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501. heavy Gunship designs (all races) - in My DUST 514 [original thread]
BAMM HAVOC wrote: some good stuff here dude .... I like it ! thanks dude. id texture them too is i had the skill
- by X7 lion - at 2014.01.29 12:10:00
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502. heavy Gunship designs (all races) - in My DUST 514 [original thread]
heavy Gunship designs (all races) just some things i came up with that are intended to be an HAV of the sky but specif designs for each race. http://dragonkan.deviantart.com/art/Dust-Heavy-Gunships-All-Races-430289788?ga_submit_new=10%253A139096...
- by X7 lion - at 2014.01.29 04:34:00
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503. The bigger problems of dust, analysis and possible solutions: The grind - in Feedback/Requests [original thread]
Denn Maell wrote: Great write up, but as the last guy said most of the things you've outlined are probably known to the Dev's. Its just a question of priorities. Right now their priorities appear to be adding enough content to balance each race...
- by X7 lion - at 2014.01.28 14:20:00
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504. The bigger problems of dust, analysis and possible solutions: The grind - in Feedback/Requests [original thread]
Zene Ren wrote: i honeslty think CCp is awere of that but there is still a ton of things missing in the game shared market and racial equipments not to mention racial vehicles and infrasructure is absent so you should not be exxagerating things...
- by X7 lion - at 2014.01.28 01:59:00
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505. The bigger problems of dust, analysis and possible solutions: The grind - in Feedback/Requests [original thread]
the bigger problems of dust, analysis and possible solutions. _________________________________________________ The grind. _________________________________________________ whats the problem. The problem is that currently in dust the only "rel...
- by X7 lion - at 2014.01.27 14:52:00
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506. request: referance images for all suits - in Feedback/Requests [original thread]
request: reference images for all suits as some one who like to draw and such i would really like some kind of official reference for all suits so i can learn from images, because finding good ones taken from in game or promotional material is hard.
- by X7 lion - at 2014.01.27 11:38:00
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507. Minmatar plasma-thrower design - in My DUST 514 [original thread]
Texs Red wrote: What do you think it's range would be and how much damage it would deal? The minmatar HMG is already an exceedingly deadly weapon in CQC so what would the Gallente heavy weapon, likely to have an even shorter range than the HMG,...
- by X7 lion - at 2014.01.26 22:03:00
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508. Caldri riot sheild design - in My DUST 514 [original thread]
Squagga wrote: I want a riot shield in my left hand with my rail rifle in my left hand. No ADS. A slot to look through which I could take damage from. I think this is fair the shield would go both ways ie even if you could still hold your gu...
- by X7 lion - at 2014.01.26 22:00:00
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509. my notes on the issues of dust and possible solitions. - in Feedback/Requests [original thread]
Durza Wolfmord wrote: Reply Initiated I like the ideas. Starting with your very first post: From my time on Dust with this character and my predecessor, the great 501st Headstrong, I have come to find that Scouts are indeed good for flanking ...
- by X7 lion - at 2014.01.26 08:38:00
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510. my notes on the issues of dust and possible solitions. - in Feedback/Requests [original thread]
(bump) please give this a good read and leave feedback.
- by X7 lion - at 2014.01.26 02:10:00
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511. Petition to Bring back Corp battles - in General Discussions [original thread]
why not.
- by X7 lion - at 2014.01.25 15:49:00
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512. Making a MLT Scrambler Rifle and adding a lower assault variant (stats) - in Feedback/Requests [original thread]
mlt scrambelr, hahahahha not in dusts current state no....
- by X7 lion - at 2014.01.25 15:48:00
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513. Dropship Cloaks - in Feedback/Requests [original thread]
not a bad idea, but it would take abit more to thinking to flesh out the idea, but the concept is good.
- by X7 lion - at 2014.01.25 15:44:00
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514. Caldri riot sheild design - in My DUST 514 [original thread]
http://dragonkan.deviantart.com/art/Caldari-riot-sheild-429388210?ga_submit_new=10%253A1390664513 this piece of equipment is designed to create and sustain a heavy shield that once deplete has a recharge timer, before it can be used again, this...
- by X7 lion - at 2014.01.25 15:42:00
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515. Minmatar plasma-thrower design - in My DUST 514 [original thread]
Texs Red wrote: Plasma is Gallente Projectiles is Minmatar Rail-tech is Caldari Lasers is Amarr cheers mate but what did you think of it?
- by X7 lion - at 2014.01.25 15:19:00
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516. [Request] Grenade type: temporal grenade - in Feedback/Requests [original thread]
KAGEHOSHI Horned Wolf wrote: Locus: explosive, Minmatar colors, Minmatar names like Thukker, clearly Minmatar. Flux: green Gallente color, Gallente corp names like Allotek, clearly Gallente. AV: angular and blue like Caldari stuff, Caldari name...
- by X7 lion - at 2014.01.25 14:40:00
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517. [Request] CCP REMOVE STAMINA!! - in Feedback/Requests [original thread]
BL4CKST4R wrote: X7 lion wrote: its to balance scouts, if scout didnt have stamina they could run 10mps for good. You can do this without stamina. Although the post is mainly to shift stamina to capacitor I could really careless if stamin...
- by X7 lion - at 2014.01.25 13:32:00
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518. [Request] CCP REMOVE STAMINA!! - in Feedback/Requests [original thread]
its to balance scouts, if scout didnt have stamina they could run 10mps for good.
- by X7 lion - at 2014.01.25 13:17:00
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519. [Request] "special" event dropsuits - in Feedback/Requests [original thread]
what the master of non just said (cheep shot was mildly effective)
- by X7 lion - at 2014.01.25 12:02:00
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520. Increase Isk Payout - in Feedback/Requests [original thread]
i think the point he is trying to make is grinding should never be a intentional GAME mechanic. becuse its a GAME there should be challenge, but there should be a GRIND because unless you are a fluffy lombax wearing grind boots on a grind rail GRI...
- by X7 lion - at 2014.01.25 11:47:00
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