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1661. Another SP cap discussion... - in General Discussions [original thread]
Or we could reduce the importance of SP by having all items unlocked initially, with skills only providing efficacy/effectiveness bonuses. Then, to counterbalance the loss of sense of progression, make ISK the factor that we must take into consid...
- by Vyzion Eyri - at 2013.07.10 12:23:00
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1662. How I Learned to Stop Fighting and Love the Isk - in General Discussions [original thread]
I liked IWS's solution to it. When attacking a district, remove exclusivity to the previous attacker, and instead apply an auction-like mechanism, where the attack goes to the highest bidder. I can see the DUST pirate corporations already, jumpin...
- by Vyzion Eyri - at 2013.07.10 12:15:00
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1663. Mass driver ninjas help me out... - in Rookie Training Grounds [original thread]
As per above, always carry flux grenades. And as for logistics dropsuits, as a logibro I prefer to use an MD over other weapons because my gun game isn't so great. Pinpoint accuracy is challenging for me. Whilst it does require skill to use the...
- by Vyzion Eyri - at 2013.07.10 11:59:00
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1664. Mass Drivers Take More Skill than AR's - in General Discussions [original thread]
As an MD user, I find at least 1/3 of my deaths come from myself. Use this to your advantage. See an MD user. Rush him. Now, I don't know why I'm giving away our biggest vulnerability, but to stem the tide of tears, I will gladly do so. Splash ...
- by Vyzion Eyri - at 2013.07.10 07:50:00
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1665. HMG Optimal on LAV's should be extended - in General Discussions [original thread]
Or increase the hitbox of the drivers. Save protected drivers for Medium Assault Vehicles. Hell, I don't mind if dropship pilots flew with the top down if it meant we get the same HP buff as LAVs.
- by Vyzion Eyri - at 2013.07.10 04:50:00
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1666. Tired of Armor v Shield Tanking (Actual Tanks, gtfo Dropsuits) - in General Discussions [original thread]
Exmaple Core wrote: And okay? hypithetical situations? yes, it is obvious ppl get in the way of things, cool whatever i can make hypthical situations and have a debate too, ppl who gang up on each other win woooooo yeah doesent matter, balance...
- by Vyzion Eyri - at 2013.07.10 04:37:00
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1667. Matchmaking, why not? - in General Discussions [original thread]
Or increase gear prices so that running advanced and prototype gear in NPC contracts (I believe that's what instant battles are) would be insane. We've all seen the ISK changes to PC. It costs less, for more gain. Prototype and advanced gear shou...
- by Vyzion Eyri - at 2013.07.10 03:25:00
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1668. Tired of Armor v Shield Tanking (Actual Tanks, gtfo Dropsuits) - in General Discussions [original thread]
Exmaple Core wrote: Yes, one V one situations. tanks need to be balanced for 1v1 because that also effects times when ppl intervine. For Exmaple: What if the stronger tank recives help against the unbalanced, weaker tank? The stronger, OP tank...
- by Vyzion Eyri - at 2013.07.10 03:19:00
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1669. How about weapon group bonus skills? - in General Discussions [original thread]
Or have unique skills for every single weapon and item, or variant. ie. all 'triage' repair tools have skills which increase infantry repair rate. all 'axis' repair tools have skills which increase installation repair rate. all breach ARs have ...
- by Vyzion Eyri - at 2013.07.10 02:41:00
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1670. Tired of Armor v Shield Tanking (Actual Tanks, gtfo Dropsuits) - in General Discussions [original thread]
Are all you tankers talking about tank vs. tank, in a 1v1 situation? I'd like the point of view of tankers who have (semi-)dedicated tank crews who stick with the tank with repair tools and AV weapons to add their voices to this. A shield tank's...
- by Vyzion Eyri - at 2013.07.10 02:33:00
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1671. An idea to improve the NPE and player rentention, Opinions? - in General Discussions [original thread]
Increase prices of advanced and prototype level gear. Lower ISK payouts at public match level. Increase payouts at PC and merc battle levels. Now ISK balances what gear people can use, instead of forcing people into predetermined groups based on ...
- by Vyzion Eyri - at 2013.07.09 14:08:00
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1672. Now introducing the New Eden PlasmaBall Lottery! - in General Discussions [original thread]
PlasmaBall wrote: Terms & Conditions: Exactly 100,000 ISK must be transferred to the character PlasmaBall before the downtime occurring on the date of July 12th, 2013. Only one entry per character will be accepted. The winner will be d...
- by Vyzion Eyri - at 2013.07.08 14:46:00
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1673. 19/1 18/4 17/3 19/3 - in General Discussions [original thread]
Give scouts uber high jumping ability, to jump over LAVs. Give heavies ability to root themselves to the ground as a defensive mechanism; root means inability to move, double armour, and LAVs that hit you explode. Give logistics another grenade ...
- by Vyzion Eyri - at 2013.07.08 14:25:00
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1674. Holy **** I'm being spammed with likes! - in General Discussions [original thread]
I've only gotten 5 or 6 so my like counter is still kinda safe from corrupt acquisition. I am a knight with eHonor and I refuse to taint my shining flame shield with cheap likes.
- by Vyzion Eyri - at 2013.07.08 00:53:00
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1675. Problem solved - in General Discussions [original thread]
Could make this information solely available on EVE. Information warfare. Because essentially its them who want information about us, isn't it? They want to know how we play, what gear we use, so they can select a team which suits their purposes. ...
- by Vyzion Eyri - at 2013.07.08 00:42:00
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1676. CCP Blam, could you tell us any info on dropship update progress? - in General Discussions [original thread]
DUST Fiend wrote: It's called a road map, not a flight plan. They ain't going to develop an accurate road map without the perspective from the sky.
- by Vyzion Eyri - at 2013.07.08 00:26:00
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1677. Shield Transporters - in Feedback/Requests [original thread]
^ Fair enough, but I still would like to see some form of max. shield boost on the transporters. They're used scarcely enough as they are now.
- by Vyzion Eyri - at 2013.07.06 03:43:00
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1678. Shield Transporters - in Feedback/Requests [original thread]
I was staring at the name Shield Boosters for a minute and I was thinking... why call it booster if it doesn't really 'boost'? Shield Restorer or Shield Refiller might be a more accurate name for those modules. But why not have shield boosters? B...
- by Vyzion Eyri - at 2013.07.06 00:46:00
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1679. [Work in Progress]Dropship WP -Contribution Wanted, perhaps needed- - in General Discussions [original thread]
Bump, 'cause I feel all ideas still apply to current dropships. Removed the Work in Progress tag because it's not a work in progress. There's plenty of stuff here to go with. Further feedback and links to add to my Further Reading list are welco...
- by Vyzion Eyri - at 2013.07.06 00:37:00
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1680. Applying mechanics to weapons to make weapons take player skill to use? - in Feedback/Requests [original thread]
Because developing armour is limited by the human body. How do we fit something around a soldier to maximise protection and still have decent mobility? How do we protect the head, yet still allow those functions such as hearing, speech, sight an...
- by Vyzion Eyri - at 2013.07.05 23:37:00
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