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41. Please get back to allowing battle choice via battle finder... - in Feedback/Requests [original thread]
Guys I got a great idea let's make two map modes, the first is TDM style match where you can spawn at random literally in the middle of some enemies and die without even drawing your weapon. The other is an obviously superior objective based map m...
- by Wolf Ritter vonKaldari - at 2012.09.16 23:47:00
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42. Any new changes being made to dropships in relation to AV? - in General Discussions [original thread]
STB Vermaak Doe wrote: Define big concern Because i see hit detection as a more important issue Eh, I'm forced to agree with the EZ-moder: Hit detection still sucks and is the most essential part of any shooter. Even were it not I think in ...
- by Wolf Ritter vonKaldari - at 2012.09.16 23:14:00
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43. DUST: An Organized Military Effort, not a Mindless Bloodbath - in Feedback/Requests [original thread]
Ryan Mauler wrote: I suggest a new teir of leadership between the Theatre Commander and the Squad leader. It would be called a Regiment, Batallion, or Platoon Leader. You need 26 people to qualify as a platoon, 300 for a batallion, and 3000 ...
- by Wolf Ritter vonKaldari - at 2012.09.16 21:58:00
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44. av is to strong - in Feedback/Requests [original thread]
Average Joe81 wrote: HA INFANTRY ACTUALLY HELPING TANKS? WHAT GAME ARE YOU PLAYING The game's emphasis is on team play, if you're not confident your team will screen for your tank don't bring it out.
- by Wolf Ritter vonKaldari - at 2012.09.16 20:45:00
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45. Dust = battelfeild not mag - in General Discussions [original thread]
Mavado V Noriega wrote: Tony Calif wrote: Bf was garbage, MAG was awesome. What do you think my thoughts are? :D lolMAG MAG was in no way awesome, overrated yes maps were linear, no clan support, no private matches to do proper wars, zer...
- by Wolf Ritter vonKaldari - at 2012.09.16 19:58:00
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46. Dust = battelfeild not mag - in General Discussions [original thread]
zdowgg wrote: post ur thought on this I think that CCP needs to create litmus test to ensure that before they're allowed to post on the forums a person needs to have the writing and spelling capabilities of at least an eighth grader.
- by Wolf Ritter vonKaldari - at 2012.09.16 19:55:00
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47. I need Dust mercs to respond - in General Discussions [original thread]
STB-Quickgloves EV wrote: lol this guy needs a tampon just saying... everyones posting so far has had a level repsectful answer .. your response = im mad casue u zerg rushed me an wrecked me.. not good sir not good And you wonder why people d...
- by Wolf Ritter vonKaldari - at 2012.09.16 16:55:00
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48. I need Dust mercs to respond - in General Discussions [original thread]
Daedra Lord9 wrote: I don't think people hate STB, so much as they hate seeing them in tanks nonstop. I don't think STB is capable of that. You have to understand how STB came to be in MAG to understand why they play the way they play: In the...
- by Wolf Ritter vonKaldari - at 2012.09.16 11:35:00
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49. [Request] Rename Gunlogi - in Feedback/Requests [original thread]
Cerebral Wolf Jr wrote: Can we please rename the Gunlogi to the Goonlogi?... Why is there no 'Dislike' button?
- by Wolf Ritter vonKaldari - at 2012.09.16 11:18:00
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50. All the Beast Tankers gather round - in General Discussions [original thread]
Just Bad wrote: - Damage increase on AV. I think this was rolled in prematurely and when in combination with the module changes above have acted like one damage buff on top of another damage buff. Sadly this rebalancing to help with HAVs has ha...
- by Wolf Ritter vonKaldari - at 2012.09.16 10:36:00
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51. Basic Training - in General Discussions [original thread]
STB-Marston EV wrote: -snip- Ahahah! You thought FEAR AI and Black Ops bots were hard to deal with, that's hilariously sad.
- by Wolf Ritter vonKaldari - at 2012.09.15 23:17:00
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52. Basic Training - in General Discussions [original thread]
titia lock wrote: I'm also new to FPS and agree that a training mode would be awesome. A place to target practice and movement. There's really no substitute for actual gameplay when you're trying to learn to be a better shooter.
- by Wolf Ritter vonKaldari - at 2012.09.15 22:27:00
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53. av is to strong - in Feedback/Requests [original thread]
Amazigh Stormrage wrote: if you've been in the army... then you actualy know that is EXACTLY how tanks operate. Except it's not. Moving heavy armour through rugged terrain without a screening infantry force is the definition of idiotic since ...
- by Wolf Ritter vonKaldari - at 2012.09.15 21:30:00
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54. Mouse vs DS3[oops] - in Feedback/Requests [original thread]
At first I thought this thread was about a rodent in a fight with a third Death Star. Needless to say I am quite disappointed.
- by Wolf Ritter vonKaldari - at 2012.09.15 12:53:00
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55. So how do Dropships fair with the AV Buff? - in General Discussions [original thread]
Skihids wrote: I guess I should have placed my own sarcasm tags on that. Yeah, you should have. Remember: "Any sufficiently advanced troll is indistinguishable from a genuine kook." :p
- by Wolf Ritter vonKaldari - at 2012.09.14 20:52:00
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56. Tank Nerf? - in General Discussions [original thread]
Sees-Too-Much wrote: The M1 Abrams doesn't use the autoloader. No one said it did. Quote: I think I read in a Tom Clancy novel that it's slower than having a person do it, but it's Tom Clancy so there's about a 75% chance it's wrong. T...
- by Wolf Ritter vonKaldari - at 2012.09.14 20:48:00
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57. Tank Nerf? - in General Discussions [original thread]
Dane Stark wrote: My apologies - My facts are outdated by new tech. I would hope that the truth of how hard it is to RUN a tank would shine through though. Thank you for the correction. Not to be a **** but autoloading tanks with three man cr...
- by Wolf Ritter vonKaldari - at 2012.09.14 20:27:00
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58. Tank Nerf? - in General Discussions [original thread]
Dane Stark wrote: FACT: Every tank in REAL LIFE takes a crew of at least 4 people to function. Join the Army - you'll find out soon enough. FACT: A two man crew could pull it off -- gunner and driver, but...booo...4 man crew should be req. in ...
- by Wolf Ritter vonKaldari - at 2012.09.14 20:13:00
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59. Why Tanks Are Over-Powered (now with the numbers!) - in Feedback/Requests [original thread]
Vascillar Mandate wrote: Seriously, how the hell does one get entire tanks as salvage? Do you just pick it up off the ground and stuff it into your bag of trans-dimentionnal holding? Obviously. It wouldn't be an RPG if it didn't have Type V...
- by Wolf Ritter vonKaldari - at 2012.09.14 19:55:00
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60. The Story How STB lost There Tank Power. - in General Discussions [original thread]
BAD FURRY wrote: -snip- Like the post, just wish you would've passed sixth grade English and maybe some of your spelling classes in elementary.
- by Wolf Ritter vonKaldari - at 2012.09.14 19:52:00
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