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281. Caldari FW needs a major fix - in Feedback/Requests [original thread]
I agree that it's a player base problem that Cal always seems to be losing. However, I wish CCP would introduce a small losers reward just for playing. Even if it's just some standings and no LP. There should be some incentive to play regardless...
- by Vulpes Dolosus - at 2015.03.17 17:50:00
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282. Discussion: Shield vs Armor - in General Discussions [original thread]
Boot Booter wrote: Vulpes Dolosus wrote: Shield tanking will always be worse than armor, mainly because flux grenades wipe out any shield tank, and to a lesser extent Scrambler weapons (highest burst DPS light weapons, highest damage profile...
- by Vulpes Dolosus - at 2015.03.17 17:47:00
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283. Discussion: Shield vs Armor - in General Discussions [original thread]
Shield tanking will always be worse than armor, mainly because flux grenades wipe out any shield tank, and to a lesser extent Scrambler weapons (highest burst DPS light weapons, highest damage profile, against the weaker tank (in terms of straight...
- by Vulpes Dolosus - at 2015.03.17 17:26:00
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284. To Rattati: small buff for ADS - in Feedback/Requests [original thread]
I disagree. The fitting seems fine on them. For solo work, you really don't need any fitting skills for they Python to make competitive fits, though you do need some armor fitting for the Incubus. If you want to add side turrets, then you'll need...
- by Vulpes Dolosus - at 2015.03.17 17:08:00
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285. Tweaking Swarm Launcher parameters - with numbers and graphs! - in Feedback/Requests [original thread]
One thing that might be a problem is how swarms actually track their target. Your models, I assume, show the swarms consistently tracking where the target is at the moment. However, and I'm not sure on the specifics, swarms seem to have a "tick" ...
- by Vulpes Dolosus - at 2015.03.17 02:35:00
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286. Normalization of Vehicle Module Progression - in Feedback/Requests [original thread]
This looks a lot better, especially for light repairers. Currently, it not worth using anything below proto. It is a bit of a shame about the STD heavy rep, though I think either a change in coefficient would help or a decrease in CPU usage (it's ...
- by Vulpes Dolosus - at 2015.03.17 01:35:00
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287. [REQUEST] Add new vehicles in LP store - in Feedback/Requests [original thread]
While we're at it, LP ADSs would be nice, with appropriate new skins as well. A guy can dreamGǪ
- by Vulpes Dolosus - at 2015.03.17 01:05:00
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288. Scouts need EWAR buff especially scan range. - in Feedback/Requests [original thread]
I had this idea: Buff: Scout base scan range to 25m Proto range amp increased to x1.2-1.25 Scan radii to 20%/75%/100% of range. Nerf: Remove passive scan chevron from HUD, only displayed on MiniMap. This way, scouts have a much better scan ...
- by Vulpes Dolosus - at 2015.03.17 01:03:00
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289. Python fits? - in General Discussions [original thread]
tal mrak-thanl wrote: What do you Python guys do when you lose armor? Recall? Repair and come kill you.
- by Vulpes Dolosus - at 2015.03.16 22:17:00
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290. I have a annoucement! - in General Discussions [original thread]
Neat
- by Vulpes Dolosus - at 2015.03.16 22:14:00
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291. Python fits? - in General Discussions [original thread]
The 2nd best fit in the game is: XT Cplx PG Cplx AB Enh Heavy extender Cplx Light extender This has more than enough health to handle most AV and if you're smart with it, you'll only get killed if you really get stuck. Don't bother with harden...
- by Vulpes Dolosus - at 2015.03.16 22:11:00
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292. Blaster Tank CQC Advice? - in General Discussions [original thread]
Ramming doesn't work. You just go on top of them/the go on top of you. Useful in a pinch, but doesn't do damage anymore.
- by Vulpes Dolosus - at 2015.03.16 18:08:00
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293. a bit late to join? - in General Discussions [original thread]
Use www.protofits.com to make fittings you're interested in, test suits, and plan your skill tree before investing SP. Ask questions! On the forums, in corp, even in local if you're really desperate. There are trolls, so double check everything...
- by Vulpes Dolosus - at 2015.03.16 15:51:00
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294. I need a name. - in General Discussions [original thread]
When in doubt, go Latin (that's what I did).
- by Vulpes Dolosus - at 2015.03.16 11:18:00
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295. Dropships: the future - in Feedback/Requests [original thread]
CCP Rattati wrote: Why don't you instead of complain that you are the bottom of the barrel (which is untrue) just propose numbers. This dropships +X, this Dropship +Y, swam launcher range - X. 2 pages of feeling sorry for yourselves is not goin...
- by Vulpes Dolosus - at 2015.03.16 05:08:00
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296. Small Blaster and Dispersion Mod Potential Bug - in Feedback/Requests [original thread]
Le bump for visibility. (First and final)
- by Vulpes Dolosus - at 2015.03.16 04:45:00
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297. Next Hotfix ( Hotfix Fred???) - in Feedback/Requests [original thread]
CCP Rattati wrote: Fandango I'm holding you to it.
- by Vulpes Dolosus - at 2015.03.16 04:42:00
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298. Next Hotfix ( Hotfix Fred???) - in Feedback/Requests [original thread]
Foxtrot
- by Vulpes Dolosus - at 2015.03.16 01:05:00
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299. Concerning The ADS - in Feedback/Requests [original thread]
DUST Fiend wrote: Bahirae Serugiusu wrote: Its still a dropship and not a gunship. LMFAO at people using it as a dropship in this game, outside of the initial drop. You can get some mileage, again, if you're in a well oiled squad, which ...
- by Vulpes Dolosus - at 2015.03.15 22:53:00
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300. Concerning The ADS - in Feedback/Requests [original thread]
Apocalyptic Destroyer wrote: I really miss flying it..... it's useless now. It is with that attitude. ADS is a tough role to play, but it's not impossible. Proof of this is that Pythons still sit within the top 5 killers in PC. I myself do v...
- by Vulpes Dolosus - at 2015.03.15 16:54:00
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