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781. My Opinion on 1.4 - in General Discussions [original thread]
Sir Dukey wrote: Frank Olson Usul wrote: ADS + Battle = true. Aim assist seems to be true, too. Maps rock, Swarm Launcher is kinda OP (but now for the first time if me and 1 more other guy run at a tank with swarm launchers we can take him...
- by Zero Harpuia - at 2013.09.08 18:26:00
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782. My Opinion on 1.4 - in General Discussions [original thread]
Your complaints on the new map aren't really quantifiable. Saying it isn't 'thought out' without providing reasons says nothing. Only problem I have with the new maps is that there is one spot where you can get stuck along the eastern-most pyramid...
- by Zero Harpuia - at 2013.09.08 18:25:00
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783. Triage Hives > Repair Tool - in General Discussions [original thread]
If they need to do anything, they need to buff Repair Tools so that they are a reasonable combat action. As it stands, Prototype are the only level where a Logi would better serve as a repairer than a fighter, whereas the same role in EVE (Logisti...
- by Zero Harpuia - at 2013.09.07 23:00:00
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784. A discussion of vehicles and how ammo and the future will change things. - in General Discussions [original thread]
Sounds decent enough. Not too sure about the Logi DShip providing more ammo though, the whole idea of ammo was to provoke retreating. Even Nanohives have to be placed behind cover, and can suffer the wrath of the Flux. Also, I'm just going to wai...
- by Zero Harpuia - at 2013.09.07 15:08:00
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785. A Discussion of Suit Bonuses - in General Discussions [original thread]
RydogV wrote: Monkey MAC wrote: The problem with logis is that they have to many module slots, to much pg cpu and not enough relevant bonuses!! The bonuses dont have to be strong, but that doesnt mean you cant have more than 2? Logis need t...
- by Zero Harpuia - at 2013.09.06 17:38:00
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786. A Discussion of Suit Bonuses - in General Discussions [original thread]
XxGhostWalkerxX Walker wrote: A few issues with your conversation. Assaults and heavies would nullify there bonus against each other. And they would destroy the other classes. And for double the range of the repper is no point. Its a risk and r...
- by Zero Harpuia - at 2013.09.06 17:33:00
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787. LogicLoop shares another outpost (am I late?) - in General Discussions [original thread]
Bittersteel the Bastard wrote: Reav Hannari wrote: SERPENT-Adamapple wrote: So their saving the best for last(Amarr structures). We don't even have our racial grenade yet BTW... The Holy Hand Grenade of Antioch? Nope the flay gren...
- by Zero Harpuia - at 2013.09.06 15:58:00
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788. when is dust going to get mining - in General Discussions [original thread]
Vespasian Andendare wrote: Mining on Dust would be hilarious! It'd be so much fun to watch people standing around for hours holding out their miners and sucking miniscule amounts of Veldspar out of the ground. Then, you'd have people that'd com...
- by Zero Harpuia - at 2013.09.06 15:50:00
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789. Anti Protostomping Solution - in General Discussions [original thread]
Arkena Wyrnspire wrote: May I join this list? I run proto all day erryday and I'd like the poor newberries to see this high profile list and learn to avoid me. Arkena, why did you lie to the poor man? You know Newberries don't read forums :p
- by Zero Harpuia - at 2013.09.05 21:49:00
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790. So about them plasma cannons.. - in General Discussions [original thread]
It's an Anti Vehicle weapon. That said, they said that the Flaylock, MD, FG, and PC were not getting Aim Assist, nor so the Swarm launchers... but that last one is kinda self explanatory...
- by Zero Harpuia - at 2013.09.05 21:47:00
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791. M/Kb v. DS3 - in General Discussions [original thread]
Nemo Bluntz wrote: Zero Harpuia wrote: I wish you'd have done a few rounds without Aim Assist. A few of us DS3 players don't use it... we die a TON to those who do, but still... Why would I intentionally play with that off? I was wonderin...
- by Zero Harpuia - at 2013.09.05 21:34:00
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792. M/Kb v. DS3 - in General Discussions [original thread]
I wish you'd have done a few rounds without Aim Assist. A few of us DS3 players don't use it... we die a TON to those who do, but still...
- by Zero Harpuia - at 2013.09.05 21:20:00
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793. Vote- Aim Assist - in General Discussions [original thread]
Is this about all aim assist? I'm fine with adhesion/stickiness/whateveryouwannacallit, but the magnetism feature HAS to go.
- by Zero Harpuia - at 2013.09.05 20:40:00
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794. A slight Shotgun branding issue. - in General Discussions [original thread]
Creodron has it's name and sigil stamped on every shotgun. Including the ones explicitly made by Allotek and Duvolle. Not a big problem, but it had begun to bug me :c
- by Zero Harpuia - at 2013.09.05 19:17:00
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795. Manus Peak Domination clipping issue - in General Discussions [original thread]
Drop Uplinks can clip into the Cannon on the socket with the warehouse/hanger. Not very good when it's the only oint on the map :c
- by Zero Harpuia - at 2013.09.05 01:17:00
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796. Vehicle Recalling in mid combat - in General Discussions [original thread]
BobThe 844-1 CakeMan wrote: The Attorney General wrote: BobThe 844-1 CakeMan wrote: first- if it was so closing to killing it u shouldn't have failed. second- i kill the pilot before the tank. they are normally an easier target. third-...
- by Zero Harpuia - at 2013.09.05 00:26:00
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797. Vehicle Recalling in mid combat - in General Discussions [original thread]
Blaze Ashra wrote: Zero Harpuia wrote: Blaze Ashra wrote: Still going on about this huh? So does this mean we vehicle uses should get to use infantry tracking missile turrets when we get ammo count? Fair's fair. Yes I'm still going on ...
- by Zero Harpuia - at 2013.09.05 00:25:00
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798. Vehicle Recalling in mid combat - in General Discussions [original thread]
BobThe 844-1 CakeMan wrote: Zero Harpuia wrote: BobThe 844-1 CakeMan wrote: Zero Harpuia wrote: BobThe 844-1 CakeMan wrote: i direct hit 15 infantry on the ground with a forge gun the other day. and 8 the game after. forge is easy u...
- by Zero Harpuia - at 2013.09.05 00:12:00
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799. Assault Rifle seems a tad more powerful - in General Discussions [original thread]
Vin Vicious wrote: I went 12-3 with toxin AR..... 310 shield/150armor..... No skill points in AR what so ever No skill points with a no skill point requirement STD level weapon... I swear there's a joke/insult there for ARs...
- by Zero Harpuia - at 2013.09.05 00:06:00
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800. Vehicle Recalling in mid combat - in General Discussions [original thread]
BobThe 844-1 CakeMan wrote: Zero Harpuia wrote: BobThe 844-1 CakeMan wrote: Zero Harpuia wrote: Blaze Ashra wrote: Still going on about this huh? So does this mean we vehicle uses should get to use infantry tracking missile turrets ...
- by Zero Harpuia - at 2013.09.05 00:02:00
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