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Aqua-Regia
528
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Posted - 2013.11.06 17:54:00 -
[31] - Quote
TechMechMeds wrote:Aqua-Regia wrote:What is a true Dust player? A dead skin cell pimp.
Okay im not a Dust player.
GòöGòºGòºGòºGòºGòºGòºGòùGöÉGòôBPO / BPC Collector Gòû
Gòó SoonGäó GòáGò¬Gò¬GòºGòñGòñGò¬GòñGòºGòºGòñGòªGò¬GòñGò¬GòªGòºGò¼GòínoneGòPGûá
GòÜGòñGòñGòñGòñGòñGòñGò¥Dust 514 GòPGò¢§GòÆGòú00GòáGòòGòÜGòí00GòPGò¢
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Iskandar Zul Karnain
Hellstorm Inc League of Infamy
2245
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Posted - 2013.11.06 18:05:00 -
[32] - Quote
Signed. I could go for a 10% damage nerf save a few weapons here and there.
That said, increasing ttk will only make it harder for newbros to get into dust. I would change the OP as anyone who thinks about it for more than a second will realize this benefits players with lots of SP and pro gear the most.
-ê HellsGÇáorm Director -ê
Gû¦Amarr VictorGû¦
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steadyhand amarr
TeamPlayers EoN.
1758
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Posted - 2013.11.06 18:08:00 -
[33] - Quote
Wow this really took off while I was heading home :-D keep the message load a proud :-)
"my faith is my shield, the empress's light my guide and my fury my sword"
winner of EU squad cup
GOGO power rangers
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Johnny Guilt
Algintal Core Gallente Federation
318
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Posted - 2013.11.06 18:08:00 -
[34] - Quote
How about no,adapt or die remember? |
commando biffle
Shadow Company HQ
10
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Posted - 2013.11.06 18:14:00 -
[35] - Quote
+1 |
Soldner VonKuechle
SAM-MIK
260
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Posted - 2013.11.06 18:20:00 -
[36] - Quote
Signed.
I got blapped in my brick tanked support cal logi by an exile.
Seriously thought I got shot gunned
Something witty here.
How about?
#DELAY 514
... been waiting for a rail rifle longer than SoTa's been trolling.
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Foley Jones
Cassardis
249
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Posted - 2013.11.06 18:23:00 -
[37] - Quote
Even though I love th e AR to death and its OP but....
Signed
Got dat Murderboner raging on
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Aria Gomes
DUST CORE Zero-Day
107
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Posted - 2013.11.06 18:27:00 -
[38] - Quote
You got my hell yes vote already Steady. Haha
TTK is ridiculous now. |
Kahn Zo
Turalyon 514 Turalyon Alliance
56
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Posted - 2013.11.06 18:28:00 -
[39] - Quote
For the scouts. signed.
Pure Gallente
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Paran Tadec
Ancient Exiles
1598
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Posted - 2013.11.06 18:28:00 -
[40] - Quote
Roll back 10% dmg on ars smgs and other weapons that function similarly. Limit suits to one dmg mod.
Bittervet Proficiency V
thanks logibro!
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Alaika Arbosa
Matari Combat Research and Manufacture Inc. Interstellar Murder of Crows
1046
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Posted - 2013.11.06 18:33:00 -
[41] - Quote
Meeko Fent wrote:So...
Fix MMing Tight HMG reticle and increase range Buff scouts, someway, somehow Leave assaults alone Reduce the Logi health to a reasonable amount so they are used for logi'ing insead of being mega assaults. Give Tanks the capabilities to kill the assault so the logi can pick him up.
And fixed. Rather than reducing logi health, why not bring the CPU/PG more in line with Assault CPU/PG and then give them all a blanket reduction in CPU/PG cost for equipment. Allow us to do our jobs while limiting the ability to run an Assault setup on a Logi suit.
@OP /signed
Praise St. Arzad and Pass the Nanohives....
Martyr for the Republic
Executing Amarr Trash since Closed Beta
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Scheherazade VII
80
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Posted - 2013.11.06 18:38:00 -
[42] - Quote
steadyhand amarr wrote:LETS GET TTK BACK TO NORMALL
So newbs have a chance. so heavys can own face So scouts can stab them in back So assults can chance them down So logistics can pick up the assult as he got blasted by a tank running after a tank.
Lets bring this back because as of 1.6 this will no longer happen it will just be med suits with AR spraying madly killing 4 people by chance
I like the fact I can now kill stacked proto nubs. saw one very scared logi with 799 armour yesterday.
now newbs DO have a chance, a chance to actually take down the protobears rather than be annihilated.
