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721. Argueing the cost of Dropships. - in General Discussions [original thread]
Think about how havs feel
- by Xender17 - at 2013.08.17 06:19:00
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722. This is what you all look like IRL - in General Discussions [original thread]
idu
- by Xender17 - at 2013.08.17 06:17:00
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723. Fail tank collision damage - in General Discussions [original thread]
Spycrab Potato wrote: Spkr4theDead wrote: Spycrab Potato wrote: Spkr4theDead wrote: Because being run over by an 80 ton vehicle shouldn't kill you. I just got killed by a breach forge gunner that I was pushing because you all want this...
- by Xender17 - at 2013.08.17 01:31:00
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724. If dust had player owned servers... - in General Discussions [original thread]
*Server info sv_name= Domination sv_motd= N/A *Gamemode sv_gamemode= domination sv_factionwarfare= on sv_map= spine crescent(6) sv_clonecount= 300 sv_time= 0 sv_teamsize= 16 sv_objectives= 1 sv_objectivespawn= off sv_orbitalstrike= on sv_orbitals...
- by Xender17 - at 2013.08.17 01:27:00
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725. So you are going to buff armor and penalize shields? - in General Discussions [original thread]
Caldari Logi's still deserve more pain... THEIR PUNISHMENT ISN"T OVER!
- by Xender17 - at 2013.08.17 00:22:00
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726. What being in a tank feels like when proto AV shows up - in General Discussions [original thread]
Verdelle DeMosays wrote: Well, given all input from the AV guys, and the request from some for the actual armor pilots to weigh in, this seems like a good time to give my thoughts. Here's some background. This is my vehicle alt, my main, Verdi...
- by Xender17 - at 2013.08.17 00:21:00
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727. What being in a tank feels like when proto AV shows up - in General Discussions [original thread]
Rage Racer wrote: Charlotte O'Dell wrote: It's like being in a Gallente basic standard frame and getting hit by a freedom mass driver...except it costs a lot more 2,000,000 instead of 8,000. On a side note, I think if supply depots would n...
- by Xender17 - at 2013.08.16 23:57:00
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728. CCP, you are fail at map design (2) - in General Discussions [original thread]
Tactically its a good a design when compared with the turrets that placed closer to building. Some things are tactically placed while others are just "wut?" Ladders for instance.
- by Xender17 - at 2013.08.16 23:55:00
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729. Call of Duty 514. - in General Discussions [original thread]
Medical Crash wrote: Oh stop the crying OP, Infantry have it worse. The aiming is gimped! Every Infantry weapon is ruined by the Large and slow Acceleration! I went back to BF3 and COD to test what messed me up the most in aiming in this game, ...
- by Xender17 - at 2013.08.16 23:49:00
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730. When balancing shields after 1.4 - in General Discussions [original thread]
Knight Soiaire wrote: Think of the Scouts and other playstyles a penalty may affect. You have to remember that it isn't only the Caldari Medium Frames that shield tank. I know Shield will get a penalty, because I'm certain that armour tankers...
- by Xender17 - at 2013.08.16 21:49:00
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731. Gallente Light Frame. The right cheek... - in General Discussions [original thread]
Is poping out disturbingly far compared to the left one.
- by Xender17 - at 2013.08.16 21:46:00
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732. what's the biggest bonehead move you've made in Dust? - in General Discussions [original thread]
Holding a live grenade and running to any enemy a whole match.
- by Xender17 - at 2013.08.16 17:38:00
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733. What being in a tank feels like when proto AV shows up - in General Discussions [original thread]
Reav Hannari wrote: Shokhann Echo wrote: Reav Hannari wrote: I can see tanks getting a buff only if they require a full crew to operate. At least driver and main gunner should be separate. then tanks would no longer be used because ...
- by Xender17 - at 2013.08.15 22:47:00
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734. I just LOVE the argument that tanks are expensive - in General Discussions [original thread]
If a full team of AV went against a full team of HAVs who do you think would win? It only takes 2 in a team to completely shut down the map on vehicles.
- by Xender17 - at 2013.08.15 22:44:00
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735. Dev input on vehicle vs AV? - in General Discussions [original thread]
May we please get some Dev input? what their opinions are? What they plan on changing in the vehicle 1.5 balance? -thnx
- by Xender17 - at 2013.08.15 22:39:00
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736. What being in a tank feels like when proto AV shows up - in General Discussions [original thread]
Reav Hannari wrote: I can see tanks getting a buff only if they require a full crew to operate. At least driver and main gunner should be separate. That's not going to happen. Might be a specific tank that gets that... but not all tanks.
- by Xender17 - at 2013.08.15 22:28:00
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737. Buff Tanks... Please... - in General Discussions [original thread]
Try finding a half good HAV without some sort of PG mod. Maybe railguns...
- by Xender17 - at 2013.08.15 22:20:00
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738. BEEN GIVING TEAM MATES A RIDE on my bumper........ - in General Discussions [original thread]
Call in 2 lavs and use 1 to bulldoze your teammates. I'm pretty sure you need a wall though...
- by Xender17 - at 2013.08.15 22:08:00
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739. I just LOVE the argument that tanks are expensive - in General Discussions [original thread]
Argon Gas wrote: Xender17 wrote: Argon Gas wrote: It's just such an amazing argument. Imagine if there was a suit for 2m and I could go 60/0 while sneezing on some players. Just imagine the uproar. Edit: I'm not saying tanks are capable ...
- by Xender17 - at 2013.08.15 22:05:00
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740. I just LOVE the argument that tanks are expensive - in General Discussions [original thread]
Argon Gas wrote: It's just such an amazing argument. Imagine if there was a suit for 2m and I could go 60/0 while sneezing on some players. Just imagine the uproar. Edit: I'm not saying tanks are capable of doing that now. I'm saying they shou...
- by Xender17 - at 2013.08.15 22:00:00
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