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1961. Does aim assist matter; have a video? - in General Discussions [original thread]
XxGhazbaranxX wrote: Vrain Matari wrote: +1 XxGhazbaranxX, nice work =) The friction and adhesion i can live with, ideally maybe toned down a notch. The bullet magnetism though(i.e. hitting when you crosshairs are not on tagert), that's go...
- by Vrain Matari - at 2013.12.21 19:28:00
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1962. how do you feel about the hmg buff/fix? - in General Discussions [original thread]
D legendary hero wrote: IDK, to me the HMG still feels off. The SMG, and CR work as intended and do perfectly fine. But, the HMG doesnt seem to be a better SMG, with CR range.... Because basically, the HMG is supposed to be a bigger SMG, with...
- by Vrain Matari - at 2013.12.21 19:23:00
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1963. how do you feel about the hmg buff/fix? - in General Discussions [original thread]
i sprinted around a corner the other day to avoid incoming railgun fire, and there was an enemy heavy, surrounded by a pile of corpses. It made my heart sing for joy to see that heavy standing triumphant. And then i died. =)
- by Vrain Matari - at 2013.12.21 17:28:00
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1964. Does aim assist matter; have a video? - in General Discussions [original thread]
Rowdy Railgunner wrote: His arm was in the paint at the time of the shot. Is the arm not a part of your body anymore? I watched it a few times - the tip of his elbow was close to the center of the reticule but i don't think it was a hit. But...
- by Vrain Matari - at 2013.12.21 17:22:00
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1965. Does aim assist matter; have a video? - in General Discussions [original thread]
+1 XxGhazbaranxX, nice work =) The friction and adhesion i can live with, ideally maybe toned down a notch. The bullet magnetism though(i.e. hitting when you crosshairs are not on tagert), that's gotta go. It pushes DIST from being a game workin...
- by Vrain Matari - at 2013.12.21 17:04:00
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1966. every milita frame should get its milita variant of the AR - in General Discussions [original thread]
D legendary hero wrote: its just a small thing, but milita CR, milit aRR, milita scr, and milir GAR. simple Simple and important, New players need to be able to play around and figure out what suits them withour paying a skillpoint penalty fo...
- by Vrain Matari - at 2013.12.20 16:36:00
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1967. Who'd be down with getting rid of Auto-Aim? - in General Discussions [original thread]
SHANN da MAN wrote: Aim Assist is required to level the playing field between Kb/Mouse players and DS3 Controller players. If they removed the Aim assist, KB/Mouse players would have a significant control precision advantage. And since the maj...
- by Vrain Matari - at 2013.12.20 05:16:00
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1968. CCP - Community Opinion on VEHICLE BALANCE - in General Discussions [original thread]
Shion Typhon wrote: 3) The one downside to a HP model is the easy accessibility to ammo for AV. If you have infinite ammo you can just pour it on until he dies. You need to revamp ammo completely to make it much harder to come by so the AV guy ...
- by Vrain Matari - at 2013.12.20 03:57:00
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1969. Only Thing currently that merits my opinion. - in General Discussions [original thread]
Shion Typhon wrote: Wrote this before the change, still applies and is why current tanking model will NEVER work. Tanking issues That was a pleasure to read Shion. +1. Your powers of analysis and your game design kung-fu are very good. Tha...
- by Vrain Matari - at 2013.12.20 03:34:00
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1970. Aim assist tone down - in General Discussions [original thread]
Knightshade Belladonna wrote: but then I won't be able to play Dust with my feet Ikr? Perfect for sitting on the couch and mowing thru an entire xtra-large bag of cheezies. If CCP reduces AA, people are going to leave this game in droves!
- by Vrain Matari - at 2013.12.19 17:35:00
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1971. Something Odd about Hit Detection - in General Discussions [original thread]
Aisha Ctarl wrote: So I'm a SCR user and I've noticed something a little odd about hit detection. I rely on charged shots to either OHK suits or at least leave them with 1 or 2 HP left. Now I know when I've missed a charge shot, but recently I'...
- by Vrain Matari - at 2013.12.19 17:21:00
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1972. Only Thing currently that merits my opinion. - in General Discussions [original thread]
Six 7 wrote: Ghosts Chance wrote: you meantioned pre 1.7 balance without mentioning that all infantry was invisable outside the 50m mark. alowing AV infantry to just stand in open spaces spamming without any danger whatsoever, and without ...
- by Vrain Matari - at 2013.12.19 17:01:00
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1973. Only Thing currently that merits my opinion. - in General Discussions [original thread]
Fox Gaden wrote: Valmorgan Aubaris wrote: I think it is absurd they can get out and put a tank back in their pocket if things don't go their way. Usually they get out in full proto gear and gun me down anyway. Tanks should: 1. Stay spaw...
- by Vrain Matari - at 2013.12.19 16:28:00
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1974. Only Thing currently that merits my opinion. - in General Discussions [original thread]
pegasis prime wrote: dude if I had remote reps on my gunlogi I don't think there would be any thing that could stop me apart from an evenly machete tank and pilot crew. I have asked for severall fixes to the mlt tank spam from removing 1 low ...
- by Vrain Matari - at 2013.12.19 16:07:00
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1975. Only Thing currently that merits my opinion. - in General Discussions [original thread]
Izlare Lenix wrote: I think tanks and AV would be perfectly balanced right now if tanks cost about 4x as much. Quadruple the price and people won't be inclined to keep spamming tank after tank because one tank loss and u probably break even for...
- by Vrain Matari - at 2013.12.19 15:57:00
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1976. A Fatal Error Occured. The Game cannot continue. Please Quit the game and restar... - in Technical Support/Bugs [original thread]
IraqiFriendshipExplosive wrote: Sorry, I just made a thread on this. I didnt see that this one was here also. To add some info - The whole game played out smooth as a babies bum. It was at the end at the summary screen where the game decided...
- by Vrain Matari - at 2013.12.19 05:26:00
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1977. ps3 hard freeze fix ? - in Technical Support/Bugs [original thread]
Same problem here - getting the 'Fatal Error' message at end of match just as the first info screen loads. Happens on different PSN accounts also.
- by Vrain Matari - at 2013.12.19 05:23:00
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1978. NOOOOOOOOOOOOOOOOO - in General Discussions [original thread]
Just had 4 consecutive 'Fatal Error' events in FW matches, always occurring at the end of the match just as the end-of-match screen pops up. Did a hard reset after each occurrence also. Also on two different characters on different accounts.
- by Vrain Matari - at 2013.12.19 05:13:00
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1979. The HMG fix... - in General Discussions [original thread]
Disturbingly Bored wrote: Vrain Matari wrote: The other stealth buff should be damage resistance for heavies. I'd prefer immunity to headshots from the front. A little less wonky (flat damage resistance is mathematically equivalent to ...
- by Vrain Matari - at 2013.12.18 16:42:00
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1980. The HMG fix... - in General Discussions [original thread]
Roofer Madness wrote: ...is a stealth buff to my repair tool. FATTIES RISE!!!! Gimme them sweet, sweet WPs. Also, CCP - Fix the Plasma Cannon next please. It shouldn't be too hard. I just need it to work everytime and not 80% of the time. Yest...
- by Vrain Matari - at 2013.12.18 15:39:00
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