Pages: 1 [2] 3 4 5 6 7 |
21. Announcement:Uprising 1.8 Known Issues - in Technical Support/Bugs [original thread]
Since the update, when I spawn in, I'm already a little damaged on both armor and shields. It fixes itself moments later (usually), but until then the damage is real, not a display error. I've tested it. :/ Puts me at a disadvantage for the first ...
- by Yotta Guns - at 2014.03.27 19:20:00
|
22. [request on a controls issue] turret variable tracking speed - in Feedback/Requests [original thread]
After the blaster turret proficiency skill was upgraded I noticed that it was spinning a little fast for some targets. Constantly overcompensating and overshooting my target. (kinda regret spending sp on that skill) Can we add a little better aim ...
- by Yotta Guns - at 2014.01.29 09:10:00
|
23. team kill griefing still possible - in Technical Support/Bugs [original thread]
started a game of faction warfare. At the spawn a player with a shotgun teamkilled me and revived me 14 times before I could kill him and run. He was reviving me to fast to hit a punish button or spawn somewhere else. And he had a decent shotgun d...
- by Yotta Guns - at 2014.01.29 08:51:00
|
24. [bug] can't reload turrets - in Technical Support/Bugs [original thread]
Sounds like there are more pressing issues, but I can't reload my turrets when I am using the "duty calls" control scheme... Just a bug to note. :)
- by Yotta Guns - at 2013.12.15 21:40:00
|
25. The problems with faction warfare - in Feedback/Requests [original thread]
bump... keep it going! :) (i'll fight for gallente as long as i can still caldari eqipment... maybe that's the purpose of the fight... take possesion of military goods :p)
- by Yotta Guns - at 2013.09.10 08:49:00
|
26. armor tank > shield tank everytime!... come on ccp,, you fixed what wasn'... - in Feedback/Requests [original thread]
ladwar wrote: Yotta Guns wrote: ladwar wrote: hm.. no blue tags still.. You'd think they were ignoring us completely. >:( still... Still
- by Yotta Guns - at 2013.07.23 02:51:00
|
27. armor tank > shield tank everytime!... come on ccp,, you fixed what wasn'... - in Feedback/Requests [original thread]
Harpyja wrote: Artificer Ghost wrote: Well, I don't really get into all the crazy stuff. I focus on mechanics. I'm sorry. :( I was thinking about weakness/strength. Honestly, I can't fit a vehicle for ****, but I use Armor Repairs on my Sic...
- by Yotta Guns - at 2013.07.16 21:37:00
|
28. HAV's STILL need balance!... you don't care anymore, do you ccp?? - in Feedback/Requests [original thread]
Harpyja wrote: CharCharOdell wrote: ok, i run both maddies and logis with the exact same amount of SP into each. Shield tanks are underpowered when compared to armor tanks because their reppers have a 10(30):30 cycle, and armor has a 60(25)...
- by Yotta Guns - at 2013.07.16 21:29:00
|
29. HAV's STILL need balance!... you don't care anymore, do you ccp?? - in Feedback/Requests [original thread]
Eris Ernaga wrote: Yotta Guns wrote: Ccp isn't paying attention to tanks at all... Still waiting on the shield buff... Getting REAL tired of the "invincibility" module on the armor tanks. (also known as a armor rep). It's got a faster cooldo...
- by Yotta Guns - at 2013.07.16 21:24:00
|
30. armor tank > shield tank everytime!... come on ccp,, you fixed what wasn'... - in Feedback/Requests [original thread]
Lorhak Gannarsein wrote: Harpyja wrote: RINON114 wrote: Whatever chaps, I'm sure with the excellent attitudes displayed in this thread you're sure to get a positive response... For those saying armour reps are 3x as strong as shield, I h...
