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2281. Will something be done - in General Discussions [original thread]
Paran Tadec wrote: I'd also like for LAV's to actually show uo on radar further than 10 meters away. We can travel across the universe in seconds, but a suit cant detect a car driving towards you at 30m. 100% agree with you there. I've LAVs...
- by ZDub 303 - at 2013.07.10 15:39:00
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2282. Will something be done - in General Discussions [original thread]
A decked out LLAV stills costs a pretty penny. I feel a little better getting run over by a 400k isk LLAV. At least if I kill the LAV I hit his pocket. But this is crap when its starter fits getting into starter LAVs and the moment you blow them ...
- by ZDub 303 - at 2013.07.10 15:34:00
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2283. Is this game broken? - in General Discussions [original thread]
This is a big problem for everyone at the moment, CCP has acknowledged the issue and is working on fixes to help new peeps from getting roflstomped so badly the moment they leave the academy.
- by ZDub 303 - at 2013.07.10 14:21:00
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2284. 1 major reason Why Dust 514 isnt so successfull at the moment - in General Discussions [original thread]
I think the real question is... would this game be more successful if it was on the PC? (assuming they could find a way to deal with hackers)
- by ZDub 303 - at 2013.07.10 14:12:00
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2285. New racial bonus ideas - in General Discussions [original thread]
Muud Kipz wrote: ZDub 303 wrote: I guess its just time for me to roll assault then. I enjoyed being able to actually play on the frontline with my assault buddies while still providing some support via equipment. But clearly everyone wants t...
- by ZDub 303 - at 2013.07.10 14:01:00
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2286. Announcement:Dev Blog: Balancing the Conquest of Planets - in Announcement and Events [original thread]
CCP FoxFour wrote: Yes we are aware of the potential for corporations to lock a district and still make money. We will have an update for you guys as soon as possible for now please keep discussion of the Planetary Conquest update to this threa...
- by ZDub 303 - at 2013.07.10 13:41:00
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2287. How I Learned to Stop Fighting and Love the Isk - in General Discussions [original thread]
oh... I see... because a clone kill is 150k and a clone sale is also 150k. For some reason I thought the clone kill was only 75k. Yep okay... that's defo broken.
- by ZDub 303 - at 2013.07.10 13:35:00
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2288. New racial bonus ideas - in General Discussions [original thread]
I guess its just time for me to roll assault then. I enjoyed being able to actually play on the frontline with my assault buddies while still providing some support via equipment. But clearly everyone wants to make sure logis get nothing but a few...
- by ZDub 303 - at 2013.07.10 13:24:00
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2289. Please remove possibility induce vehicles on the Ambush Gamemode... - in General Discussions [original thread]
lol we all know the people against removing vehicles from ambush are the no skill tank drivers looking to roflstomp the poor noobs who can't fight back. If there are no supply depots, there should be no tanks. +1 - no vehicles in ambush (not oms)
- by ZDub 303 - at 2013.07.10 13:11:00
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2290. How I Learned to Stop Fighting and Love the Isk - in General Discussions [original thread]
I don't think this well nearly be the issue that you guys make it out to be... however one simple change could make this really quick and easy. If you lose an attack on a district you are locked for X hours from starting a new one. Where X could ...
- by ZDub 303 - at 2013.07.10 13:02:00
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2291. How about a visible red dot laser on laser rifles? - in General Discussions [original thread]
Cosgar wrote: Or we could, I don't know... take off the iron sights. Making a weapon harder to aim with doesn't =/= re-balancing. So true... The iron sights were a bad idea.
- by ZDub 303 - at 2013.07.10 02:59:00
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2292. Burnstalk and other useless weapons - in General Discussions [original thread]
shotgun is awesome when it hits.. (lol) The damage on the LR is fairly well balanced imo, it just desperately needs new sights. I'm gonna be so happy when the flaylock is nerfed into the ground... there was no reason it should have existed in th...
- by ZDub 303 - at 2013.07.10 01:41:00
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2293. I wonder why CCP didnt Reset all of the current that play open and closed beta b... - in General Discussions [original thread]
Well... its too late now anyways. No reason to cry about it.
- by ZDub 303 - at 2013.07.10 00:42:00
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2294. Request - Shield Converter Module - in Feedback/Requests [original thread]
An activated module would still be the best way to do it, having it eat your shields immediately/passively would probably make it bad to use.
- by ZDub 303 - at 2013.07.10 00:26:00
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2295. Another Flaylock Thread :D - in Feedback/Requests [original thread]
Normalize splash radius so that std and adv variants can be useful, set it to 1.6m. Decrease splash damage by 40% and change FP Op to 5% splash damage per level. Cleanest/simplest way to fix this gun.
- by ZDub 303 - at 2013.07.10 00:23:00
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2296. Flaylock Pistol balance discussion - in General Discussions [original thread]
Ydubbs81 RND wrote: Just remove this cheesy ass weapon Amen!
- by ZDub 303 - at 2013.07.09 23:03:00
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2297. Flaylock Pistol balance discussion - in General Discussions [original thread]
R'adeh Hunt wrote: But it has! Clip size, range, arc, bullet travel time...those are all downsides. Also, ppl mostly seem to have an issue with the core flaylock only...which is because it's a PROTO gun, it's supposed to slaughter non-proto g...
- by ZDub 303 - at 2013.07.09 22:37:00
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2298. I'm Done - in General Discussions [original thread]
feel your pain man.. Try again in 3-4 years, I think it'll be much better.
- by ZDub 303 - at 2013.07.09 22:30:00
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2299. Ferroscale Armors Worth It? - in General Discussions [original thread]
Only really useful to reduce the move penalty on standard plates through diminishing returns.
- by ZDub 303 - at 2013.07.09 22:30:00
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2300. Announcement:Dev Blog: Balancing the Conquest of Planets - in Announcement and Events [original thread]
TheAmazing FlyingPig wrote: As great as these changes are, I still don't see myself wanting to join a corporation to participate in PC. The fights don't seem like they'd be much different from a regular pub skirmish aside from everyone wearing...
- by ZDub 303 - at 2013.07.09 22:28:00
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