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21. [Request/Feedback] Make Active Scanners Active - in Feedback/Requests [original thread]
Just like priming a grenade, you can do it one handed and throw it effectively while holding a heavy weapon in the other hand
- by WASTED MERC - at 2013.11.08 08:44:00
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22. [Request] Grenade slot should be explosives slot - in Feedback/Requests [original thread]
Sure
- by WASTED MERC - at 2013.11.07 11:48:00
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23. [Request] Grenade slot should be explosives slot - in Feedback/Requests [original thread]
Troll or not, nothing will change, this game irritates me with its game play issues (playing the game) between 1.1 and 1.5 I've only notice two improvements all other irritating things still exist
- by WASTED MERC - at 2013.11.07 10:50:00
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24. [Request] Grenade slot should be explosives slot - in Feedback/Requests [original thread]
up, square and up, left, R3 and left, right, up, star, select, R2, down and X and R2, R1 and R2 and R3 and right, L3 and R1, up, right, triangle, circle and l2 and up, right, up, star, select, , L3 and R1, up, right, triangle, circle, R2, down and...
- by WASTED MERC - at 2013.11.07 10:28:00
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25. [Request] Grenade slot should be explosives slot - in Feedback/Requests [original thread]
Daxxis KANNAH wrote: Also, what if I like using fluxes to destroy equipment and then place RE's Less functionality for all -> bad What If I have 2 equipment slots and want to carry an uplink and a rep tool and also use remote explosives ...
- by WASTED MERC - at 2013.11.07 09:52:00
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26. Grenades - in Feedback/Requests [original thread]
Just slow down the grenade resupply rate to like 10 seconds or more
- by WASTED MERC - at 2013.10.31 18:48:00
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27. Request - Idea for better coordination and navigation - in Feedback/Requests [original thread]
What would help coordination more would be if the clone would stop holding the gun at eye level all the time and using so much of the screen. Some guns e.g. MD takes up a lot of screen space that can only be justified if the clone is holding the g...
- by WASTED MERC - at 2013.10.31 18:42:00
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28. [Request] Grenade slot should be explosives slot - in Feedback/Requests [original thread]
Grenade slot should be changed to explosives slot, the slot were you choice of explosives go
- by WASTED MERC - at 2013.10.31 18:35:00
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29. New game mode request - in Feedback/Requests [original thread]
If he stops bumping others him or others will have to start making new threads Then you'll say dont make new threads use search So they use search and find this thread and bump it Then you'll say, don't reserect old threads ??? Use search to find...
- by WASTED MERC - at 2013.10.30 15:03:00
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30. Scaling WP for the level of Nanite - in Feedback/Requests [original thread]
For hives isnt WP given after a certain amount has been given, like rep tools e.g. The higher the meta the faster the hive the quicker the WP
- by WASTED MERC - at 2013.10.30 14:05:00
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31. [Feedback] Logi - in Feedback/Requests [original thread]
Can't say I've ever noticed that but i don't use scanners
- by WASTED MERC - at 2013.10.30 13:52:00
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32. [Feedback] Logi - in Feedback/Requests [original thread]
After not playing since 1.1 I have noticed the following changes 1. nanite injector seems to work great That's about it All the other irritating issues still exist e.g. 1. Equipment selection totally sucks 2. Repair tool trigger is crap and laggy
- by WASTED MERC - at 2013.10.30 13:24:00
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33. [BUG] Repair tool trigger, often does nothing - in Feedback/Requests [original thread]
true, cause I think the same bug exists for other things, e.g. turrents
- by WASTED MERC - at 2013.07.05 13:48:00
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34. Mass Driver is unplayable ..SERIOUSLY BS - in Feedback/Requests [original thread]
I may return to dust to test out the MD I read from CCP they fixed the injector, but could mean anything from, xmas cake to hot air ballons
- by WASTED MERC - at 2013.07.05 13:46:00
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35. Mass Driver is unplayable ..SERIOUSLY BS - in Feedback/Requests [original thread]
contrary to what they say all they adjust is numbers
- by WASTED MERC - at 2013.06.23 11:48:00
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36. [Feedback] Shields > Armour GÇô A continued imbalance - in Feedback/Requests [original thread]
Stephen Rao wrote: ______________________HP____SR____SR -per- 1 HP Basic Armor Plates_______65_____3%___0.046% Advanced Armor Plates____85_____5%___0.059% Complex Armor Plates____115____10%__0.087% Basic Reactive Plates_____15_____1%___0.067%...
- by WASTED MERC - at 2013.06.21 12:30:00
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37. Mass Driver is unplayable ..SERIOUSLY BS - in Feedback/Requests [original thread]
NaglfarBP wrote: Mass Driver was not in the weekly updates. I am disappoint Don't you listen, CCP has actually said the mass driver is a very popular weapon, CCP proved with there own testing and then said on the forums, more then half the ...
- by WASTED MERC - at 2013.06.21 11:14:00
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38. Mass Driver is unplayable ..SERIOUSLY BS - in Feedback/Requests [original thread]
play dust, learn how to use fireworks and other festive activities while being shot at with real guns that actaully kill you by clones with no regard for any kind of life including there own
- by WASTED MERC - at 2013.06.19 09:30:00
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39. Mass Driver is unplayable ..SERIOUSLY BS - in Feedback/Requests [original thread]
lol ammo buff maybe we should change our tactic CCP listen up slap nuts, MDs dont need more splash dmg or blast radius, I demand you nerf that **** right now BTW I played DUST, with some friends, at work, during lunch to see how balanced it is an...
- by WASTED MERC - at 2013.06.17 12:39:00
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40. Mass Driver is unplayable ..SERIOUSLY BS - in Feedback/Requests [original thread]
sidearms you say... I'd be ok with that the flaylock pistol is probably better then the MD
- by WASTED MERC - at 2013.06.16 14:30:00
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