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3981. Just to give you an idea how rich some of us Goons are: (AKA EVE/DUST ECONOMIC L... - in General Discussions [original thread]
Omnipotens Zitro wrote: Ydubbs81 RND wrote: Cerebral Wolf Jr wrote: I'm a FPS player first and an EVE player second, don't just stereotype and assume that we're "zerging" like the other uninformed idiots out there. I like you're CEO, he's...
- by Ydubbs81 RND - at 2012.12.02 04:48:00
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3982. Just to give you an idea how rich some of us Goons are: (AKA EVE/DUST ECONOMIC L... - in General Discussions [original thread]
Cerebral Wolf Jr wrote: I'm a FPS player first and an EVE player second, don't just stereotype and assume that we're "zerging" like the other uninformed idiots out there. I like you're CEO, he's a good bloke and he knows what he's doing in a lo...
- by Ydubbs81 RND - at 2012.12.02 02:20:00
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3983. AR's need a nerf. - in General Discussions [original thread]
Omg, why is this thread still going on? ARs has always been the most versatile weapon in FPSs. So, yeah, they can shoot long distance, close, mid range. If anyone even considers nerfing the clip size then they better nerf the HMG clip size as well.
- by Ydubbs81 RND - at 2012.12.02 00:06:00
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3984. Readjusting Heavies - in Feedback/Requests [original thread]
4 high powered slots? Really? Heavies are hard to deal with as they are now. Especially when you have heavy squads loading up in a LAV and hopping out and wiping out entire objectives. None of the suits has the same amount of slots in them so why ...
- by Ydubbs81 RND - at 2012.12.01 21:04:00
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3985. (feedback) - in Line Harvest [original thread]
Best map ever
- by Ydubbs81 RND - at 2012.12.01 17:45:00
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3986. Worst map in the game - in Manus Peak [original thread]
Raxsus1 wrote: Its called Counter Sniping. you should all try it some time Not everyone snipes..man. Most of us are actually TRYING to cap objectives. Nothing against the snipers, btw. But again...this map blows for every possibly reason i...
- by Ydubbs81 RND - at 2012.12.01 17:45:00
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3987. Set this map as an example for the direction in map design. - in Manus Peak [original thread]
Maken Tosch wrote: Sleepy Zan wrote: Ydubbs81 RND wrote: Sleepy Zan wrote: Ydubbs81 RND wrote: Setting this map as an example for anything is a huge mistake. Line Harvest like the other dude said is a better choice. Although the oth...
- by Ydubbs81 RND - at 2012.12.01 17:43:00
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3988. VEHICLES NEEDS TO APPEAR ON RADAR - in Feedback/Requests [original thread]
J'Jor Da'Wg wrote: I think that honestly unless you have modules equipped for stealth, and your close, you should show up on radar by firing. The modules and skills aiding sensors should be extremely enhancing range and accuracy, while stealth ...
- by Ydubbs81 RND - at 2012.12.01 17:42:00
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3989. Free Fall Control - in Feedback/Requests [original thread]
Brush Master wrote: When falling from the MCC, with the dampener engaged, I think we should have more control over where we are landing. So titling your body to alter the course a bit like a sky diver. This would come in handy with dropship dro...
- by Ydubbs81 RND - at 2012.12.01 17:41:00
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3990. 2nd Gathering of Minds - in General Discussions [original thread]
Quickgloves wrote: "Quick's Chat" is the location no password during this time invites will be sent to CEO's an Director's of differnt corps there to a private CEO channel for future use. Work all weekend....but will try to pop my head in ...
- by Ydubbs81 RND - at 2012.12.01 17:39:00
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3991. 16 vs 16 begins to be annoying... - in General Discussions [original thread]
They would absolutely have to create a separate game mode and map for the larger battles but it should be done. We are talking planetary conquests here. Huge number of planets to choose from..... Hey, according to corporation management....we can...
- by Ydubbs81 RND - at 2012.12.01 17:38:00
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3992. 2nd Gathering of Minds - in General Discussions [original thread]
In Corp Chat?
- by Ydubbs81 RND - at 2012.12.01 17:30:00
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3993. INFANTRY FIRING UNSILENCED WEAPONS SHOULD SHOW ON RADAR - in Feedback/Requests [original thread]
Garrett Blacknova wrote: Shooting already increases your scan profile for a short time, so if someone's looking your way, but out of normal detection range, your suit will light up for them. Not quite what you're asking for, but it's a half-st...
- by Ydubbs81 RND - at 2012.12.01 15:33:00
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3994. INFANTRY FIRING UNSILENCED WEAPONS SHOULD SHOW ON RADAR - in Feedback/Requests [original thread]
DarkShadowFox wrote: We dont even have silencers? Which is why the shooter should appear on radar when they fire
- by Ydubbs81 RND - at 2012.12.01 10:00:00
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3995. 16 vs 16 begins to be annoying... - in General Discussions [original thread]
TiMeSpLiT--TeR wrote: I want it to be massive, but not chaotic. The game has flaws, you can't die a lot. When you die a lot, you lose a lot of assets. I want large scales battles too. 24v24 is cool but 32v32 or more would be better. But yo...
- by Ydubbs81 RND - at 2012.12.01 09:43:00
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3996. Opinions here - in General Discussions [original thread]
Finn Kempers wrote: It's meant to be slow, since the beginning it has that high HP warfare which relies far more on tactics than who has the best reflexes. Could say Star Wars Battlefront games are similar in that sense. If it is meant to be...
- by Ydubbs81 RND - at 2012.12.01 09:39:00
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3997. Opinions here - in General Discussions [original thread]
This game is really slow and it turns off players and continue to continue to turn off players. They at least need increase movement and sprint speed across the board.
- by Ydubbs81 RND - at 2012.12.01 03:43:00
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3998. VEHICLES NEEDS TO APPEAR ON RADAR - in Feedback/Requests [original thread]
MItt R0mney wrote: Garrett Blacknova wrote: MItt R0mney wrote: I agree with the OP. Yes, we understand that the current radar system works by line of site. But it needs to work by sight AND sound. It's pretty ridiculous that a tank can s...
- by Ydubbs81 RND - at 2012.12.01 01:33:00
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3999. [Request] Jetpacks (or jump pack): Could Actually Work - in Feedback/Requests [original thread]
KAGEHOSHI Horned Wolf wrote: Just watched some PlanetSide 2 gameplay (other large scale team-based MMO FPS), and I'm jealous that they get jetpacks. Jealous they have 1000 people on the battlefield....but they don't offer what dust offers. ...
- by Ydubbs81 RND - at 2012.11.30 23:35:00
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4000. Ahrendee Mercenaries [RNDEE] Recruiting - in Corporation Recruitment [original thread]
Open recruitment for vehicle operators and heavies at the moment.....will close open recruitment after we've reached our quota. And then our recruitment policies will apply across the board. So, get in while you can...and claim to be one of the f...
- by Ydubbs81 RND - at 2012.11.30 23:24:00
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