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81. armor tank > shield tank everytime!... come on ccp,, you fixed what wasn'... - in Feedback/Requests [original thread]
Caldari can't do that either... The Shield modules take up too much pg, and raising skills in the Shields mods only helps CPU usage fur some odd reason.
- by Yotta Guns - at 2013.05.31 01:14:00
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82. armor tank > shield tank everytime!... come on ccp,, you fixed what wasn'... - in Feedback/Requests [original thread]
What do shield tanks have on, armor tanks now? Seriously, the armor tanks do just as much damage, go just as fast, but take more damage, and have more venue for repairs... Can anyone tell me what advantage shield tanks have now? They used to be ki...
- by Yotta Guns - at 2013.05.31 00:51:00
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83. indestructible LAVs - in Feedback/Requests [original thread]
NO... no logistics LAVs that are stronger than some tanks. Just no.
- by Yotta Guns - at 2013.05.28 08:52:00
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84. yay, new tank bugs! - in Technical Support/Bugs [original thread]
CCP Blam! wrote: I had a look into the problems you mentioned Yotta. Here's some feedback for you: 1. All of the turret positions on each vehicle have a yaw vs. pitch curve constraint applied to them. I allowed the constraint to be a bit lowe...
- by Yotta Guns - at 2013.05.14 03:10:00
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85. yay, new tank bugs! - in Technical Support/Bugs [original thread]
Simply feel this needs to be seen more... So bump.
- by Yotta Guns - at 2013.05.13 05:17:00
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86. yay, new tank bugs! - in Technical Support/Bugs [original thread]
CharCharOdell wrote: I've noticed this, too. glad i'm not the only one at least. XD
- by Yotta Guns - at 2013.05.13 02:23:00
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87. [Uprising] "Your connection to the Host has been lost" - in Technical Support/Bugs [original thread]
Same
- by Yotta Guns - at 2013.05.11 19:03:00
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88. Do NOT play this game on Phat PS3s - in General Discussions [original thread]
Hasn't killed mine yet... Though it HAD started running louder the first day I tried to play it... Hasn't done it since.
- by Yotta Guns - at 2013.05.11 18:44:00
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89. yay, new tank bugs! - in Technical Support/Bugs [original thread]
Tankin Tarkus wrote: try climbing the ladders ill still shoot you down just as those hills make shooting with tanks tough they also allow tankers a way to shoot up or down ive shot players off ladders and dropships out of the sky using hills ...
- by Yotta Guns - at 2013.05.11 18:41:00
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90. yay, new tank bugs! - in Technical Support/Bugs [original thread]
Remember, if you wanna beat a tank, run up some stairs. >:/
- by Yotta Guns - at 2013.05.11 17:34:00
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91. yay, new tank bugs! - in Technical Support/Bugs [original thread]
Cosgar wrote: It's a bug. You think they know about it at least? -_-' ... The one that's pissing me off the most is that the tanks can't really look up more than 5 degrees... It's so God damn irritating trying to fight when the enemy or mysel...
- by Yotta Guns - at 2013.05.11 17:27:00
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92. yay, new tank bugs! - in Technical Support/Bugs [original thread]
KalOfTheRathi wrote: We never have been able to issue any orders from inside any vehicle. That is definitely by design. Really? I know I was able to use the commend wheel before the update... Though I couldn't use the map to issue orders.
- by Yotta Guns - at 2013.05.11 17:22:00
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93. yay, new tank bugs! - in Technical Support/Bugs [original thread]
ladwar wrote: it effects LAVs as well does it affect the gun or diver seat?... Or both? And either way, you think there's fix on the works?...cause i'm out if I can't use the tanks I spent 7 million sp on to mak.e an effective model. Not with...
- by Yotta Guns - at 2013.05.11 07:51:00
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94. yay, new tank bugs! - in Technical Support/Bugs [original thread]
BMSTUBBY wrote: Yotta Guns wrote: Top Passenger turret hits tank when clearly shooting over it. Can't issue orders from inside the tank. (just get an order stuck on the screen) and can't aim up or down hardly at all... makes fighting from vi...
- by Yotta Guns - at 2013.05.10 18:08:00
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95. yay, new tank bugs! - in Technical Support/Bugs [original thread]
Top Passenger turret hits tank when clearly shooting over it. Can't issue orders from inside the tank. (just get an order stuck on the screen) and can't aim up or down hardly at all... makes fighting from virtually any hill a futile effort. :( ......
- by Yotta Guns - at 2013.05.09 17:39:00
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96. Capturing the MCC (Skirmish) [Request] - in Feedback/Requests [original thread]
i still love this idea *bump*... but i see the concern of hiding under the mcc to spawn kill... that's kinda laready an issue, but you could adress it by leabing the redline under the mcc and making a base off to the side or something. :p
- by Yotta Guns - at 2013.04.02 21:55:00
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97. What is the pilot suit going to do? - in General Discussions [original thread]
Drifter MAGGOT wrote: Halador Osiris wrote: I keep hearing how there will be a Gallente Pilot Dropsuit, but nobody has actually said what it'll do. Has CCP actually released info regarding this? Also, what do you want it to do? If pilot...
- by Yotta Guns - at 2013.04.02 21:35:00
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98. pay to win - in Feedback/Requests [original thread]
I'm nervous about it honestly. But after a certain point you've spec'd into your important skills and getting boosters only helps people get into different roles more quickly. As for suits, and vehicles... That's what i'm more worried about. They'...
- by Yotta Guns - at 2013.04.01 22:33:00
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99. [feedback] paid havs - in Feedback/Requests [original thread]
Godin Thekiller wrote: Those are SIca's and Somas's with militia weapons and modules. Having you been drinking sugar water, and thinking your god? i was told one of them had like 7k shields and 2k armor... i assumed this to be true as i had ...
- by Yotta Guns - at 2013.04.01 17:56:00
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100. [feedback] paid havs - in Feedback/Requests [original thread]
i see those hav tanks for aurum on psn... they're really freaking good... better than a lot of tanks i can biuld... watch it with the pay to win stuff! this isn't too bad atm, but those tanks are pretty darn strong. i'm not really upset about...
- by Yotta Guns - at 2013.04.01 17:44:00
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