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201. [Feedback] Shield Tanking - in Feedback/Requests [original thread]
Stefan Stahl wrote: I see two issues: - There is no synergy between low- and high-slot modules for one tanking type. The only exception are regulators. I can't see how to fix this without redoing modules completely. - You generally have enough ...
- by Zatara Rought - at 2014.06.09 10:32:00
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202. [Feedback] Shield Tanking - in Feedback/Requests [original thread]
I think instead of throwing out arbitrary numbers for the rechargers and regulators we need to theorycraft what it would mean and then contrast the theorycrafted fits stats vs the hybrid tank. The point needs to be that rechargers need to compete...
- by Zatara Rought - at 2014.06.09 09:34:00
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203. [Feedback] Removing Vehicles from Ambush - in Feedback/Requests [original thread]
I'm down with removing vehicles from ambush. I'm also a huge proponent of Dark Cloud's assertion to keep them in OMS because supply depots. Giving the option for OMS to continue vehicles vs regular ambush to have none is a suggestion that (for...
- by Zatara Rought - at 2014.06.09 09:30:00
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204. [Feedback] Shield Tanking - in Feedback/Requests [original thread]
I think we can all agree enhanced need to be at 44 not 33. I just never run enhanced over running a basic unless there's absolutely nowhere else to use that pg/cpu.
- by Zatara Rought - at 2014.06.09 09:16:00
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205. [Feedback] Minmatar Scout - in Feedback/Requests [original thread]
Meee One wrote: Zatara Rought wrote: Bump. I am hoping for a clear answer on whether we can have this implemented! <3 If CCP wants a balanced game the answer will be " hell no!" Logis suffer in every stat but hacking,and you desire t...
- by Zatara Rought - at 2014.05.29 02:51:00
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206. [Feedback] Minmatar Scout - in Feedback/Requests [original thread]
Bump
- by Zatara Rought - at 2014.05.28 17:42:00
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207. [Feedback] Gallente scouts - in Feedback/Requests [original thread]
CCP Rattati wrote: Adipem Nothi wrote: A kink in the plans? Don't know about you guys, but I had assumed Spin Scanning was fixed. A GalLogi scanning 300 degrees every so often might make for problem. I'm not saying that we should change ...
- by Zatara Rought - at 2014.05.28 04:11:00
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208. [Feedback] Minmatar Scout - in Feedback/Requests [original thread]
Bump. I am hoping for a clear answer on whether we can have this implemented! <3
- by Zatara Rought - at 2014.05.28 03:06:00
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209. @CCP raRaRa - in Feedback/Requests [original thread]
Oh yes pl0x! <3
- by Zatara Rought - at 2014.05.26 03:54:00
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210. [Feedback] Minmatar Scout - in Feedback/Requests [original thread]
Rofl, if you didn't know bud, the min scout is SUPPOSED to be the fast hacker. Hence it's bonus to hack speed.
- by Zatara Rought - at 2014.05.25 23:19:00
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211. [Feedback] Gallente scouts - in Feedback/Requests [original thread]
Flyingconejo wrote: IWS said that you guys will have no place in Legion. I don't know what you did, but CCP must be pretty pissed about it. D:
- by Zatara Rought - at 2014.05.25 20:09:00
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212. [Feedback] Gallente scouts - in Feedback/Requests [original thread]
Someone say Absolution?! :D
- by Zatara Rought - at 2014.05.25 19:07:00
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213. Sticky:[Feedback] Hotfix Alpha Numbers - in Feedback/Requests [original thread]
The dark cloud wrote: I looked at the scan profile and precision of both scouts. The galente scout beats the precision from a caldari scout by 0.3DB. Which means that a caldari scout will not see a galente scout without the usage of modules. Wh...
- by Zatara Rought - at 2014.05.25 07:11:00
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214. [Feedback] Gallente scouts - in Feedback/Requests [original thread]
Ares 514 wrote: Zatara Rought wrote: Ares 514 wrote: I hate having the suit you skill into get changed so much. Wish I was cal scout now like the majority of PC scouts I see. Rofl, didn't you see? 50% of scout use if gal. Being unsc...
- by Zatara Rought - at 2014.05.25 07:02:00
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215. Sticky:[Feedback] Hotfix Alpha Numbers - in Feedback/Requests [original thread]
Cat Merc wrote: You're right. They aren't similar. The Cal Scout beats the crap out of the Gallente scout in regen. I'm saying, if the 3hp/s is a problem, so should the massive regen the Caldari scout has. There's no data showing that t...
- by Zatara Rought - at 2014.05.25 04:41:00
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216. [Feedback] Gallente scouts - in Feedback/Requests [original thread]
Ares 514 wrote: I hate having the suit you skill into get changed so much. Wish I was cal scout now like the majority of PC scouts I see. Rofl, didn't you see? 50% of scout use if gal. Being unscannable with only 1 low slot > all.
- by Zatara Rought - at 2014.05.25 04:37:00
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217. Sticky:[Feedback] Hotfix Alpha Numbers - in Feedback/Requests [original thread]
Cat Merc wrote: Rattati, I would like to know why the 3hp/s armor reps is such an issue that you have to nerf it, when the Caldari Scout regenerates 50hp/s on shields. You could argue "It's a free built in repairer!", but: A. With the repairer...
- by Zatara Rought - at 2014.05.25 04:20:00
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218. Sticky:[Feedback] Hotfix Alpha Numbers - in Feedback/Requests [original thread]
Cat Merc wrote: Yes, but say that Cal has two. Now that Gal needs two. And say that Cal has three. Now that Gal needs three. It sounds fair at first, but as I already explained, dampening gives you less benefit. Even if passive squad scanning...
- by Zatara Rought - at 2014.05.25 03:59:00
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219. Sticky:[Feedback] Hotfix Alpha Numbers - in Feedback/Requests [original thread]
Cat Merc wrote: DUST Fiend wrote: Cat Merc wrote: For the love of everything that's holy do not touch the Gallente dampening bonus. It is the only ******* suit that can do anything about Caldari scouts. All you need is one Caldari scout...
- by Zatara Rought - at 2014.05.25 03:47:00
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220. [Feedback] Gallente scouts - in Feedback/Requests [original thread]
BlazeXYZ wrote: I still don't get the idea of reducing the passive scans for gal scout. I honestly don't think its an issue and that only the dampening bonus is an issue that makes the scout OP. Do you guys think the passive scans on the gallen...
- by Zatara Rought - at 2014.05.25 03:34:00
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