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1. Noob Build For CQC - in Rookie Training Grounds [original thread]
I do not recommend lazors for CQC. However if you have experience of dislodging enemies from a fortified position at 50m or more the lazor is a deadly precision weapon. If you know how it works. The SMG as stated, is for CQC, but anything around 5...
- by Wey Yu - at 2013.10.09 18:15:00
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2. What Corps do you respect the most? - in General Discussions [original thread]
CommanderBolt wrote: Aisha Ctarl wrote: Hmm calling us dirty Amarr whilst you are Caldari and therefore an ally. I'll take that statement as a defection from the State and therefore the Amarr/Caldari Alliance and have now placed you on my pe...
- by Wey Yu - at 2013.10.08 18:30:00
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3. Logistics LAVs... Needs work. - in General Discussions [original thread]
They should just create the medic ships from starcraft and have them auto heal if anything is in range, im pretty sure automated wireless networking shouldnt be a problem in the future. Would make them more valuable and people would hunt them more.
- by Wey Yu - at 2013.10.08 18:27:00
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4. Skirmish and Domination BROKEN ......UPDATED - in General Discussions [original thread]
Having pdf'd map layouts, both top down and screen grabs, highliting in big red ciurles with brief description of the area and ultimatly its strategic importance to hold, would be a big help. Heavies would know where to stand in urban areas with ...
- by Wey Yu - at 2013.10.08 15:12:00
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5. for the heavies theirs hope - in General Discussions [original thread]
If you dont know how to use cover your totaly screwed.
- by Wey Yu - at 2013.10.08 00:36:00
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6. CCP Mintchip = Pregnancy-leave rituals - in General Discussions [original thread]
anyone know why droplinks cant resupply just like ammo?, infantry could hunt tanks properly being able to insta teleport after death with a lot more them. Would create a strategic importance for supply depots.
- by Wey Yu - at 2013.10.08 00:34:00
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7. Dust can be a bad game, BUUUUT.... - in General Discussions [original thread]
Should be pointed out CCP at one point, dont know if it still is, CCP maintained along with IBM the fastest super computer in the gaming industry to host Tranquility. CCP can handle a lot of traffic, more than most people would think possible. W...
- by Wey Yu - at 2013.10.07 21:27:00
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8. Eve strikes are awesome. - in General Discussions [original thread]
Get an eve account, play on second monitor next to your PS3 and do it yourself in a very fast aligning ship.
- by Wey Yu - at 2013.10.07 21:01:00
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9. I don't really see too many heavies with HMGs anymore... - in General Discussions [original thread]
I see lots of them all the time usualy goes like this "sneaks up behind player with SMG......player turns....ITS A HEAVY OH ****!" I try and jump madly away before im riddled full of bullets from the HMG
- by Wey Yu - at 2013.10.07 20:46:00
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10. Meet the Pyro - in General Discussions [original thread]
Operative 1171 Aajli wrote: Um, WW 2 tech there buddy. Well, if people had exposed skin maybe it'd work. SPACE MARINES SEEM TO LIKE THEM THOUGH EH?!?!!?
- by Wey Yu - at 2013.10.07 20:03:00
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11. Anyone else play this game solo? - in General Discussions [original thread]
Slag Emberforge wrote: I Once you are familiar with the different roles it helps you to predict enemy movements and patterns as well. .. After re reading this it makes sense why I have so many fits and am spec'd into five weapons. Lol
- by Wey Yu - at 2013.10.07 19:54:00
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12. CCP's Universal "Equalizer" - The Weekly SP Cap - in General Discussions [original thread]
CCP must be in it for the long haul, so buying AUR is a false economy for you, in the corporation tree there is Transstellar Empire skill lol.
- by Wey Yu - at 2013.10.07 18:52:00
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13. Best scout fit? - in General Discussions [original thread]
In reference to this post here summarizing that essentialy the accumulator for stacking items finaly hits negative return, which means basicaly the energy required to fit the module is not paying out a valid energy return on its use. https://for...
- by Wey Yu - at 2013.10.07 16:45:00
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14. To all ye nove knifars like me... - in General Discussions [original thread]
Only practical time ive found to use knives best is when you camp an unclaimed clone point and if you are quick you can just nail the first guy trying to hack it, have to be fast though, guaranteed some folks not far behind WITH SCARY GUNS. Kinda ...
- by Wey Yu - at 2013.10.07 16:23:00
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15. 1 shot 2 kills - in General Discussions [original thread]
If you are camping a clone point you could get incredibly lucky or two guys both running south of your FOV through your scope almost in single file for an extended period of time you might get lucky, though probably more of a range glitch that any...
- by Wey Yu - at 2013.10.07 14:38:00
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16. How Stacking Penalities Work (Why [10 x 5 =/= 50]) - in Rookie Training Grounds [original thread]
The third damage mod is pointless and the now defunct third slot should be use more wisely.
- by Wey Yu - at 2013.10.07 11:30:00
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17. Noob Build For CQC - in Rookie Training Grounds [original thread]
Any basic medium suits, two shield extenders and droplink. Specialise in SMG's and learn to use a LAZOR you will need SP into electronics or you will need mods to operate it, potentialy canceling out your low slots. You could then then either up...
- by Wey Yu - at 2013.10.07 11:13:00
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18. Why Is EVERY Game Unbalanced? - in General Discussions [original thread]
Pje251296 wrote: 1200 wp is not enough in the academy, more time is needed (10,000 wp for each game mode). It's like CCP wants the newbies to get owned, try sniping from the red line and leaving. Yeah i did that for a while then realised sni...
- by Wey Yu - at 2013.10.06 21:54:00
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19. Concerning monetisation and Omega boosters - in General Discussions [original thread]
All they needed to do was auto match the non faction games into SP brackets, anyone in particular SP ranges will be auto matched. Then the need for fast SP to compete is removed. Then specific rewards should be introduced for Faction matches to e...
- by Wey Yu - at 2013.10.06 01:04:00
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20. A counter argument to price of omega boosters with numbers - in General Discussions [original thread]
Yeah its basicaly about 25 quid for 30 days boost and exactly 50% boost in SP. Personaly I would just wait an extra month for the SP rather than fork out that money, I can buy plenty of decent games in the Steam sales for that. Thing is too you h...
- by Wey Yu - at 2013.10.06 00:29:00
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