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321. Sticky:[DISCUSSION] - Progression - in General Discussions [original thread]
I'm curious... for those who are worried about Legion losing its 'EVE" feel. Did you prefer Chromosome's skill tree to Uprisings?
- by ZDub 303 - at 2014.05.30 14:53:00
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322. The Real PC Numbers & how the changes will kill PC - in The War Room [original thread]
I still think the changes would be perfect if they just made research labs generate a smaller amount of passive isk per day (like 3-4 million isk per day) and generated zero clones. Clones become war assets and you would still generally have to m...
- by ZDub 303 - at 2014.05.30 14:44:00
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323. Free Ion Bolt Pistols with your news letter - in General Discussions [original thread]
What is an 'Ion Bolt Pistol'?
- by ZDub 303 - at 2014.05.28 23:00:00
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324. Double damage mod sica - in General Discussions [original thread]
Standardized modules + TTKs around 3-5 seconds.... yeah what a shocker that milita mods are essentially just as effective...
- by ZDub 303 - at 2014.05.28 22:02:00
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325. why ccp didn't make enough money on dust514 - in General Discussions [original thread]
KingBabar wrote: ZDub 303 wrote: KingBabar wrote: LOL @ both of you morons. Dust didn't make enough money because the game never was any sort of good. Its been a subpar game from day one. About a 3 K constant playerbase on a free to play...
- by ZDub 303 - at 2014.05.28 21:52:00
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326. Suddenly 275k SP in the hole?!?! - in General Discussions [original thread]
CRNWLLC wrote: ZDub 303 wrote: Did you have a booster wear off? that happens a lot and is always solved with a reboot. Okay, this must be the issue. Indeed, a booster did end that day. Well, that's a nice heart-dropping "bug"/reward for ...
- by ZDub 303 - at 2014.05.28 21:36:00
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327. why ccp didn't make enough money on dust514 - in General Discussions [original thread]
KingBabar wrote: LOL @ both of you morons. Dust didn't make enough money because the game never was any sort of good. Its been a subpar game from day one. About a 3 K constant playerbase on a free to play ps3 game says a lot about how good the...
- by ZDub 303 - at 2014.05.28 20:52:00
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328. Suddenly 275k SP in the hole?!?! - in General Discussions [original thread]
Did you have a booster wear off? that happens a lot and is always solved with a reboot.
- by ZDub 303 - at 2014.05.28 17:39:00
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329. Mass Effect is so good. - in General Discussions [original thread]
Chunky Munkey wrote: ZDub 303 wrote: I played about an hour of Mass Effect myself... I couldn't find the appeal. The combat was clunky, the dialogue was okay I guess... I didn't find it that engaging at all :/ The pacing is admittedly ter...
- by ZDub 303 - at 2014.05.28 17:33:00
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330. Mass Effect is so good. - in General Discussions [original thread]
I played about an hour of Mass Effect myself... I couldn't find the appeal. The combat was clunky, the dialogue was okay I guess... I didn't find it that engaging at all :/
- by ZDub 303 - at 2014.05.28 17:21:00
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331. Oh dear. You still play? - in General Discussions [original thread]
Pvt Numnutz wrote: Because I'm an adult best... response.. ever. Wish I could like this reply more than once. @OP: I haven't played with any seriousness since 1.4, cause the game has only been marginally fun to play since Uprising dropped (...
- by ZDub 303 - at 2014.05.28 01:32:00
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332. No more skill levels=no more bonuses? - in General Discussions [original thread]
The intention of his post was just that passive bonuses would be their own separate nodes instead of part of the 1-5 level path. So instead of Dropsuit Operation 1-5 you would have Dropsuit + Dropsuit bonus node. Maybe there will be 5 nodes, mayb...
- by ZDub 303 - at 2014.05.27 17:40:00
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333. Don't nerf the cloak!! - in General Discussions [original thread]
Yeah could use a variant or two of the cloak: Tactical Cloak with 30-60-90 time with a 3s no-fire lock Cloak with 15-30-45 with a 1s firing lock (what its changing to) Assault Cloak 10-20-30 with a 0.5s firing lock. Breach Cloak with a dampening ...
- by ZDub 303 - at 2014.05.27 14:27:00
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334. Why are you still playing? - in General Discussions [original thread]
Sounds like someone needs a wambulence
- by ZDub 303 - at 2014.05.27 12:59:00
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335. [Feedback] Planetary Conquest - in Feedback/Requests [original thread]
Its not like pubs have any continuity of isk either. This also doesnt include the losses incurred in the use of any decent gear. Being profitable with a clone pack will require a top PC corp smashing some small corp that doesn't have the skill to...
- by ZDub 303 - at 2014.05.27 00:58:00
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336. [Feedback] Planetary Conquest - in Feedback/Requests [original thread]
If clones are essentially worth nothing, then that is fine. With a system like this though, there is no reason clone packs shouldn't be 100% free. If an established corp wants to use clone packs to lock their own districts and farm the clones th...
- by ZDub 303 - at 2014.05.26 22:34:00
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337. Your best 1v1 CQC weapon? - in General Discussions [original thread]
Assault SMG... RoF > all in CQC and Min ASMG is amazing in that respect.
- by ZDub 303 - at 2014.05.25 01:12:00
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338. vehicles vs. infantry - in General Discussions [original thread]
Scheneighnay McBob wrote: What I hate is that people talk about vehicles vs AV in terms of rock-paper-scissors. It shouldn't be. While a sentinel is a heavy frame, an HAV, for example, should be thought of as a VERY heavy frame. What the HAV h...
- by ZDub 303 - at 2014.05.24 03:01:00
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339. Logi vehicles and vehicle equipment - in General Discussions [original thread]
1: Hardpoints could solve the 3 large turrets part, even then... what I discussed wouldnt make that possible anyways if large turrets had their own slot. Medium turrets, based on vehicle design, could go either way as needed. Equipment slots coul...
- by ZDub 303 - at 2014.05.24 02:59:00
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340. Logi vehicles and vehicle equipment - in General Discussions [original thread]
Godin Thekiller wrote: ZDub 303 wrote: One thing from EVE that absolutely should be in Legion is the Low-Med-High slot setup for vehicles. Cloaks, Remote Reps, etc should all be high slot modules that take the place of turrets and do not co...
- by ZDub 303 - at 2014.05.24 02:14:00
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