If protobears run around and QQ they got taken out by a MLT guy then what? they expect to not die? for somebody to win somebody has to lose. That new player is what will keep the game alive.
Due to their selfishness, if the new player ISN'T managing to kill them (as was the case in previous builds) they're not going to like the game!
DUST just got harder, but it got fairer.
deal with it
GêÜGëêDUST VIDEOSGëêGêÜ
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Unit-775
Villore Sec Ops Gallente Federation
48
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Posted - 2013.11.06 18:38:00 -
[43] - Quote
signed |
Zahle Undt
Bullet Cluster Legacy Rising
407
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Posted - 2013.11.06 22:01:00 -
[44] - Quote
Meeko Fent wrote:Mirataf wrote:Meeko Fent wrote:So...
Fix MMing Tight HMG reticle and increase range Buff scouts, someway, somehow Leave assaults alone Reduce the Logi health to a reasonable amount so they are used for logi'ing insead of being mega assaults. Give Tanks the capabilities to kill the assault so the logi can pick him up.
And fixed. Not bad, although I would suggest nerfing logi health isn't right. They should be penalised for damage output When we got the 10% blanket increase to all weapons back in the day, perhaps we should now reduce it by 20% then add 2% per level for all suits including basic but not on the logi I am suggesting Logi's Health being brought down to assault heath. Those sum bitches can get 1200 HP. Assaults get 900. Why do they need so much more? Just equalize everything about the two besides the sidearm and equipment slots. Only weirdo is the Amarr Logi, which just needs to have a moderate loss in either speed or health to balance it out.
Can we please not bring the endless logi debate to this thread when there are tons of threads about this already? This thread is simply for stating whether you want TTK upped and suggestions on how to do that.
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Ansiiis The Trustworthy
We Pay The Iron Price
379
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Posted - 2013.11.06 22:07:00 -
[45] - Quote
Signed |
iceyburnz
Crux Special Tasks Group Gallente Federation
1189
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Posted - 2013.11.06 22:09:00 -
[46] - Quote
We should ease it in for size.
5% ROF reduction on all AR. |
Atiim
Living Like Larry Schwag
678
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Posted - 2013.11.06 22:10:00 -
[47] - Quote
Agreed
There there Mr. Scout and Ms. Heavy, don't cry
You'll still be useful in my eyes
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Zahle Undt
Bullet Cluster Legacy Rising
407
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Posted - 2013.11.06 22:10:00 -
[48] - Quote
On the subject of newberries, increasing TTK or leaving it the same is essentially a wash when it comes to proto vs. standard or in fact increased TTK may actually help a newer player a very little. Sure a new guy with a standard AR can more likely take down a proto suit using a duvolle now, but how much quicker can that proto AR take down that poor bastard in a standard suit? If the game comes down to who spots who first, who has the best angle for getting shots off then there is a distinct advantage in kn owing the terrain and layout of the battlefield. Who knows these maps the best a new guy or fools like me who've been playing since closed beta?
Honestly, I've been doing fine if not improving my KDR on my assault alt. since yesterday, but I do think the game was better when it took a little longer to bring the enemy down. |
VAHZZ
The dyst0pian Corporation
35
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Posted - 2013.11.06 22:14:00 -
[49] - Quote
buff the scouts oh dear lord buff the scouts!
/signed
> Master of the Sniper
"Insanity is doing the same thing over and over again, but expecting different results."
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Cat Merc
Ahrendee Mercenaries EoN.
4088
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Posted - 2013.11.06 22:15:00 -
[50] - Quote
I approve of this product and/or service
Oculus Felis Semper Vigilant
Beta Vet
Level 4 Forum Warrior
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Cosgar
ParagonX
7413
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Posted - 2013.11.06 22:15:00 -
[51] - Quote
Zahle Undt wrote:On the subject of newberries, increasing TTK or leaving it the same is essentially a wash when it comes to proto vs. standard or in fact increased TTK may actually help a newer player a very little. Sure a new guy with a standard AR can more likely take down a proto suit using a duvolle now, but how much quicker can that proto AR take down that poor bastard in a standard suit? If the game comes down to who spots who first, who has the best angle for getting shots off then there is a distinct advantage in kn owing the terrain and layout of the battlefield. Who knows these maps the best a new guy or fools like me who've been playing since closed beta?
Honestly, I've been doing fine if not improving my KDR on my assault alt. since yesterday, but I do think the game was better when it took a little longer to bring the enemy down. Longer TTK puts less emphasis on bigger tank + DPS = win and makes core FPS essentials lie strafing and aiming more important. Not everyone is a twitch FPS player and not everyone understands the concept of strafing and tracking, but the least this game could do is meet half way so both sides are equally disappointed.
