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1. upon game release. - in General Discussions [original thread]
Will we get an option to redestrubite skillpoints and have an option to do a character name change?
- by Xavier Calyxes - at 2013.04.18 12:49:00
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2. [Feedback] "Mission timer expired" - in Feedback/Requests [original thread]
5 games in a row with this sentence, all games within 2 min before shutting down
- by Xavier Calyxes - at 2013.03.27 18:55:00
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3. Will we ever get to pick our side? - in General Discussions [original thread]
It really does kill figths when half the team won't engage proper becasue the game decided to put them on the wrong team. Edit: good news Sylvana :)
- by Xavier Calyxes - at 2013.03.23 10:55:00
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4. The titan that got shot down... - in General Discussions [original thread]
Harkon Vysarii wrote: Im a Caldari Loyalist. I would be one of those dude defending the ship To bad you did your **** for no use, since it was predetermind that you would loose, and nothing you did or would have done would have changed h...
- by Xavier Calyxes - at 2013.03.23 10:51:00
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5. End Game For Hire - in General Discussions [original thread]
Theres only one issue, theres a predetermind end to all events. So no matter what you or anyone do, theres no "choosing the faith" It's already set before the figth. We knew before the figth, how it was going to end.
- by Xavier Calyxes - at 2013.03.23 10:45:00
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6. [Request] Changing the name Lifetime isk on character login - in Feedback/Requests [original thread]
It does'nt really tell you your lifetime isk, but what you currently have. I would suggest changin it or just removin "lifetime". If changed, maybe something like "current" would be better. XC
- by Xavier Calyxes - at 2013.02.02 13:11:00
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7. CCP Remember "PVP is inherently unblanced" - in General Discussions [original thread]
First off all, why is heavies a problem? I see alot of peoplejust running and going 1v1 against a heavie and get splatterd all over the walls. Is that the heavy suit guys fault? Imo, a heavy suit should be counterd by kiting. I've run against heav...
- by Xavier Calyxes - at 2013.01.29 21:59:00
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8. Snipers Are Ruining The Game - in Feedback/Requests [original thread]
I belive snipers is a good thing. It took me 20 seconds to respawn, run around to were the sniper were sitting, sneaking up behind him and meele the f*****er to death.. I left that game quite satisfied.. I, however, do not aprove of snipers beeing...
- by Xavier Calyxes - at 2013.01.29 21:43:00
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9. [BUG] Proximity issues to walls and such - in Technical Support/Bugs [original thread]
This bug seem to occur when your really close to a wall or similar. Your character will start to "flicker" or "bounce", it also seem to be stuck and requires you to move out of it in a certain way. Nedless to say, aiming and firing a weapon when ...
- by Xavier Calyxes - at 2013.01.28 11:09:00
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10. Request: Hire a new Sound Designer - in Feedback/Requests [original thread]
CCP Earworm wrote: Hi, CCP Earworm, sound programmer for Dust, here. Later this week we're content streaming a lot of new sounds, affecting everything from the music to the explosions to the firing sounds of many different weapons. These chang...
- by Xavier Calyxes - at 2013.01.28 11:02:00
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11. [Request] Named Local and maps - in Feedback/Requests [original thread]
Considering that we're on temperate planets, I'd like to know that im going to land on a temperate planet. I'm pretty sure they will work out from templates on maps. Maybe we could get to know what template the map was generated from. I'm just thi...
- by Xavier Calyxes - at 2013.01.28 10:48:00
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12. The newbie "standing syndrome" - in General Discussions [original thread]
Revy Overdrive wrote: I love the guys that when under fire kneel for more accuracy... Thats my signature move
- by Xavier Calyxes - at 2013.01.28 10:43:00
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13. [Request] Named Local and maps - in Feedback/Requests [original thread]
Could we get more visable map names when loading/entring/exiting a combat? Would very much like to have info on the matches you've had. Wich maps you played etc (time and date) Also when pressing select, could we get the system name instead of/b...
- by Xavier Calyxes - at 2013.01.25 18:37:00
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14. [Request] Quick squad commands button - in Feedback/Requests [original thread]
Huh, i feel enligthend :P I shall try it, and see if that makes it worse/better. But this info should be easier to stumble upon.
- by Xavier Calyxes - at 2013.01.16 22:42:00
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15. Before and after the sp roll back. - in General Discussions [original thread]
Man, my intention is not to roflcopter an argument on whats this and whats that, but to get awarness on a feel of prefrence in what was, compared to what is atm.
- by Xavier Calyxes - at 2013.01.16 22:37:00
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16. Before and after the sp roll back. - in General Discussions [original thread]
Before the sp roll back that occured not that long ago, me and close firends had some really entertaining times running aound in militia gear. You would surly get roflstomped many times and we did'nt mind. After the sp roll back and having starti...
- by Xavier Calyxes - at 2013.01.16 18:01:00
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17. [Resquest] LAVs vs Infantry (option 2 added) - in Feedback/Requests [original thread]
Vehicles should take dmg when smacking down infantry! But not that much, maybe less for scouts and more for heavies?
- by Xavier Calyxes - at 2013.01.16 17:51:00
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18. [Request] WP for stopping a enemy hack - in Feedback/Requests [original thread]
+1 some insentive to stop hack would be nice. but not to much tho. In some games you clearly see a type of map farming. A reason other than commandship dmg would probably help against this type of gameplay.
- by Xavier Calyxes - at 2013.01.16 17:49:00
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19. [Request] Quick squad commands button - in Feedback/Requests [original thread]
As is, when you enter the menu, you have to exit an menu to get to the menu you need to deliver the command to the squad. Its a pain and should be fixxed. There have been times, when you get killed because it just takes to long to change an object...
- by Xavier Calyxes - at 2013.01.16 17:46:00
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