lore Hound in me asks 'why do they have travel time if they a...
- by Zero Harpuia - at 2014.03.18 18:07:00
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42. Forge Guns, with a bit of change. - in General Discussions [original thread]
Ludvig Enraga wrote: Zero Harpuia wrote: I used Forge Guns WAAAAAAAAAAAAAAAAY back in the good old Craterlake days, and even back then the way they worked made no sense to me. The Lore Hound in me asks 'why do they have travel time if they a...
- by Zero Harpuia - at 2014.03.18 03:39:00
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43. Forge Guns, with a bit of change. - in General Discussions [original thread]
True Adamance wrote: I can appreciate the discussion....but do you really need these extra Forgegun types? Do Assault Rifles really need to have the Scrambler Rifle, Combat Rifle, and Rail Rifle's types? It is an exercise in variety and fi...
- by Zero Harpuia - at 2014.03.18 03:30:00
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44. Forge Guns, with a bit of change. - in General Discussions [original thread]
Breach's aspects have been split among itself and the Tactical. The original Breach has been moved here for posterity. Breach Forge Guns The Breach has the most power per shot, but unless you are firing in tandem with another AV source you will ne...
- by Zero Harpuia - at 2014.03.18 03:05:00
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45. Forge Guns, with a bit of change. - in General Discussions [original thread]
Harpyja wrote: Zero Harpuia wrote: Harpyja wrote: I agree on the regular and assault, but I think that the breach should stay as it is. One of my greatest complaints before 1.7 about forge guns was that they were too accurate, and giving ...
- by Zero Harpuia - at 2014.03.18 03:04:00
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46. Forge Guns, with a bit of change. - in General Discussions [original thread]
Harpyja wrote: I agree on the regular and assault, but I think that the breach should stay as it is. One of my greatest complaints before 1.7 about forge guns was that they were too accurate, and giving it sights (if I read it correctly) would ...
- by Zero Harpuia - at 2014.03.18 00:45:00
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47. Forge Guns, with a bit of change. - in General Discussions [original thread]
I used Forge Guns WAAAAAAAAAAAAAAAAY back in the good old Craterlake days, and even back then the way they worked made no sense to me. The Lore Hound in me asks 'why do they have travel time if they are explicitly Rail-tech?' (Balancing obviously,...
- by Zero Harpuia - at 2014.03.18 00:12:00
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48. Meta Techniques, my pet peeve - in General Discussions [original thread]
I'm sure we all have our own personal stash of pure meta strategies we have developed over our time playing. Things that seem to make no sense to a non-player, but quickly become the go-to response for the initiated. I tend to dislike them, but I ...
- by Zero Harpuia - at 2014.03.17 23:45:00
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49. Do you perfer monthly updates? - in General Discussions [original thread]
I don't like their 'monthly updates' system, for the same reason I was against it when they first proposed it to us. The purpose of monthly releases is to force the DEV teams to release what they have and not get stuck on a cycle of 'Just one more...
- by Zero Harpuia - at 2014.03.15 18:17:00
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50. Dear John . . . - in General Discussions [original thread]
Oh my SIDES... you think PS2 has good customer support! I can't... breathe... someone... get me a... Nanite Injector!
- by Zero Harpuia - at 2014.03.15 17:56:00
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51. Stop QQing About Proto Gear - in General Discussions [original thread]
Mike Ox Bigger wrote: So sick of people crying over other people wearing proto gear, it's digusting how big of scrubs you are. When I first started playing this game you only had proto if you had the skills. There was no loyalty points, it was...
- by Zero Harpuia - at 2014.03.15 16:31:00
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52. Why the HMG WON'T be OP in 1.8 - in General Discussions [original thread]
Korvin Lomont wrote: General12912 wrote: Gavr1Io Pr1nc1p wrote: Zero Harpuia wrote: The HMG is the only automatic weapon not to be nerfed in 1.8. We all know this because people won't shut the hell up about it. So why is it NOT going t...
- by Zero Harpuia - at 2014.03.15 16:16:00
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53. Why the HMG WON'T be OP in 1.8 - in General Discussions [original thread]
CommanderBolt wrote: Wow this thread is full of whining. I think half of the reason for this is because of CCP`s track record. In every patch or every other patch that comes out for DUST, the game can totally change and almost feel like a tot...
- by Zero Harpuia - at 2014.03.14 04:26:00
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54. Why the HMG WON'T be OP in 1.8 - in General Discussions [original thread]
Dunk Mujunk wrote: Vitharr Foebane wrote: Dunk Mujunk wrote: Lmao, thats right, stick that foot in your mouth. You talked a little to much smack to just drop the argument. A suit is only as good as its weapon. Is that really your final ...
- by Zero Harpuia - at 2014.03.14 04:22:00
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55. Why the HMG WON'T be OP in 1.8 - in General Discussions [original thread]
Reav Hannari wrote: Kigurosaka Laaksonen wrote: Reav Hannari wrote: Heavies won't be so easily eaten by mass drivers with their resistance to splash damage. As far as I understand, a direct hit with a Mass Driver or Plasma Cannon will...
- by Zero Harpuia - at 2014.03.14 04:02:00
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56. Why the HMG WON'T be OP in 1.8 - in General Discussions [original thread]
Gavr1Io Pr1nc1p wrote: Zero Harpuia wrote: The HMG is not balanced against Rifles at time of posting. If it were, then you would never see any Heavy using a Light weapon. The Heavy is also only getting a defensive buff to specific weapon t...
- by Zero Harpuia - at 2014.03.14 02:43:00
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57. Why the HMG WON'T be OP in 1.8 - in General Discussions [original thread]
Dunk Mujunk wrote: P.S. Im a Min Assault with an AR, have always been, so yea, take another crack at theory crafting there ace. Oh, a Minmatar with an AR? I Hope you mean CR, those clashing racials will cost you in 1.8. Also, an AR is never ...
- by Zero Harpuia - at 2014.03.14 02:39:00
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58. Why the HMG WON'T be OP in 1.8 - in General Discussions [original thread]
Dunk Mujunk wrote: The assault is OP? Lmfao, Vitharr and Zero you two have got to be about the 2 dumbest bastards on thesr forums right now. **Vitharr to Zero**- hey im gonna type ASSault since i have no argument. **Zero to Vitharr**- huuuhuh...
- by Zero Harpuia - at 2014.03.14 02:37:00
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59. Why the HMG WON'T be OP in 1.8 - in General Discussions [original thread]
Zahle Undt wrote: Zero Harpuia wrote: Zahle Undt wrote: J0hlss0n wrote: NotWhoYou ThinkEyeAm wrote: The HMG may not be as OP, but the suit carrying it definitely will be. Then they better "fix" the op suit (if there will be one...
- by Zero Harpuia - at 2014.03.14 02:32:00
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60. Why the HMG WON'T be OP in 1.8 - in General Discussions [original thread]
Dunk Mujunk wrote: Vitharr Foebane wrote: Dunk Mujunk wrote: This is all bull puckey. The damn ASSault suit has been buffed so much its freakin unbelievable. This attitude of the hard luck ASSault and his struggle to survive is offensive ...
- by Zero Harpuia - at 2014.03.14 02:28:00
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