I tried to put a level into Amarr Commando once, but got a server notification saying "Why?"
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Zahle Undt
Bullet Cluster Legacy Rising
407
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Posted - 2013.11.06 22:44:00 -
[52] - Quote
Cosgar wrote:Zahle Undt wrote:On the subject of newberries, increasing TTK or leaving it the same is essentially a wash when it comes to proto vs. standard or in fact increased TTK may actually help a newer player a very little. Sure a new guy with a standard AR can more likely take down a proto suit using a duvolle now, but how much quicker can that proto AR take down that poor bastard in a standard suit? If the game comes down to who spots who first, who has the best angle for getting shots off then there is a distinct advantage in kn owing the terrain and layout of the battlefield. Who knows these maps the best a new guy or fools like me who've been playing since closed beta?
Honestly, I've been doing fine if not improving my KDR on my assault alt. since yesterday, but I do think the game was better when it took a little longer to bring the enemy down. Longer TTK puts less emphasis on bigger tank + DPS = win and makes core FPS essentials lie strafing and aiming more important. Not everyone is a twitch FPS player and not everyone understands the concept of strafing and tracking, but the least this game could do is meet half way so both sides are equally disappointed.
A great compromise is when everyone is equally unhappy eh? LOL
Anyway I came into Dust having never played multiplayer FPS only campaigns against AI where cover, uncover, fire at the AI is all you need to do. I can testify to the fact that those core FPS essentials you speak of get picked up rather quickly...now even in a game's campaign mode I always want to jump to the side while reloading for some damn reason! |
Musta Tornius
Algintal Core Gallente Federation
645
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Posted - 2013.11.06 22:48:00 -
[53] - Quote
/signed
///////////////////////slashies
Dust514 Weapon Range & Information
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Cass Caul
244
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Posted - 2013.11.06 23:09:00 -
[54] - Quote
I'm loving this Heavy HP buff. Now with my Templar Sentinel A-1 I have 1150 HP before I put any modules on it. . . It hasn't made them virtually untouchable when someone with a Dren or Templar suit takes a charged or thale's sniper rifle in the red-line with more rampant head-glitching than before
+ÉߦëddGêÇ -çou -Äll+É-çoGö¦
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Ranger SnakeBlood
OSG Planetary Operations Covert Intervention
219
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Posted - 2013.11.06 23:27:00 -
[55] - Quote
+1
Take the old 10% buff back on weapons actually take it off of the better weapons of the game Classic AR(Auto), Srambler semi, Scrambler auto, SMG?(Debatable), Massdriver?(debatable again), laser(debatable possibly no reduction) Charge and thales snipers(probably biased but i think these should qualify)
Leave HMG as it is now so it gets a bit of a buff it kinda needs it, Breach and Tac AR should be left alone so they get a passive buff the burst is debatable Shotguns i have no idea alpha weapons are hard to judge
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Killar-12
The Corporate Raiders Top Men.
1645
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Posted - 2013.11.06 23:36:00 -
[56] - Quote
Signed
CEO of The Corporate Raiders, We're still recruiting...
Level 1 Forum Warrior
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Alldin Kan
Imperfects Negative-Feedback
767
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Posted - 2013.11.06 23:37:00 -
[57] - Quote
steadyhand amarr wrote:LETS GET TTK BACK TO NORMALL
So newbs have a chance. so heavys can own face So scouts can stab them in back So assults can chance them down So logistics can pick up the assult as he got blasted by a tank running after a tank.
Lets bring this back because as of 1.6 this will no longer happen it will just be med suits with AR spraying madly killing 4 people by chance 1. Battle Academy is still **** 2. Amarr heavy is slow, Type-II was great back on chromosone 3. Scouts simply need to get cloaking 4. Logis already have too much HP
Dawww, all they want is cookies.
LOL Commando
LOL Plasma Cannon
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Fist Groinpunch
Goonfeet Top Men.
132
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Posted - 2013.11.06 23:41:00 -
[58] - Quote
AR's were the best weapon even back in chromosome thanks to their versatility, but now they are so much better than anything else out there it's not even funny.
Please tone down the hitscan weapons, AR especially. |
Rynoceros
Rise Of Old Dudes
1224
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Posted - 2013.11.06 23:42:00 -
[59] - Quote
Yup.
+1
/signed, Official.
Cheeseburgers.
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Mortedeamor
WASTELAND JUNK REMOVAL The Ascendancy
656
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Posted - 2013.11.06 23:42:00 -
[60] - Quote
signed |
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