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101. Challenge to Tank Whiners - in General Discussions [original thread]
Paran Tadec wrote: Elijah Revan wrote: I've been a tank driver for a week now, have over 600 kills and only like 70 something deaths.... on a new character using only militia grade tanks... YES THEY ARE OP Instant Battle is probably just ...
- by Wolf Ritter vonKaldari - at 2012.09.06 22:08:00
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102. Dust 514 Not at all in the eve universe. - in General Discussions [original thread]
TEBOW BAGGINS wrote: 7 internal server errors in 1/2 an hour yea the tech level is total trash i agree In the Grim Darkness of the far future there is only inventory **** ups and random synaptic disconnects.
- by Wolf Ritter vonKaldari - at 2012.09.06 11:37:00
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103. Dust 514 Not at all in the eve universe. - in General Discussions [original thread]
Here's some more good questions: Why is it offensive technologies have not advanced with defensive technologies? Here in the real world infantry can take maybe one or two hits to the chest before it penetrates their armor and there's only one tan...
- by Wolf Ritter vonKaldari - at 2012.09.06 11:30:00
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104. Forge Gunners Vs Vehicles. - in Feedback/Requests [original thread]
STB-LURCHASAURUS EV wrote: Flame Highsea wrote: Lazarus Solo wrote: I think the forge guns are way too powerful for what they cost relative to vehicles. and you kill forge gunner with one shot and he needs 4-8 shots to take you and yo...
- by Wolf Ritter vonKaldari - at 2012.09.05 13:02:00
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105. To Tank Haters some rules to follow (tips) - in General Discussions [original thread]
Another tip for Tank Haters: Continue to kitten until the tank is actually balanced.
- by Wolf Ritter vonKaldari - at 2012.09.05 12:57:00
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106. The problem isn't the tanks, it's you... - in General Discussions [original thread]
Super Cargo wrote: My opinion is fact. Get used to it. I suppose in your delusional world where you are God and your opinion law that's true, but not here in the real world. You have an opinion, it can be an informed or an uninformed opinion ...
- by Wolf Ritter vonKaldari - at 2012.09.05 09:41:00
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107. [feedback] Dropships and the AV vs Tanks debate - in Feedback/Requests [original thread]
Patches The Hyena wrote: dropships... fairly squishy... to AV weapons It's almost like bolting enough armor and big enough shield generators to stop dedicated anti-tank weapons is counterproductive to achieving flight.
- by Wolf Ritter vonKaldari - at 2012.09.05 09:34:00
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108. Don't nerf tanks again - in Feedback/Requests [original thread]
Paran Tadec wrote: Cry more. You really don't want to go down the road of realism, lest you want Militia Swarm Launchers nailing your precious Sagarius or Surya from the rear and completely knocking your tank out of commission like an RPG-7V2...
- by Wolf Ritter vonKaldari - at 2012.09.05 01:54:00
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109. The problem isn't the tanks, it's you... - in General Discussions [original thread]
Super Cargo wrote: I was being objective, unlike you. You gave us your opinion which is the definition of subjective.
- by Wolf Ritter vonKaldari - at 2012.09.05 01:42:00
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110. Pokemon Fans? - in General Discussions [original thread]
RolyatDerTeufel wrote: Best thread of the day, then someone mentions Miltank (spelling?) Kittens Miltank! It's all about Tankred.
- by Wolf Ritter vonKaldari - at 2012.09.05 01:36:00
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111. Real railgun video - in General Discussions [original thread]
Iron Wolf Saber wrote: Victor Czar wrote: If it makes you feel better, the small railguns in Dust 514 fire rounds which have the same amount of energy content as 4.7 tons of TNT*. Though each shot would do more damage to a target as the ener...
- by Wolf Ritter vonKaldari - at 2012.09.05 00:53:00
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112. Tanks are not a problem! - in General Discussions [original thread]
Altman Stormsinger wrote: My solution for dealing with tanks? avoidance. if you are getting mobbed by tanks toss a uplink indoors/ in a place tanks can't go and make them come to you on foot. That's kind of difficult when the maps are so op...
- by Wolf Ritter vonKaldari - at 2012.09.04 22:36:00
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113. Why did you Nerf All Anti-Vehicle?!! - in Feedback/Requests [original thread]
Mobius Wyvern wrote: Tanks are a possibility when going into a match. When any nation's army deploys in the real world, there's a chance the enemy will have tanks, so they bring anti-tank weapons with them. Why do you think LAWs exist? Nothing ...
- by Wolf Ritter vonKaldari - at 2012.09.04 02:54:00
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114. Improve the Heavy - in General Discussions [original thread]
I'm in agreement, the Heavy should remain a niche role, the only problem I see with the heavy now is the heavy specific weapons aren't sufficient to fulfill the roles they have one the battlefield IE anti-vehicular and infantry mulcher.
- by Wolf Ritter vonKaldari - at 2012.09.04 01:34:00
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115. What is the role of the Heavy turning into? - in General Discussions [original thread]
mikegunnz wrote: Against an assault: Heavy still at disadvantage. In cqc, they heavy has a decent shot, however it's the medium to longer ranges where they're in trouble. If they get caught by an assault in this range, the heavy is too slow t...
- by Wolf Ritter vonKaldari - at 2012.09.04 01:27:00
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116. Accuracy while moving and kick need some work - in Feedback/Requests [original thread]
Avenger 245 wrote: I think there should be more kick to the guns which would be the reason for the worse hipfire I mention above, I think more kick would make the AR more mid range weapons rather than their current all range weapons. The burst ...
- by Wolf Ritter vonKaldari - at 2012.07.27 23:51:00
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117. [Request] Sub-machine guns. - in Feedback/Requests [original thread]
KAGEHOSHI Horned Wolf wrote: Actually they're Minmatar weapons, so they are very low-tech, not plasma. Still, even low-tech stuff by futuristic "thousands of years in the future" setting is probably much superior than our most high-tech weapons...
- by Wolf Ritter vonKaldari - at 2012.07.27 23:46:00
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118. [Request] Sub-machine guns. - in Feedback/Requests [original thread]
Asno Masamang wrote: Wolf Ritter vonKaldari wrote: I don't know of any other game, setting, or even reality where a submachinegun would ever be more useful in a straight up gun fight where both sides have body armor Ummm, the SMGs, like S...
- by Wolf Ritter vonKaldari - at 2012.07.27 23:42:00
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119. [Request] Sub-machine guns. - in Feedback/Requests [original thread]
Garrett Blacknova wrote: Don't go CQC with an Assault Rifle, and SMGs won't kill you when you're playing to their strengths. I don't know of any other game, setting, or even reality where a submachinegun would ever be more useful in a straigh...
- by Wolf Ritter vonKaldari - at 2012.07.27 23:24:00
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120. Feedback for a better game - in Feedback/Requests [original thread]
Rain Arran wrote: That's how Eve works, deal with it. EVE Online is a Space Simulation MMO, Dust 514 is an FPSMMO. 'Because EVE did it' then becomes the rallying call of morons who can't get over the fact that Dust isn't EVE and they need to ...
- by Wolf Ritter vonKaldari - at 2012.07.16 06:44:00
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