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721. What's keeping EVE/DUST economies from merging? - in General Discussions [original thread]
Before we merge economies, there needs to be something worth buying on both sides. Right now merging economies will only be worthwhile insofar as to funnel EVE ISK into Dust.
- by ZDub 303 - at 2013.08.29 19:15:00
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722. Pub Match Income: Easier to datamine in 1.4? - in General Discussions [original thread]
team queue has been confirmed? I haven't heard anything regarding team queues yet..?
- by ZDub 303 - at 2013.08.29 18:21:00
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723. the burst rifles needs a buff - in General Discussions [original thread]
They need to get rid of the camera zoom on it, cause thats what is so confusing. You think its long range like the tac but its not, and its got this dumb camera zoom for no real reason.
- by ZDub 303 - at 2013.08.29 16:30:00
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724. 1.5 skill respec - in General Discussions [original thread]
You'll probably just get refunded for the skills they remove from the game. A full refund? Maybe yes maybe no, not sure if they've done any work on building a selective refund infrastructure.
- by ZDub 303 - at 2013.08.29 15:47:00
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725. Best suit for each light weapon - in General Discussions [original thread]
2100 Angels wrote: ZDub 303 wrote: Min Log is better for shotgun in my experience. You get 2 more lows so you can run two red and one green combined with 4 shields extenders and a PG upgrade and passive reps on the suit are OP as always. You...
- by ZDub 303 - at 2013.08.29 15:44:00
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726. 500HP+ damage with melee is legit - in General Discussions [original thread]
Bright Cloud wrote: If you use a medium frame suit and 3 melee damage mods you can do around 500HP damage. Why? cause thats how damage mods work. With hand to hand combat up to lvl5 the efficency of those biotiks increases by 50%. So a complex ...
- by ZDub 303 - at 2013.08.29 15:35:00
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727. Best suit for each light weapon - in General Discussions [original thread]
Min Log is better for shotgun in my experience. You get 2 more lows so you can run two red and one green combined with 4 shields extenders and a PG upgrade and passive reps on the suit are OP as always. You also get a hacking bonus which is quite ...
- by ZDub 303 - at 2013.08.29 05:42:00
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728. What would you classify dust 514 as? - in General Discussions [original thread]
FPS
- by ZDub 303 - at 2013.08.29 05:35:00
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729. Why Hate On Respecs? - in General Discussions [original thread]
There have been a lot of good ideas on implementing a limited SP refund system. CCP has acknowledged the feedback and said they are discussing whether they will implement a system like it. look up the 'skillback booster' post. There are ways that...
- by ZDub 303 - at 2013.08.29 01:04:00
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730. Redlines, Blueballs, Escalation, and Tearicide - in General Discussions [original thread]
Rage Racer wrote: Do away with the tiers! Having plain better versions of suits is ridiculous. Give them different roles instead of plain more slots and CPU/PG. This will make the game more interesting and more newb friendly at the same time. ...
- by ZDub 303 - at 2013.08.29 01:01:00
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731. Redlines, Blueballs, Escalation, and Tearicide - in General Discussions [original thread]
Arkena Wyrnspire wrote: For the matchmaking I was thinking of a system where you could choose the bracket to go in - for example, you could choose to go in the standard bracket but be limited to standard gear and be unable to use prototype gea...
- by ZDub 303 - at 2013.08.28 23:47:00
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732. Why Hate On Respecs? - in General Discussions [original thread]
Zahle Undt wrote: If you want a respec for the purposes of playing something different then spend the time and SP to skill into something else. A standard lvl suit of any type is about 1 to 2 weeks worth of SP only. But standard suits are g...
- by ZDub 303 - at 2013.08.28 23:35:00
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733. Why Hate On Respecs? - in General Discussions [original thread]
Because we should have to live with the consequences of CCP actions.. Duh!!
- by ZDub 303 - at 2013.08.28 23:04:00
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734. Redlines, Blueballs, Escalation, and Tearicide - in General Discussions [original thread]
Beren Hurin wrote: Arkena Wyrnspire wrote: Shion Typhon wrote: Beren Hurin wrote: 1) Please define 'massive' in your terms. In terms of PRO vs. STD gear I see at best a doubling, maybe tripling of eHP. And with DPS, PRO gear gets at b...
- by ZDub 303 - at 2013.08.28 23:03:00
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735. Redlines, Blueballs, Escalation, and Tearicide - in General Discussions [original thread]
Arkena Wyrnspire wrote: I do like your ideas, and there is some merit in them. What I'd much rather see though is a proper matchmaking to separate the tech levels and then have various specialisations on each tech level. You'd still have advant...
- by ZDub 303 - at 2013.08.28 23:02:00
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736. Redlines, Blueballs, Escalation, and Tearicide - in General Discussions [original thread]
Beren Hurin wrote: ZDub 303 wrote: Beren Hurin wrote: I think your math is off here somewhat. And maybe this is where I'm misunderstanding you or something, but right now, it isn't the SP invested into proto suits alone that makes the s...
- by ZDub 303 - at 2013.08.28 22:56:00
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737. Redlines, Blueballs, Escalation, and Tearicide - in General Discussions [original thread]
Beren Hurin wrote: Shion Typhon wrote: Beren Hurin wrote: 1) Please define 'massive' in your terms. In terms of PRO vs. STD gear I see at best a doubling, maybe tripling of eHP. And with DPS, PRO gear gets at best 50% -75% more dps after...
- by ZDub 303 - at 2013.08.28 21:57:00
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738. Redlines, Blueballs, Escalation, and Tearicide - in General Discussions [original thread]
Beren Hurin wrote: I think your math is off here somewhat. And maybe this is where I'm misunderstanding you or something, but right now, it isn't the SP invested into proto suits alone that makes the suit that powerful. It is PRO suits + PRO ...
- by ZDub 303 - at 2013.08.28 21:56:00
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739. Redlines, Blueballs, Escalation, and Tearicide - in General Discussions [original thread]
Beren Hurin wrote: ZDub 303 wrote: 3x EHP is a massive advantage in a tracker shooter. Can you honestly disagree with that? 3x the EHP at 7-8x the cost. I can agree that that is a pretty big advantage. But there are ways to combat those...
- by ZDub 303 - at 2013.08.28 21:41:00
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740. Redlines, Blueballs, Escalation, and Tearicide - in General Discussions [original thread]
Arkena Wyrnspire wrote: ISK is the free to play currency. That doesn't equal 'P2W' as you're not actually paying. That may be dodging the point slightly, so I'll answer what I think you intended to say. AUR doesn't grant any advantage that can...
- by ZDub 303 - at 2013.08.28 21:36:00
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