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401. [Discussion] Fixing tanks - in General Discussions [original thread]
Vermaak Doe wrote: The answer to that is to raise their overall damage But then that would counter balance the resist effect, its only anti armor because armor has no resist to it. If you raise the resist then raise damage your not making...
- by Y0UR NAME HERE - at 2013.02.25 03:16:00
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402. Orbitals, Really? - in General Discussions [original thread]
lowratehitman wrote: Y0UR NAME HERE wrote: lowratehitman wrote: Orbital decision time 1 Tank > 8 man kill feed ALWAYS kill the tank.......... But of course, tanks are annoying and you can't be bothered giving any type of solo or ...
- by Y0UR NAME HERE - at 2013.02.25 03:13:00
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403. When is next update? - in General Discussions [original thread]
Don Von Hulio wrote: .... You will be back. Passive SP says you will. Not if its the same when ps4 comes. There's nothing on going to even support a port to ps4 atm. Its not going anywhere fast and better games will come shortly. I will ...
- by Y0UR NAME HERE - at 2013.02.25 03:08:00
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404. [Discussion] Fixing tanks - in General Discussions [original thread]
XXfootnoteXX wrote: Y0UR NAME HERE wrote: XXfootnoteXX wrote: Y0UR NAME HERE wrote: What I'd like to see is tanks have a double hp buff. The player base is 90% AR 1% AV 9% assortment. Everything else I either don't have any com...
- by Y0UR NAME HERE - at 2013.02.25 03:06:00
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405. Orbitals, Really? - in General Discussions [original thread]
lowratehitman wrote: Orbital decision time 1 Tank > 8 man kill feed ALWAYS kill the tank.......... But of course, tanks are annoying and you can't be bothered giving any type of solo or team effort to kill it. OB. Now that's done, con...
- by Y0UR NAME HERE - at 2013.02.25 03:04:00
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406. When is next update? - in General Discussions [original thread]
Scheneighnay McBob wrote: Y0UR NAME HERE wrote: Public Safety Officer wrote: Fanfest. So, April. lol, if that long, I won't be around anymore. Def found a way to kill the imperfects. Don't think to many vets will stay long with thi...
- by Y0UR NAME HERE - at 2013.02.25 03:02:00
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407. [Discussion] Fixing tanks - in General Discussions [original thread]
Vermaak Doe wrote: Y0UR NAME HERE wrote: Vermaak Doe wrote: Y0UR NAME HERE wrote: Vermaak Doe wrote: Nobody should ever not have to use some sort of cover, tanks are no exception. The only real Av problem is with the Av nades which ...
- by Y0UR NAME HERE - at 2013.02.25 03:00:00
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408. When is next update? - in General Discussions [original thread]
Public Safety Officer wrote: Fanfest. So, April. lol, if that long, I won't be around anymore. Def found a way to kill the imperfects. Don't think to many vets will stay long with this build.
- by Y0UR NAME HERE - at 2013.02.25 02:58:00
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409. [Discussion] Fixing tanks - in General Discussions [original thread]
XXfootnoteXX wrote: Y0UR NAME HERE wrote: What I'd like to see is tanks have a double hp buff. The player base is 90% AR 1% AV 9% assortment. Everything else I either don't have any comment for, or agree with. I am somewhat skilled i...
- by Y0UR NAME HERE - at 2013.02.25 02:55:00
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410. [Discussion] Fixing tanks - in General Discussions [original thread]
Vermaak Doe wrote: Y0UR NAME HERE wrote: Vermaak Doe wrote: Nobody should ever not have to use some sort of cover, tanks are no exception. The only real Av problem is with the Av nades which have crazy far homing Cover is negated by ...
- by Y0UR NAME HERE - at 2013.02.25 02:53:00
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411. Am I the only one losing interest here? - in General Discussions [original thread]
Th3rdSun wrote: Y0UR NAME HERE wrote: I thought this too, until I found out CCP is not registered for development with Sony for any PS4 porting ect. So technically atm, they can't be using tools for it. Just curious,but where would yo...
- by Y0UR NAME HERE - at 2013.02.25 02:50:00
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412. Orbitals, Really? - in General Discussions [original thread]
KING PDIGGY wrote: also get wps in a tank is uber easy, doesnt really show the problem(not that there even is one), now when your two man squad is running strictly assault and getting multiple ob's then it will be relevant. The last part we...
- by Y0UR NAME HERE - at 2013.02.25 02:46:00
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413. [Discussion] Fixing tanks - in General Discussions [original thread]
Vermaak Doe wrote: Nobody should ever not have to use some sort of cover, tanks are no exception. The only real Av problem is with the Av nades which have crazy far homing Cover is negated by swarms. Forge gun is the only real working and...
- by Y0UR NAME HERE - at 2013.02.25 02:44:00
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414. My Thoughts On Dust... - in General Discussions [original thread]
Indy Strizer wrote: These are some random thoughts I've had about the game in general... They aren't about any specific feature or anything like that... I've been playing this build and to be honest, I'm a little burned out lately, but I've be...
- by Y0UR NAME HERE - at 2013.02.25 02:42:00
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415. [Discussion] Fixing tanks - in General Discussions [original thread]
Eris Ernaga wrote: "thanks for the hate in advance" haha love it I like how you covered everything in the area of vehicles and anti vehicles. One thing I know I can definitely agree on is the atv grenades just being way to strong. Swarm launche...
- by Y0UR NAME HERE - at 2013.02.25 02:36:00
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416. [Discussion] Fixing tanks - in General Discussions [original thread]
Drommy Hood wrote: Y0UR NAME HERE wrote: Drommy Hood wrote: Y0UR NAME HERE wrote: Drommy Hood wrote: You said discussion, I'm discussing :-) I don't see any armour tanks if I'm honest. But don't see how swarms that do 1800 dmg can ...
- by Y0UR NAME HERE - at 2013.02.25 02:29:00
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417. [Discussion] Fixing tanks - in General Discussions [original thread]
undeadsoldier90 wrote: Would an extra high or low on the proto tanks help with the AV? The only prob i see with buffing or nerfing is no matter what something will always be unbalanced. I do agree that dmg mods are stupid right now. fix that, a...
- by Y0UR NAME HERE - at 2013.02.25 02:27:00
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418. [Discussion] Fixing tanks - in General Discussions [original thread]
slap26 wrote: Y0UR NAME HERE wrote: There's a few issues with tanks I'd like to have a chat about. Currently skilled AV can do terrible things to our tanks that will make us corner cry and hide behind the redline or simply die. It takes o...
- by Y0UR NAME HERE - at 2013.02.25 02:13:00
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419. [Discussion] Fixing tanks - in General Discussions [original thread]
Drommy Hood wrote: Y0UR NAME HERE wrote: Drommy Hood wrote: You said discussion, I'm discussing :-) I don't see any armour tanks if I'm honest. But don't see how swarms that do 1800 dmg can take out 7k armour at 50% res in 2 shots. If th...
- by Y0UR NAME HERE - at 2013.02.25 02:12:00
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420. [Discussion] Fixing tanks - in General Discussions [original thread]
undeadsoldier90 wrote: Hey im just here to roll.... i say leave tanks the way they are, introduce automatic forge gun, LAV mounted swarm or anti armor blasters. Also knova knives that deal explosive dmg, HMG that shoots explosive rounds, lower ...
- by Y0UR NAME HERE - at 2013.02.25 02:06:00
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