- by Yotta Guns - at 2013.07.10 05:29:00
|
31. HAV's STILL need balance!... you don't care anymore, do you ccp?? - in Feedback/Requests [original thread]
Halador Osiris wrote: Caldari design leans heavily on missiles and long range railguns. Try equipping a missile turret on your tank, see what happens. All your powergrid issues suddenly disappear. I fly a Python and consistently note that missi...
- by Yotta Guns - at 2013.07.10 05:24:00
|
32. HAV's STILL need balance!... you don't care anymore, do you ccp?? - in Feedback/Requests [original thread]
low genius wrote: tanks are only there for noobs to be impressed by. there is no way currently to balance the tanks, and you don't make enough per match to pay for one. math is fun. Just make the shield reps just as good as armor.it'd be th...
- by Yotta Guns - at 2013.07.10 05:21:00
|
33. HAV's STILL need balance!... you don't care anymore, do you ccp?? - in Feedback/Requests [original thread]
Aikuchi Tomaru wrote: Half of the people whine because their tanks get blown up so fast, the others whine about invincible tanks. I guess this means it's perfectly balanced. Nope, just different reasons as to why shield tanks have a disadvant...
- by Yotta Guns - at 2013.07.10 05:18:00
|
34. HAV's STILL need balance!... you don't care anymore, do you ccp?? - in Feedback/Requests [original thread]
Vermaak Doe wrote: Yotta Guns wrote: Vermaak Doe wrote: Yotta Guns wrote: Vermaak Doe wrote: If you're not hitting harder find the damage mods. powergrid is too weak. Low slots are used to extend the power grid. The power grid i...
- by Yotta Guns - at 2013.07.09 09:52:00
|
35. HAV's STILL need balance!... you don't care anymore, do you ccp?? - in Feedback/Requests [original thread]
shaman oga wrote: vehicle shield energizer module, wih it i would battle with armor tanks. I'm not seeing a shield energizer... Only armor energizers.
- by Yotta Guns - at 2013.07.09 09:36:00
|
36. HAV's STILL need balance!... you don't care anymore, do you ccp?? - in Feedback/Requests [original thread]
Vermaak Doe wrote: Yotta Guns wrote: Vermaak Doe wrote: If you're not hitting harder find the damage mods. powergrid is too weak. Low slots are used to extend the power grid. The power grid is only too low when you try to fit proto or...
- by Yotta Guns - at 2013.07.09 09:32:00
|
37. HAV's STILL need balance!... you don't care anymore, do you ccp?? - in Feedback/Requests [original thread]
Vermaak Doe wrote: If you're not hitting harder find the damage mods. powergrid is too weak. Low slots are used to extend the power grid.
- by Yotta Guns - at 2013.07.09 09:28:00
|
38. HAV's STILL need balance!... you don't care anymore, do you ccp?? - in Feedback/Requests [original thread]
Aizen Intiki wrote: Oh shut up. Stay off the front lines scrub. You hit harder. Shield tanks most certainly, do NOT hit harder. And even if they did. It's not strong enough to go thru the armor rep a madrauger. makes a neutron blaster null.
- by Yotta Guns - at 2013.07.09 09:23:00
|
39. armor tank > shield tank everytime!... come on ccp,, you fixed what wasn'... - in Feedback/Requests [original thread]
Aizen Intiki wrote: They Need to make passive shield tanking viable so caldari ttankers could stop whining. Then make boosters do ~4k HP in 5 seconds for the Clarity Heavy ones. scale down for other versions. That'll make Winmatar HAV's good to...
- by Yotta Guns - at 2013.07.09 09:13:00
|
40. HAV's STILL need balance!... you don't care anymore, do you ccp?? - in Feedback/Requests [original thread]
Ccp isn't paying attention to tanks at all... Still waiting on the shield buff... Getting REAL tired of the "invincibility" module on the armor tanks. (also known as a armor rep). It's got a faster cooldown, and is waaay stronger than anything shi...
- by Yotta Guns - at 2013.07.09 09:09:00
|
Pages: 1 [2] 3 4 5 6 7 |
First page | Previous page | Next page | Last page |