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621. AV....no longer worth the effort? - in General Discussions [original thread]
GǪeffort?
- by Vulpes Dolosus - at 2015.01.22 01:59:00
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622. CCP - Read and be advised. - in General Discussions [original thread]
Listen to Roman. I say listen because he is loud and has terrible grammar. :)
- by Vulpes Dolosus - at 2015.01.21 20:18:00
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623. small turret skills - in Rookie Training Grounds [original thread]
From the ADS testing in skill-stacking, it could be everyone sitting in a turret/similar turret (small or large). Other passangers' not on turrets do not count.
- by Vulpes Dolosus - at 2015.01.21 20:12:00
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624. Are Vehicles OP? - in General Discussions [original thread]
True Adamance wrote: Vulpes Dolosus wrote: Fizzer XCIV wrote: No. They are imbalanced with each other, though. Shield HAVs>>>>Armor HAVs for example. AV is also imbalanced in this same way, with some AV being great (probably t...
- by Vulpes Dolosus - at 2015.01.21 20:04:00
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625. Bring back my Surya you SOB's! - in General Discussions [original thread]
(Sagaris >) Edit: though I am a bit biased toward the shield vehicles, I think it's the happy faces on the front. (LAV for example)
- by Vulpes Dolosus - at 2015.01.21 19:41:00
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626. Support Tickets???????? - in General Discussions [original thread]
Did you file a support ticket or are you asking how-to? Here's this just in case: http://dust514.com/community/support/ Edit: also the fittings: https://docs.google.com/spreadsheets/d/trbNwYwlfKHzKjcBsdYCuUg/htmlview
- by Vulpes Dolosus - at 2015.01.21 19:38:00
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627. Are Vehicles OP? - in General Discussions [original thread]
Fizzer XCIV wrote: No. They are imbalanced with each other, though. Shield HAVs>>>>Armor HAVs for example. AV is also imbalanced in this same way, with some AV being great (probably too great) like swarms, and others... not so great...
- by Vulpes Dolosus - at 2015.01.21 19:16:00
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628. MCRU Variant/tiers - in General Discussions [original thread]
MCRUs need a few things to make the attractive: -Spawn in glitch (need clone killed to see spawn in, hopefully fixed in nexr patch according to Rattati \o/ ) -Skill bonus or variants. Personally I'm for a 1-2s reduction per level rather than var...
- by Vulpes Dolosus - at 2015.01.21 18:37:00
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629. CCP bring back passive scans! - in General Discussions [original thread]
Change the scan radii to 25%/75%/100% (all suits) Change scout base scan to 25m. Change proto scan range amps to x1.2-1.25, scale from there for basic and ADV.
- by Vulpes Dolosus - at 2015.01.21 14:59:00
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630. Logistics are Under Powered - in General Discussions [original thread]
Logis do need a look but there's no way a scout is taking a logi's job.
- by Vulpes Dolosus - at 2015.01.21 14:56:00
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631. I Take it All Back - in General Discussions [original thread]
I always ground my Python whenever there's an Incubus out. Of course I just call out my Incubus and shoot the bugger down, but stillGǪ
- by Vulpes Dolosus - at 2015.01.21 03:50:00
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632. Rattati, about the left behind weapons - in Feedback/Requests [original thread]
The Breach MD needs the same projectile speed and arc as the current PLC. Also, lol at "drawbacks of the SL," but agreed that the ASL is pretty bad. Though, it can't improve on the ADS killing potential of a standard SL since that's OP in general...
- by Vulpes Dolosus - at 2015.01.20 18:50:00
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633. Missing LP frames added to LP store - in General Discussions [original thread]
Even the Cal scout? Please tell me it (or any of them) has a different colour...
- by Vulpes Dolosus - at 2015.01.20 18:42:00
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634. Petition to Make Scouts dual sidearm - in General Discussions [original thread]
Lol this thread. Also no.
- by Vulpes Dolosus - at 2015.01.20 18:39:00
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635. Does anyone have pictures of... - in General Discussions [original thread]
IW/BR saga look are both red and black CreoDron is the same as normal Dren all are tan with a slight green tint.
- by Vulpes Dolosus - at 2015.01.20 17:38:00
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636. Slight change to improve assaults - in Feedback/Requests [original thread]
Buwaro Draemon wrote: Gavr1lo Pr1nc1p wrote: You and your ideas are terrible. Assaults need no buffs. Logis, scouts, and commandos need a slight buff, Sentinels a slight nerf. Scouts? Need a buff? HAHAHAHAHAHAHAH No. Scouts are fine n...
- by Vulpes Dolosus - at 2015.01.20 17:36:00
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637. In-battle Salvaging: An Idea - in Feedback/Requests [original thread]
Yes, we need more people standing around looking at the ground. More easy kills please! But seriously, no. Salvaging should be a passive thing, like a skill the gives you a better chance at salvaging what you've killed at the end of a battle. It ...
- by Vulpes Dolosus - at 2015.01.20 16:34:00
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638. Sticky:[Feedback] Planetary Conquest - Rewards - in Feedback/Requests [original thread]
I'm having trouble seeing the benefit of holding districts. Warbarges will be creating clones, though perhaps at a lower rate, and will undoubtedly be as mobile in one way or another. It takes significantly more effort to defend than attack. Att...
- by Vulpes Dolosus - at 2015.01.20 11:42:00
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639. Python fits? - in General Discussions [original thread]
AB + turret + PG + as much shield as you can fit.
- by Vulpes Dolosus - at 2015.01.19 18:02:00
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640. Vehicle Remote Repair Modules as Turrets - in Feedback/Requests [original thread]
I support this completely original idea.
- by Vulpes Dolosus - at 2015.01.19 17:43:00
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