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1681. [BUG] Forge Gun Projectile still 'vanishing' past Optimal - in Technical Support/Bugs [original thread]
Buster Friently wrote: I'd like to also point out that the dev blog says that every weapon was altered to have the new falloff scheme, yet MD rounds and flaylock rounds still self detonate at max range, nearly exactly like what you describe wit...
- by Vyzion Eyri - at 2013.07.05 23:19:00
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1682. Difference between the three bpo LAVs? - in Rookie Training Grounds [original thread]
http://wiki.dust514.info/index.php?title=Light_Attack_Vehicles The stats are different. And the Baloch runs with a blaster turret and light armour repper, whilst the Onikuma defaults with a missile turret and light shield booster.
- by Vyzion Eyri - at 2013.07.05 23:00:00
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1683. Vehicle assist revamp - in Feedback/Requests [original thread]
Team Spawn WP is +25.
- by Vyzion Eyri - at 2013.07.05 22:55:00
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1684. I love my proto - in General Discussions [original thread]
If I notice there are too many enemy protobears, I use my militia scout and run around the fringes of the map and hack the outer points. If I fight them I bring flux grenades.
- by Vyzion Eyri - at 2013.07.05 05:10:00
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1685. Mass Driver suffers from resistances - in General Discussions [original thread]
With my EXO-5 I feel absolutely at ease when I see a heavy round the corner. They can't dodge my flux grenades and bunny hopping and circling is enough to take him out. Combined with the disorientating smoke and the inability to pinpoint where I'...
- by Vyzion Eyri - at 2013.07.05 03:29:00
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1686. [Feedback] Uplink Spam vs Needle spam - in Feedback/Requests [original thread]
I wouldn't want to see either. Too many injectors and medics fight for points, ending up bumping into each other and blocking each other from reviving someone and becoming a tangled mess of free WP for the other team. On the surface, uplink spam ...
- by Vyzion Eyri - at 2013.07.04 15:09:00
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1687. Planetary Conquest Help - in Rookie Training Grounds [original thread]
Have a read of this: http://wiki.dust514.info/index.php?title=Planetary_Conquest and if there's still something you don't understand, feel free to ask, and I'll add it to the wiki page too.
- by Vyzion Eyri - at 2013.07.04 14:35:00
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1688. [Question] Small turrets - in Rookie Training Grounds [original thread]
shaman oga wrote: So if i am gunner in someone else tank i have my bonus + his bonus, and everyone who jump in my tank gets my bonus, correct? If you're a gunner, its your bonus to that turret only, plus the pilots bonus. If you're a pilot,...
- by Vyzion Eyri - at 2013.07.04 14:30:00
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1689. What songs you listen to while playing? - in General Discussions [original thread]
Soothing, just like my repair tool.
- by Vyzion Eyri - at 2013.07.04 08:49:00
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1690. Finding a solution to revival WP farming - in Feedback/Requests [original thread]
Cybus Trama'dol wrote: My Clan leader suggested this to me... How about a capture system where you would have to run over to the downed red dot and perform a timed circle action to capture the enemy. This could lead to the increased chance of ...
- by Vyzion Eyri - at 2013.07.04 08:38:00
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1691. Finding a solution to revival WP farming - in Feedback/Requests [original thread]
Medic 1879 wrote: Vyzion Eyri wrote: Templis Card wrote: Disagree personally, you'd have idiot s running round looking for corpses to shoot Which adds another layer of tactics and strategy to the game. If a friendly goes down, for exam...
- by Vyzion Eyri - at 2013.07.04 02:08:00
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1692. Optional Respecs after all New Content - in General Discussions [original thread]
People wouldn't ask for respecs if skills simply affected efficacy and everything was unlocked initially, requiring ISK to purchase. "Sense of progress", "longevity", "choices & consequences" and "giving weight to your decisions" will still a...
- by Vyzion Eyri - at 2013.07.04 00:27:00
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1693. Finding a solution to revival WP farming - in Feedback/Requests [original thread]
Templis Card wrote: Disagree personally, you'd have idiot s running round looking for corpses to shoot Which adds another layer of tactics and strategy to the game. If a friendly goes down, for example, and you know these aforementioned idio...
- by Vyzion Eyri - at 2013.07.04 00:18:00
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1694. Finding a solution to revival WP farming - in Feedback/Requests [original thread]
I'm loving the new revival mechanics, yes, but its also true that revive farming that was so prominent in Chromosome (I was part of it, and my inner logibro shrivels up with guilt every time I remember it) is now back in U1.2. What shouldn't happ...
- by Vyzion Eyri - at 2013.07.03 23:19:00
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1695. The new revival mechanics - in Feedback/Requests [original thread]
10/10 Bravo, CCP. I love it. I don't care if some dead bodies are still standing upright when I jab them. At least they're alive again when I do. And the Call For Help blinking indication? Awesome. I now have my motivation to hit the weekly cap.
- by Vyzion Eyri - at 2013.07.03 10:57:00
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1696. Good Job CCP on the Shield Energizers (No sarcasm) - in General Discussions [original thread]
2Bee Smith wrote: No skills on shield energizers means less SP that new players have to waste. No, just skills to reduce the CPU costs of all other items of the fitting, as well as the core dropsuit upgrades to increase max. CPU, as well as...
- by Vyzion Eyri - at 2013.07.03 08:13:00
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1697. My Temporary Exile - in The Locker Room [original thread]
Aren't Exiles BPOs?
- by Vyzion Eyri - at 2013.07.03 07:12:00
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1698. The Ultimate Forum Passing-Time Meta-Game RPG Thing for Dust 514 w/ a Ridiculous... - in The Locker Room [original thread]
Summary? I want to give it a shot this time. Okay... back in the start, Sandy created this thread, and Alixenus pounced on it immediately. Both of them were happy trading and such, forming an alliance against potential unseen threats. Then I, be...
- by Vyzion Eyri - at 2013.07.03 07:10:00
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1699. Vehicles: Shields or Armor - in General Discussions [original thread]
Mobility: Shields > Armour Repairs: Armour >> Shields Active Resistance Modules: Armour >>>>>>>>>>>>>>> Shields Damage modules for turrets: Shields > Armour Tanking forge guns: Armour >&g...
- by Vyzion Eyri - at 2013.07.03 06:34:00
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1700. yellow dots= logibros - in General Discussions [original thread]
I always thought that was the game derping around and not allocating players to a team. Perhaps something to do with the server getting that information to the client.
- by Vyzion Eyri - at 2013.07.03 06:26:00
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