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381. orbital strikes and skill points - in General Discussions [original thread]
zeek1227 zeek1227 wrote: So there has been a lot of talk about nerfing the ob I for one am against making it weaker as it is supposed to decimated whatever its pointed at Some want it to be an isk cost That's just dumb as rich players would jus...
- by Y0UR NAME HERE - at 2013.02.25 05:21:00
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382. [Suggestion] Fixing Tanks - in Feedback/Requests [original thread]
Coleman Gray wrote: Tanks are fine, If people spend the ISK and SP into being an AV character then they should be good at what they do. The problem is the free anti-armour class that provides everyone with more than enough fire power to take ou...
- by Y0UR NAME HERE - at 2013.02.25 05:18:00
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383. Orbitals, Really? - in General Discussions [original thread]
Sentient Archon wrote: [ Calgoth Reborn wrote: So from what you just said there's a glitch that you want to use and not to tell so you can abuse it against other's There is not one but a few glitches I know. And guess what? NO! I am not...
- by Y0UR NAME HERE - at 2013.02.25 05:14:00
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384. [Discussion] Fixing tanks - in General Discussions [original thread]
nakaya indigene wrote: oh.. and an eject button would be great for dumping blueberrys to fight the av This function, would be greatly appreciated. Its my tank, I want the option.
- by Y0UR NAME HERE - at 2013.02.25 05:12:00
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385. Orbitals, Really? - in General Discussions [original thread]
James-5955 wrote: TheMarkOf22 wrote: Y0UR NAME HERE wrote: KING PDIGGY wrote: also get wps in a tank is uber easy, doesnt really show the problem(not that there even is one), now when your two man squad is running strictly assault and ...
- by Y0UR NAME HERE - at 2013.02.25 05:11:00
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386. Orbitals, Really? - in General Discussions [original thread]
Here's a pic as well http://s14.directupload.net/file/d/3177/62spji9d_jpg.htm
lol this is an average match. Your in my alliance, squad up sometime, 3 orbitals per match if you do your part.
- by Y0UR NAME HERE - at 2013.02.25 04:57:00
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387. [Discussion] Fixing tanks - in General Discussions [original thread]
nakaya indigene wrote: Y0UR NAME HERE wrote: nakaya indigene wrote: the damage is perfect between all of the av BESIDES the highest prototype forge. The proto forge has more dps than a tank turret. WTF. AV nades are very inbalanced. the ...
- by Y0UR NAME HERE - at 2013.02.25 04:48:00
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388. Orbitals, Really? - in General Discussions [original thread]
TheMarkOf22 wrote: Y0UR NAME HERE wrote: KING PDIGGY wrote: also get wps in a tank is uber easy, doesnt really show the problem(not that there even is one), now when your two man squad is running strictly assault and getting multiple ob's...
- by Y0UR NAME HERE - at 2013.02.25 04:47:00
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389. Orbitals, Really? - in General Discussions [original thread]
lowratehitman wrote: I truly believe that alot of us have the mentality that we want to destroy the tank, so we hunt it down. The people that complain about the tank, is the ones that have not got the stop, drop and roll mentality, which requir...
- by Y0UR NAME HERE - at 2013.02.25 04:42:00
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390. [Discussion] Fixing tanks - in General Discussions [original thread]
nakaya indigene wrote: the damage is perfect between all of the av BESIDES the highest prototype forge. The proto forge has more dps than a tank turret. WTF. AV nades are very inbalanced. the automatic tracking and magnet feature is nonesense. ...
- by Y0UR NAME HERE - at 2013.02.25 04:39:00
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391. Orbitals, Really? - in General Discussions [original thread]
lowratehitman wrote: Tanks are not that bad, the ones I drop OB's on are the cliff hanger snipers. You are correct about AV, if used right, it can and will be a tank drivers worst nightmare. I was actually thinking, what about flares on vehicl...
- by Y0UR NAME HERE - at 2013.02.25 04:27:00
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392. Getting Bored? Here's a tip: - in General Discussions [original thread]
Icy Tiger wrote: Join a new corp. I know a lot of the vets have been whining and complaining, and I've realized, it's because they have no competition. So how about you guys join a new, smaller, maybe less skilled corp, and train new players al...
- by Y0UR NAME HERE - at 2013.02.25 04:19:00
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393. Suggestions for balancing tanks in ambush. - in Feedback/Requests [original thread]
lowratehitman wrote: WR3CK HAVOC wrote: Suggestions for balancing tanks in public ambush. I think any one of these would help ambush mode. High level tanks are currently god mode and pretty ridiculous to use in public ambush. 1 Only allow m...
- by Y0UR NAME HERE - at 2013.02.25 04:18:00
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394. Orbitals, Really? - in General Discussions [original thread]
lowratehitman wrote: Y0UR NAME HERE wrote: lowratehitman wrote: Trying to be as humble and honest as I can. If a squad earns a OB, they should always put it on the biggest threat, or to clear a area for the capp. I always put my OB on the...
- by Y0UR NAME HERE - at 2013.02.25 04:15:00
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395. Orbitals, Really? - in General Discussions [original thread]
lowratehitman wrote: Trying to be as humble and honest as I can. If a squad earns a OB, they should always put it on the biggest threat, or to clear a area for the capp. I always put my OB on the tank, but than again, I try not to play ambush d...
- by Y0UR NAME HERE - at 2013.02.25 03:55:00
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396. [Discussion] Fixing tanks - in General Discussions [original thread]
Y0UR NAME HERE wrote: Drommy Hood wrote: You said discussion, I'm discussing :-) I don't see any armour tanks if I'm honest. But don't see how swarms that do 1800 dmg can take out 7k armour at 50% res in 2 shots. If they do, then your right...
- by Y0UR NAME HERE - at 2013.02.25 03:51:00
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397. Orbitals, Really? - in General Discussions [original thread]
fred orpaul wrote: if WP could be kept from match to match like isk and OBs were made more expensive then there would be incentive to save OBs not incentive to spend them even tho you are pounding the other team into a fine powder. also Volgai...
- by Y0UR NAME HERE - at 2013.02.25 03:24:00
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398. [Discussion] Fixing tanks - in General Discussions [original thread]
fred orpaul wrote: tanks are fine although the malitia forge has to be nerfed or gotten rid of entirely No, forges are fine. I assume you drive a shield HAV? Which as stated doesn't have hard counters. So you wouldn't feel the issue. Dr...
- by Y0UR NAME HERE - at 2013.02.25 03:23:00
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399. Suggestions for balancing tanks in ambush. - in Feedback/Requests [original thread]
WR3CK HAVOC wrote: Suggestions for balancing tanks in public ambush. I think any one of these would help ambush mode. High level tanks are currently god mode and pretty ridiculous to use in public ambush. 1 Only allow militia tanks. 2 force te...
- by Y0UR NAME HERE - at 2013.02.25 03:21:00
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400. Orbitals, Really? - in General Discussions [original thread]
lowratehitman wrote: Y0UR NAME HERE wrote: lowratehitman wrote: Y0UR NAME HERE wrote: lowratehitman wrote: Orbital decision time 1 Tank > 8 man kill feed ALWAYS kill the tank.......... But of course, tanks are annoying and ...
- by Y0UR NAME HERE - at 2013.02.25 03:18:00
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