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21. Getting hit by sniper - Improve the HUD hit markers. - in Feedback/Requests [original thread]
Agreeing that pinpointing sniper locations is way too hard.
- by Wombat in combat - at 2013.10.11 21:38:00
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22. Laser rifles give you little reason to spec into them. - in Feedback/Requests [original thread]
Just here to agree that the Lazer Rifle is a lackluster weapon I decided not to spec further into after trying out the new dot sight.
- by Wombat in combat - at 2013.10.11 21:35:00
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23. 'Logi' Warpoint Farming - Dispelling Myths and Suggesting Solutions. - in Feedback/Requests [original thread]
Or simply put a hard cap on active nanohives and drop uplinks. I propose 8 for each (as opposed to 19 as it is now). Easy to code.
- by Wombat in combat - at 2013.10.11 19:01:00
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24. Choices for SP system - in Feedback/Requests [original thread]
A pretty good idea. I've noticed a trend with Dust, it seems it's becoming the stop-gap PS3 game. When a new shiny game comes out (GTAV for example) there is a massive drop in player count. But after a certain time those player come back to play D...
- by Wombat in combat - at 2013.09.26 14:03:00
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25. [Feedback] Proposed improvements to the War Point system - in Feedback/Requests [original thread]
I appreciate your input Zeylon Rho. I don't get why people would put up against the idea, it's a far superior system. I'm afraid the case is that this is a planned feature like you say but the priority of it is low because it isn't really a major ...
- by Wombat in combat - at 2013.09.26 13:49:00
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26. [Request] Better dropsuit specialization skill bonuses - in Feedback/Requests [original thread]
It seems you quoted the wrong portion of my answer, fixed it. But yeah you are right about the multiplicative thing. However you are wrong about the advanced injector. It repairs 50% armor but not 60%. So for 10% per level the numbers will become:...
- by Wombat in combat - at 2013.09.26 13:39:00
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27. [Feedback] Proposed improvements to the War Point system - in Feedback/Requests [original thread]
Arkena Wyrnspire wrote: For your dropship WP bit, I'd also suggest WP for mCRU spawns as well as things people do with those spawns. Great idea!
- by Wombat in combat - at 2013.09.26 13:17:00
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28. [Request] Better dropsuit specialization skill bonuses - in Feedback/Requests [original thread]
I just recently made a post about the injector/repair problem, see point 7 and agree with you fully. I'm however fairly certain it doesn't matter what repair tool you use, I could be wrong though. I recall it used to be the way you described it ...
- by Wombat in combat - at 2013.09.26 04:04:00
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29. [Request] Does we need Smoke Grenade ??? - in Feedback/Requests [original thread]
Initially when I started playing Dust I was all for smoke grenades but today I'm not so fond of the idea. I like much better the relevance of electronic warfare that is making its appearance in the game. So no, I don't want smoke grenades.
- by Wombat in combat - at 2013.09.26 03:18:00
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30. [Request] Do we need Spy plane or Radar plane ? - in Feedback/Requests [original thread]
In my opinion that should be a job of a dropship pilot. I suggested in point 3 to award WP for vehicle scanning and to introduce a new dropship exclusive scanner that would have a bigger radius than ground vehicles. Effectively creating a new ro...
- by Wombat in combat - at 2013.09.26 03:15:00
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31. [Feedback] Proposed improvements to the War Point system - in Feedback/Requests [original thread]
Overall I'm pretty happy with how war points are distributed, it could be and has been far worse. However here is list of suggestions on how to improve it. Many of those items have been suggested by others before, some are my own. Tl;dr : Impro...
- by Wombat in combat - at 2013.09.25 21:37:00
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32. Announcement:Level Design and Environment Art want your feedback about complexity of the maps. - in Feedback/Requests [original thread]
1. Just right in complexity. 2. About right. 3. About right. 4. About right. 5. I haven't even seen this map yet. 6. a) Border Gulch: traversing the hill in F10 and G10 is treacherous, needs fixing. b) Fracture Road: G7 needs ladders to get on t...
- by Wombat in combat - at 2013.09.16 20:41:00
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33. PETITION: buff MD and FLAYLOCKS - in Feedback/Requests [original thread]
D legendary hero wrote: ammo needs buff. period. ... why should an AR get 7-18 kills without need of ammo, and a MD only get 1-4? I kindly disagree. Your numbers are a bit off but I get your point. The reason for this disparity is because the...
- by Wombat in combat - at 2013.08.17 14:14:00
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34. [request] Mass Driver Minimum Arming Distance - in Feedback/Requests [original thread]
As an exclusive mass driver user since Uprising, I do not agree with this. I like that the mass driver is a double edged sword so to speak, it's lethal against you as well.
- by Wombat in combat - at 2013.08.17 00:59:00
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35. [request] Screen with ISK/ AUR loss due to my hands - in Feedback/Requests [original thread]
I remember that, this has been suggested before along with displaying how much you lost. +1 to keep this idea alive.
- by Wombat in combat - at 2013.08.17 00:29:00
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36. Equipment Balancing. - in Feedback/Requests [original thread]
I'm generally happy with equipment, below are my thoughts on what could go better: 1. Core Focused repair tool could use a range boost. 2. Installation repair tools were removed in Uprising, please bring back at least one at prototype level. 3. V...
- by Wombat in combat - at 2013.08.17 00:21:00
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37. MAKE OMS AND AMBUSH SEPERATE AGAIN - in Feedback/Requests [original thread]
I like the changes. The 30-60 second waiting time when clones are gone in the 50 clone version has to go though.
- by Wombat in combat - at 2013.08.16 23:51:00
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38. more spawn points, no redline - in Feedback/Requests [original thread]
Agree. Don't remove it, just make it the same redline for both teams. Lore wise it makes no sense that: "uh oh, you have gone too far where the enemy is, we will now terminate you".
- by Wombat in combat - at 2013.08.16 23:49:00
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39. [SUGGESTION] Nanohives - in Feedback/Requests [original thread]
In my opinion the nanohives are fine as is. However I would like to see triage only nanohives at standard and advanced level too. Also a new variant that allows you to carry many nanohives but only have one active. For example at prototype level, ...
- by Wombat in combat - at 2013.08.16 23:40:00
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40. [Feedback]Mass Driver, informational post for community. - in Feedback/Requests [original thread]
I've been using the mass driver exclusively since Uprising and my opinion is that it's fairly balanced. It could though use a slight (like 5-10%) blast radius reduction on all models except the breach.
- by Wombat in combat - at 2013.08.16 23:03:00
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