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1161. Third Party Invasions and Bounty Sytem - in General Discussions [original thread]
The Quafe agents event in closed beta is still the best event they've done, hunting devs in magenta scout suits was good times!
- by Zahle Undt - at 2013.11.08 01:05:00
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1162. I have to walk back some of my previous statements on the HMG and heavies - in General Discussions [original thread]
Quil Evrything wrote: Zahle Undt wrote: Powerh8er wrote: The biggest guy with the biggest gun cant be a killing machine? They most certainly should be, just not ridiculously so. Like I posted, in Chromosome it was not at all uncommon...
- by Zahle Undt - at 2013.11.08 01:03:00
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1163. Stop Complaining, The HMG Is Fine - in General Discussions [original thread]
Atiim wrote: MassiveNine wrote: Sorry Atiim, but compared to chromosome, the HMG is poop status. If they could extend the optimal range to 50m, which isn't that big of a buff, the HMG would be a viable weapon. How am I supposed to suppress e...
- by Zahle Undt - at 2013.11.08 01:00:00
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1164. I have to walk back some of my previous statements on the HMG and heavies - in General Discussions [original thread]
Medic 1879 wrote: Seen a few heavies running dual SMG's today its surprisingly effective but not as effective as the heavy with a shotgun in a LLAV tactic that has sprung up. When goofing around I sometimes use a Dren sentinel with dren shot...
- by Zahle Undt - at 2013.11.08 00:53:00
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1165. I have to walk back some of my previous statements on the HMG and heavies - in General Discussions [original thread]
Powerh8er wrote: The biggest guy with the biggest gun cant be a killing machine? They most certainly should be, just not ridiculously so. Like I posted, in Chromosome it was not at all uncommon for heavies to be 50/2 in a match. I was in T...
- by Zahle Undt - at 2013.11.08 00:50:00
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1166. Stop Complaining, The HMG Is Fine - in General Discussions [original thread]
Atiim wrote: Zahle Undt wrote: Give HMG the sharpshooter skill that the AR and SMG have? In my experience with the SMG decreasing the dispersion of rounds has a much greater effect than the damage bonuses you have with proficiency. Just my ...
- by Zahle Undt - at 2013.11.08 00:46:00
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1167. To CCP, Dust from an outside perspective. - in General Discussions [original thread]
Xocoyol Zaraoul wrote: I thought the point of DUST514 was identical to every FPS known to man; to shoot other people Yeah but what attracted me to this MMOFPS when I previously avoided them like the plague is that there is supposed to be m...
- by Zahle Undt - at 2013.11.08 00:40:00
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1168. Stop Complaining, The HMG Is Fine - in General Discussions [original thread]
Give HMG the sharpshooter skill that the AR and SMG have? In my experience with the SMG decreasing the dispersion of rounds has a much greater effect than the damage bonuses you have with proficiency. Just my 2 ISK as someone who has never even t...
- by Zahle Undt - at 2013.11.08 00:23:00
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1169. I have to walk back some of my previous statements on the HMG and heavies - in General Discussions [original thread]
Patrick57 wrote: Everyone knew this. Really? https://forums.dust514.com/default.aspx?g=posts&t=120051&find=unread
- by Zahle Undt - at 2013.11.08 00:04:00
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1170. i see how it is CCP - in General Discussions [original thread]
They didn't change anything to make this happen purposefully, that I know of at least, it's more a biproduct of continued hit detection improvements yes? I do agree that we need to go back to at least a little longer TTK, but I also don't think ...
- by Zahle Undt - at 2013.11.07 23:30:00
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1171. I have to walk back some of my previous statements on the HMG and heavies - in General Discussions [original thread]
So I have to admit when I'm wrong and recently in a couple threads I've stated that heavies can still fill their intended role and can still be a force to be reckoned with, however, after playing for a couple hours today clearly the HMG needs to r...
- by Zahle Undt - at 2013.11.07 23:24:00
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1172. Combat Rifle and Rail Rifle - in General Discussions [original thread]
For me it's a tough call, I'm looking at both for my Minmatar assault since my main is rocking an AScR which looks like it will be even better come 1.7. Thing is my SMG is already my main with that so I would think that the Rail Rifle would better...
- by Zahle Undt - at 2013.11.07 23:03:00
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1173. Who else uses all sidearms fits? - in General Discussions [original thread]
I used to use a SMG with flaylock combo sometimes on my Minmatar assault but I've had much more success witha a GEK/SMG combo so I rarely bust it out anymore
- by Zahle Undt - at 2013.11.07 22:54:00
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1174. Discussion: Respecs for Aurum... - in General Discussions [original thread]
Jadd Hatchen wrote: Zahle Undt wrote: Real money for respecs = pay to be FOTM which is essentially pay 2 win which would be very bad for the game I can just as easily just pay for a booster and use those added skill points to skill into t...
- by Zahle Undt - at 2013.11.06 23:20:00
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1175. true Dust514 players please rally behind me - in General Discussions [original thread]
Cosgar wrote: Zahle Undt wrote: On the subject of newberries, increasing TTK or leaving it the same is essentially a wash when it comes to proto vs. standard or in fact increased TTK may actually help a newer player a very little. Sure a new...
- by Zahle Undt - at 2013.11.06 22:44:00
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1176. Why proto logis are a problem - in General Discussions [original thread]
See in just putting out straight numbers you neglect the part where Cat Merc's assault suit is able to use it's increased speed and stamina to flank Cat Merc's logi suit and bring it's EHP down by half before the logi suit can even bring it's duvo...
- by Zahle Undt - at 2013.11.06 22:30:00
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1177. So How Is 1.6 going for everyone? - in General Discussions [original thread]
Delta 749 wrote: low genius wrote: the hit detection really just improved the range on the ar and smg. the sharpshooter skills need to be removed from those weapons imo. why didn't they change the blaster-ar range when they patched 1.6? ...
- by Zahle Undt - at 2013.11.06 22:19:00
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1178. Discussion: Respecs for Aurum... - in General Discussions [original thread]
Real money for respecs = pay to be FOTM which is essentially pay 2 win which would be very bad for the game
- by Zahle Undt - at 2013.11.06 22:14:00
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1179. true Dust514 players please rally behind me - in General Discussions [original thread]
On the subject of newberries, increasing TTK or leaving it the same is essentially a wash when it comes to proto vs. standard or in fact increased TTK may actually help a newer player a very little. Sure a new guy with a standard AR can more likel...
- by Zahle Undt - at 2013.11.06 22:10:00
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1180. true Dust514 players please rally behind me - in General Discussions [original thread]
Meeko Fent wrote: Mirataf wrote: Meeko Fent wrote: So... Fix MMing Tight HMG reticle and increase range Buff scouts, someway, somehow Leave assaults alone Reduce the Logi health to a reasonable amount so they are used for logi'ing insead...
- by Zahle Undt - at 2013.11.06 22:01:00
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