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641. Scout MKO survival fitting - in General Discussions [original thread]
Laser Rifle + Distance - Enemy Cover = Win
- by Vulpes Dolosus - at 2015.01.17 21:32:00
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642. Thukker contact grenade. - in Feedback/Requests [original thread]
It's supposed to be used in a pinch, assumedly up close to finish off a weakened enemy. -2 Grenades -350 damage -same splash range -lowered price (whatever the Core is) -lower fitting (I've always thought proto grenades had ridiculous fitting) I...
- by Vulpes Dolosus - at 2015.01.17 19:28:00
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643. AV Players - in General Discussions [original thread]
ADS's be like
- by Vulpes Dolosus - at 2015.01.17 15:06:00
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644. oh dear god this makes me want PVE - in Feedback/Requests [original thread]
Lady MDK wrote: Ive always maintained that incursions would be a great way to introduce PVE to dust. And another way to merge communities is we had access to the incursion channels. Sure, we could run ground ops (PvE, killing off Sansha NPCs...
- by Vulpes Dolosus - at 2015.01.17 14:05:00
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645. [ALL CALL] Dropship pilots - in General Discussions [original thread]
Breakin Stuff wrote: Vulpes Dolosus wrote: Missiles were terrible. Iirc they had like a 1.5m splash and little splash damage. Defenses were terrible too, especially shields. Hardeners were worthless at 10on/30off (they could only be used pr...
- by Vulpes Dolosus - at 2015.01.17 14:00:00
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646. Cowboy vs Academy inferno (Video) - in General Discussions [original thread]
MY EYES! MY EARS! Shame to see your team get destroyed, but you did pretty good with that BP/IP combo, almost makes me want to skill the IP up and try itGǪ
- by Vulpes Dolosus - at 2015.01.17 12:26:00
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647. Nickmunson: The Motivational Speaker! - in General Discussions [original thread]
How much for him NOT to speak?
- by Vulpes Dolosus - at 2015.01.17 12:21:00
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648. [ALL CALL] Dropship pilots - in General Discussions [original thread]
Missiles were terrible. Iirc they had like a 1.5m splash and little splash damage. Defenses were terrible too, especially shields. Hardeners were worthless at 10on/30off (they could only be used preemptively and didn't last long enough to stay in...
- by Vulpes Dolosus - at 2015.01.17 12:19:00
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649. Gallante tanks - in General Discussions [original thread]
True Adamance wrote: Vulpes Dolosus wrote: Jack McReady wrote: most AV options are anti armor, weak against shields. PLC is ok but even HAV can dodge the slowmo projectiles. there is your reason. Armor repairing 500-750hp in between s...
- by Vulpes Dolosus - at 2015.01.16 15:50:00
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650. Gallante tanks - in General Discussions [original thread]
Jack McReady wrote: most AV options are anti armor, weak against shields. PLC is ok but even HAV can dodge the slowmo projectiles. there is your reason. Armor repairing 500-750hp in between shots (2-3sec) more than makes up for the lack of ...
- by Vulpes Dolosus - at 2015.01.16 13:25:00
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651. Gallante tanks - in General Discussions [original thread]
The only thing Cal tanks have over Gal tanks is versatility (a few more fitting options), maneuverability (can actually turn around in a decent time), and burst tanking. Personally, I find Madrugars far more survivable than Gunnlogies, it's just...
- by Vulpes Dolosus - at 2015.01.16 13:23:00
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652. The Lock-On Vehicle Missile Launcher - in Feedback/Requests [original thread]
Tanks are among the easiest thing to hit in a dropship. If we're going to make an AV turret, all it should improve on is missile speed and slightly more range (250 optimal/ 300 falloff, though why a missile has falloff is beyond me), with more di...
- by Vulpes Dolosus - at 2015.01.16 01:19:00
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653. This is why I just laugh at tanker tears. - in General Discussions [original thread]
>Uses Plasma Cannon >Claims all AV is balanced because he couldn't solo 1 tank >Implying Plasma Cannon is AV
- by Vulpes Dolosus - at 2015.01.16 01:10:00
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654. Announcement:Announcing new Officer Dropsuits and Sdearms! - in Announcement and Events [original thread]
Can I request an officer frame dedicated to CCP GARLAKADL and other "behind the scenes" DEVs?
- by Vulpes Dolosus - at 2015.01.15 21:35:00
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655. Dropship Perspective on a Swarm Launcher Problem - in Feedback/Requests [original thread]
Spkr4theDead wrote: Kuruld Sengar wrote: Mouse and keyboard users have a rear view mirror mapped to c I believe. There is no "reverse look" for vehicles in Dust. There is for LAVs, but nothing else (which I would like).
- by Vulpes Dolosus - at 2015.01.15 21:19:00
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656. Announcement:Announcing new Officer Dropsuits and Sdearms! - in Announcement and Events [original thread]
Dang, the BP and FL look awesome. Definitely the most improved from Proto.
- by Vulpes Dolosus - at 2015.01.15 17:54:00
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657. Invincible Gunnlogi Q.Q - in General Discussions [original thread]
Pics / Vid or it didn't happen. I'm pretty sure what happened was either incompetence on the part of you and the blueberries or hitting/ running on the part of the Gunnlogi pilot. Shield tanks are meant for burst tanking, so if he charged in wit...
- by Vulpes Dolosus - at 2015.01.15 17:44:00
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658. Dropship Perspective on a Swarm Launcher Problem - in Feedback/Requests [original thread]
The person shooting the swarms should also have a marker over them as long as they have the lock plus 5 or so seconds after. Target acquisition is terrible for dropships. Just a thought.
- by Vulpes Dolosus - at 2015.01.15 17:39:00
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659. End to kill stealing: Give kill counts to most damage. - in Feedback/Requests [original thread]
If you almost kill someone and he gets away, you get nothing. If you almost kill some one and he gets away then someone else kills him you get a assist because you couldn't finish the job. It's the actual kill that matters. Also: what you you do...
- by Vulpes Dolosus - at 2015.01.15 12:24:00
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660. Morph Module - in Feedback/Requests [original thread]
WONDER MERC POWERS ACTIVATE!!! FORM OF: A BUCKET OF WATER!
- by Vulpes Dolosus - at 2015.01.15 12:19:00
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