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981. We need redline sniping fixed. - in Feedback/Requests [original thread]
Sylwester Dziewiecki wrote: Y0UR NAME HERE wrote: This has gotten ridiculous. Yes, I'm mad lol. I just played a game, with I'd say 7 people doing objectives the rest sniping in the redline. It's recorded too :P Its just extremely annoying...
- by Y0UR NAME HERE - at 2013.02.05 22:57:00
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982. We need redline sniping fixed. - in Feedback/Requests [original thread]
Livith Kai wrote: GoD-NoVa wrote: i say if they are in the redline, they wont get any points till they leave So then what about when all the points are in control of the enemy? They are at the border of the redline camping your team? A sni...
- by Y0UR NAME HERE - at 2013.02.05 22:56:00
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983. We need redline sniping fixed. - in Feedback/Requests [original thread]
Livith Kai wrote: Y0UR NAME HERE wrote: I'm fine with snipers, I even enjoying using them now and then, By removing the redline your forcing snipers to leave their lil' safety net and have the possibility of being flanked ect, whereas atm...
- by Y0UR NAME HERE - at 2013.02.05 22:42:00
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984. We need redline sniping fixed. - in Feedback/Requests [original thread]
IRuby Heart wrote: Y0UR NAME HERE wrote: Halador Osiris wrote: A bit off topic, but I keep hearing people talk about the hit detection bug. Can someone elaborate? Pretty much(in sniping) When you shoot at another sniper ect. all you s...
- by Y0UR NAME HERE - at 2013.02.05 22:33:00
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985. We need redline sniping fixed. - in Feedback/Requests [original thread]
Livith Kai wrote: Y0UR NAME HERE wrote: Livith Kai wrote: itt: please fix something that is making me mad. I do not like it. Doesn't matter bro, everyone is irritated with this crap. Dev's say they're looking into it, hurry it up. ...
- by Y0UR NAME HERE - at 2013.02.05 22:32:00
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986. We need redline sniping fixed. - in Feedback/Requests [original thread]
Halador Osiris wrote: A bit off topic, but I keep hearing people talk about the hit detection bug. Can someone elaborate? Pretty much(in sniping) When you shoot at another sniper ect. all you see are shields flash around them, but you will ...
- by Y0UR NAME HERE - at 2013.02.05 22:29:00
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987. We need redline sniping fixed. - in Feedback/Requests [original thread]
Livith Kai wrote: itt: please fix something that is making me mad. I do not like it. Doesn't matter bro, everyone is irritated with this crap. Dev's say they're looking into it, hurry it up.
- by Y0UR NAME HERE - at 2013.02.05 22:27:00
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988. We need redline sniping fixed. - in Feedback/Requests [original thread]
This has gotten ridiculous. Yes, I'm mad lol. I just played a game, with I'd say 7 people doing objectives the rest sniping in the redline. It's recorded too :P Its just extremely annoying atm, Yes I can switch out to a sniper class and counter...
- by Y0UR NAME HERE - at 2013.02.05 22:24:00
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989. Capacitor - in General Discussions [original thread]
Volgair wrote: Not only do i want a capacitor but i want a cargo hold limiting Ammunition. I could go for that, I'm sure there will be since ccp said we'll have the ability to change ammo types.
- by Y0UR NAME HERE - at 2013.02.04 22:40:00
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990. Capacitor - in General Discussions [original thread]
This is cap power in action via a vindicator. http://www.youtube.com/watch?v=6RgWeK3tKpY It's not that hard to manage considering what you can do with them Btw the gold in the middle is the cap.
- by Y0UR NAME HERE - at 2013.02.04 22:22:00
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991. Capacitor - in General Discussions [original thread]
Baal Omniscient wrote: I'd be interested in seeing it given a trial run. If nothing else, it would make sh*tty tank drivers that much sh*ttier, thus allowing me to swarm them into oblivion that much more quickly and get back to shooting fools i...
- by Y0UR NAME HERE - at 2013.02.04 22:19:00
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992. I hate lasers - in General Discussions [original thread]
DON RODIE II wrote: BobThe843CakeMan wrote: DON RODIE II wrote: BobThe843CakeMan wrote: DON RODIE II wrote: The only thing I hate about this game is lasers. You cant run from lasers, at less you can run from heavys. Laser is going t...
- by Y0UR NAME HERE - at 2013.02.04 21:59:00
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993. I hate lasers - in General Discussions [original thread]
General Tiberius1 wrote: Y0UR NAME HERE wrote: Ryder Azorria wrote: Necrodermis wrote: lasers shouldn't have ammo they should have lenses that if you over heat one it breaks and you are only given 3 lenses spare that can be replenishe...
- by Y0UR NAME HERE - at 2013.02.04 21:56:00
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994. Capacitor - in General Discussions [original thread]
Drommy Hood wrote: Stupid idea to have cap in dust. It's hard enough with a controller to run reps ect anyway. But having to aim shoot and then keep jumping in and out of the r2 wheel to micro manage. It's a step too far lol. and just lol. ...
- by Y0UR NAME HERE - at 2013.02.04 21:51:00
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995. I hate lasers - in General Discussions [original thread]
Ryder Azorria wrote: Necrodermis wrote: lasers shouldn't have ammo they should have lenses that if you over heat one it breaks and you are only given 3 lenses spare that can be replenished with nanohives and supply depots. Or batteries, b...
- by Y0UR NAME HERE - at 2013.02.04 21:05:00
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996. I hate lasers - in General Discussions [original thread]
DON RODIE II wrote: I saw this guy with a laser kill 3 people at one time and he was a scout lol. Ummmm lol you haven't played me in a match have you? Or this would be titled Nerf your name here's LR. 3 is a minimum. You'd be lucky if I ...
- by Y0UR NAME HERE - at 2013.02.04 20:57:00
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997. Capacitor - in General Discussions [original thread]
amarrian victorian wrote: there are already to many things to worry about when using a vehicle why would you want to throw cap in the mix Because it makes the worry less in one sense, Some modules like active hardners would perma run, that...
- by Y0UR NAME HERE - at 2013.02.04 20:21:00
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998. Capacitor - in General Discussions [original thread]
Halador Osiris wrote: Y0UR NAME HERE wrote: As far as the gunners go, I posted that missiles do not take cap, use blasters for dedicated gunners, also gunner turrets are small therefore would take lil' to no cap as well. Eh, I'm still not...
- by Y0UR NAME HERE - at 2013.02.04 20:15:00
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999. Capacitor - in General Discussions [original thread]
Vance Alken wrote: Idea for getting around the "gunners wasting cap" thing, maybe instead of using cap to shoot, they use cap to reload. The pilot is in control of each gun's ammo regen, either automatic (uses most cap, is how ammo works now), ...
- by Y0UR NAME HERE - at 2013.02.04 20:14:00
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1000. Capacitor - in General Discussions [original thread]
Halador Osiris wrote: Lunamaria Hawkeye wrote: Yeah capacitors is a good idea. Right now we have cooldown timers and the overheat on turrets to prevent nonstop spam and implement some sort of balance for vehicle modules. I believe adding cap...
- by Y0UR NAME HERE - at 2013.02.04 19:48:00
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