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261. [bug] Minmatar Assault dropsuit+Flaylock Pistol don't stack - in Technical Support/Bugs [original thread]
For that weapon you would probably need to max out the suit in order to get it to .75 and then hope that they round up, but for them to round up from .15 to 1 seems a bit much for spending something like 49,760 SP in order to get another rocket.
- by Wakko03 - at 2013.05.22 22:35:00
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262. So help me figure this out. - in General Discussions [original thread]
I'll see this and raise you a "I think my controller may be broke moment" (I just lost my original move controller a while ago to not charging up anymore and no way to keep it plugged in using the sharpshooter gun); there I am out of ammo mid fire...
- by Wakko03 - at 2013.05.22 15:56:00
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263. CPM Topic: How would you fix AWOXing - in General Discussions [original thread]
To paraphrase.... http://www.youtube.com/watch?v=hPGKOvFWzRk You can call me a carebear all you want. I don't want CCP to hold my hand, but I don't want to lose out on playing with some people because there is no way to kick a griefer from the...
- by Wakko03 - at 2013.05.21 16:21:00
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264. CPM Topic: How would you fix AWOXing - in General Discussions [original thread]
Too bad there wasn't a time period where we could have tested this system and solved this problem, along with the other problems of PC battles in general... like capturing planets.... you know an actual test that didn't involve a completely untest...
- by Wakko03 - at 2013.05.21 09:42:00
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265. Extreme Framrate issues in Planetary Conquest. - in Technical Support/Bugs [original thread]
Okay, this is my 4th PC attempt and the 3rd that Frame-rated me out. I am Located in NY with 18mb dl and 2mb upload, my modem is current and docsis 3.0 (ping test gives it a solid A rating) My router is a year old now and fully firmwared, I trie...
- by Wakko03 - at 2013.05.21 07:39:00
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266. 'Cavity' M2 Contact Locus Grenade - in General Discussions [original thread]
Well, I would prefer to have something done about this; as the CPM is too busy exploiting a poor game mechanic, I figure we should all benefit from the fact that: M-2 Contact Locus grenade is special because it has 18cpu 3pg & 600 splash dama...
- by Wakko03 - at 2013.05.20 21:39:00
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267. 'Cavity' M2 Contact Locus Grenade - in General Discussions [original thread]
Better question, why is this even on the market without an ISK variation..... or even a hint when the isk variety might come back on to the market..... asked this about a week ago now.... but a dev/gm moved it to feedback and let my thread die.......
- by Wakko03 - at 2013.05.20 21:21:00
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268. LAVa are able to pass through AV grenades. - in Technical Support/Bugs [original thread]
Simply put, you are not getting hits, much like you get the phantom hit markers on some foot mobiles. You hit them at point X while the vehicle is going Y fast, the server then computes the math. Now if the lag catches you, are only doing maybe 2...
- by Wakko03 - at 2013.05.17 19:40:00
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269. Flipping Over - in General Discussions [original thread]
ahh I had a similar thought about 2 minutes ago. https://forums.dust514.com/default.aspx?g=posts&t=73859&find=unread
- by Wakko03 - at 2013.05.17 19:22:00
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270. Explosives Skill Question - in General Discussions [original thread]
Well the article I wrote got bumped for a new tablet. But I am not done asking questions CCP. I'm curious what does an LAV being upside down have to do with my AV grenades not hitting or damaging the vehicle? ( A' la my AV grenade tries to bury ...
- by Wakko03 - at 2013.05.17 19:16:00
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271. Explosives Skill Question - in General Discussions [original thread]
Iron Wolf Saber wrote: Wakko03 wrote: Maybe if I demanded that they changed the name of the company to does not communicate, DNC or called out a specific DEV or GM to change their name. I refuse to twitter, you can keep facebook, I haven't ...
- by Wakko03 - at 2013.05.16 14:22:00
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272. Explosives Skill Question - in General Discussions [original thread]
Maybe if I demanded that they changed the name of the company to does not communicate, DNC or called out a specific DEV or GM to change their name. I refuse to twitter, you can keep facebook, I haven't had to IRC since the early 90's and that was...
- by Wakko03 - at 2013.05.15 20:57:00
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273. Explosives Skill Question - in General Discussions [original thread]
It is nice to know that any questions we have get answered in such a timely fashion. Maybe if I made more outrageous statements I would at least get a warning from GM, I used the search feature looking for some sort of answer to my question and c...
- by Wakko03 - at 2013.05.15 15:14:00
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274. Explosives Skill Question - in General Discussions [original thread]
Fair enough, that is why I choose those 2 skills to demonstrate that part of my problem. But I don't recall seeing an area in the game that does what you are saying for all of the suits headings and would account for the all the modules equiped. ...
- by Wakko03 - at 2013.05.15 13:17:00
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275. Explosives Skill Question - in General Discussions [original thread]
I know you are super busy dealing with all the nonsense you failed to consider when trying to put this game out on the market, and I had a thought that maybe you would fix this on the 14th. Just why doesn't this skill effect affect the grenades? ...
- by Wakko03 - at 2013.05.15 12:43:00
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276. Broken Legs 514 - in General Discussions [original thread]
Or is it broken ankles, I only jumped off the stairs half way up and was rewarded with what sounds like bones breaking....OK. I try to jump off the velcro hills when they stick me in one place, broken legs noise. I jump out of the MCC or somethi...
- by Wakko03 - at 2013.05.12 22:01:00
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277. CCP devs have gone all quiet - in General Discussions [original thread]
One of them googled MAG patch 1.03
- by Wakko03 - at 2013.05.12 16:44:00
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278. So what's the real difference between Assault Rifle Operation and Assault Ri... - in General Discussions [original thread]
It also has a little to do with the fact that we don't have any idea what the Kick and Dispersion value is to begin with, let alone if spending the 3X SP to snag a 5% reduction to it is worth it vs some other skills that might be more vital. But y...
- by Wakko03 - at 2013.05.12 15:31:00
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279. Grenade Mechanics need work - in Technical Support/Bugs [original thread]
CCP what is up with the grenades? I have had several instances where I press the L2 button and many seconds go by before I hear the annoying chirp, followed by the animation finally catching up with on screen view only to then have the follow up ...
- by Wakko03 - at 2013.05.12 14:43:00
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280. Now, I know why this is Free to play.... - in Feedback/Requests [original thread]
Feedback. CCP that skill tree you devised and implemented is a major let down; Visually and content wise it is something I would expect and accept from a middle school student (and only one step above that POS skill tree excel document). And the...
- by Wakko03 - at 2013.05.12 14:34:00
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