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XxGhazbaranxX
The New Age Outlaws WINMATAR.
838
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Posted - 2013.12.21 05:54:00 -
[1] - Quote
DUST 514 - AIM ASSIST
So does aim assist really matter. I think it does but why listen to me when you can have a video. Many people can say what they want about aim assist being there for balance between DS3 and the KB/M but the truth is that the people that do not use KB/M have glorified it. I used DS3 most of chromosome and started using KB/M in late chromosome early uprising and I have had the same performance. The only thing I can say for the KB/M is that I can snipe better but apart from that there really is nothing much to say. I've squadded with people; before aim assist mind you, that where 100 times better than most people I see playing with aim assist. The really interesting thing is that these people where not a rare sight.
Aim assist in itself is traction based, this means that when you pass over a target it will slow down for a bit. It also has some elements of stickiness and bullet magnetism. This threesome creates a species of player that rely on the mechanic to aim rather than learn to aim themselves. It creates a player that is enslaved by a false sense of accomplishment and entitlement, abusing a mechanic that was meant to aid in the path to success instead of paving it.
Plasma Cannon Advocate
For every niche there is a Rifle
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Iron Wolf Saber
Den of Swords
11353
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Posted - 2013.12.21 06:01:00 -
[2] - Quote
If only my game play reflected such >< I swear I got the most broken client in the game.
Now the bullet magnetism (hit assistance) I have experienced.
CPM 0 Secretary
Omni-Soldier, Forum Warrior, Annoying Artist
\\= Advanced Rail and Combat Rifle =// Unlocked
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XxGhazbaranxX
The New Age Outlaws WINMATAR.
838
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Posted - 2013.12.21 06:04:00 -
[3] - Quote
Iron Wolf Saber wrote:If only my game play reflected such >< I swear I got the most broken client in the game.
The oddity with this is that you actually don't have to aim for aim assist to function. The less you aim the better.
Plasma Cannon Advocate
For every niche there is a Rifle
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DJINN Marauder
Ancient Exiles. Renegade Alliance
3491
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Posted - 2013.12.21 06:05:00 -
[4] - Quote
Make moar videos!
Also this goes to show how lol the competitive side of aiming is
GôÉGô¥GôÿGô£Gôö > GôÉGô¢Gô¢
Gÿà¿When will dust get better?Gÿà
Forum Warrior LV. 3 | Warframe is awesome! | PSN: I-NINJA-ALL-DAY
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XxGhazbaranxX
The New Age Outlaws WINMATAR.
838
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Posted - 2013.12.21 06:07:00 -
[5] - Quote
DJINN Marauder wrote:Make moar videos!
Also this goes to show how lol the competitive side of aiming is
Yeh sorry have been slacking off. I have no more excuses :P.... Apart from that lolaiming
Plasma Cannon Advocate
For every niche there is a Rifle
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Shley Ashes
State Patriots Templis De Novo
93
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Posted - 2013.12.21 06:28:00 -
[6] - Quote
XxGhazbaranxX wrote:DJINN Marauder wrote:Make moar videos!
Also this goes to show how lol the competitive side of aiming is Yeh sorry have been slacking off. I have no more excuses :P.... Apart from that lolaiming
Yeah make MOAR video's !
You should use the AR now............... trolololol
I used to pilot HAV's then I took a forge gun to the knee, but now forge guns do nothing to HAV's........
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Beren Hurin
Onslaught Inc RISE of LEGION
1928
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Posted - 2013.12.21 06:46:00 -
[7] - Quote
Also check on AA withing optimals vs outside optimals. Also is it as strong in ADS? I don't think it is. |
Maken Tosch
DUST University Ivy League
5962
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Posted - 2013.12.21 06:53:00 -
[8] - Quote
According to CEOPyrex, it seems that the Aim Assist has been toned down a bit. He based this on the fact that the scout suit seems to live longer in a shootout than in 1.6.
OK, CCP. When are knives finally going to be improved?
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Rowdy Railgunner
Turalyon 514 Turalyon Alliance
289
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Posted - 2013.12.21 06:59:00 -
[9] - Quote
His arm was in the paint at the time of the shot. Is the arm not a part of your body anymore? |
Nia R'ha
Chatelain Rapid Response Gallente Federation
15
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Posted - 2013.12.21 07:34:00 -
[10] - Quote
I'm not use AA, i like progress my self. But, if game have many lags and low fps, AA can help in the hard situation. Good Video. +1. |
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Stinker Butt
Ostrakon Agency Gallente Federation
215
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Posted - 2013.12.21 07:41:00 -
[11] - Quote
I'd like a little aim assist for the motion controller. :( The aiming site may stop being so jittery if a touch of aim assist was added. It seems kinda extreme in the video though.
Please give tanks some balance
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Cosgar
ParagonX
8940
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Posted - 2013.12.21 07:50:00 -
[12] - Quote
Good stuff as always. Any chance you can do a follow-up video on hit boxes?
I tried to put a level into Amarr Commando once, but got a server notification saying "Why?"
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Fristname Family name
The New Age Outlaws WINMATAR.
37
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Posted - 2013.12.21 07:56:00 -
[13] - Quote
DJINN Marauder wrote:Make moar videos!
Also this goes to show how lol the competitive side of aiming is More not moar. Sorry I just had to correct that. But any way good work ghaz.
___________killing tanks since 1989______
Hershal noooooooo :(
( walking dead
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Vrain Matari
ZionTCD Public Disorder.
1379
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Posted - 2013.12.21 17:04:00 -
[14] - Quote
+1 XxGhazbaranxX, nice work =)
The friction and adhesion i can live with, ideally maybe toned down a notch.
The bullet magnetism though(i.e. hitting when you crosshairs are not on tagert), that's gotta go. It pushes DIST from being a game working on improving its FPS mechanics to a game that is full of interstellar cheese. We won't have any credibility as a shooter community so long as things are like this. Sad but true.
Speculation: Thinking that the bullet magnetism was most likely added for the non-automatic rifles.handguns. I think it was in 1.7 that the SCR seemed to start hitting unusually well. It would be interesting to see if the bullet magnetism applies to more than just a single shot(as shown in your video), i.e. can multiple off-target bullet magnetism hits be shown for automatic weapons fire?
One last point on rationalizing AA with a kb/m balance argument: For now, i agree with you OP, but that's only because the implementation of kb/m is gimped. If kb/m ever start working like we all know they should, then imo AA will be a flat out necessity.
I support SP rollover.
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Rynoceros
Rise Of Old Dudes
1644
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Posted - 2013.12.21 17:12:00 -
[15] - Quote
Another nice expos+¬, Sir.
+1
Alyssa Milano.
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Vrain Matari
ZionTCD Public Disorder.
1379
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Posted - 2013.12.21 17:22:00 -
[16] - Quote
Rowdy Railgunner wrote:His arm was in the paint at the time of the shot. Is the arm not a part of your body anymore? I watched it a few times - the tip of his elbow was close to the center of the reticule but i don't think it was a hit. But OP is definitly right about the crosshairs - they were white not red.
I support SP rollover.
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Nitrobeacon
Freek Coalition Freek Alliance
154
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Posted - 2013.12.21 17:36:00 -
[17] - Quote
Idk what aim assist you have there, the AA I have only hinders my ability to kill multiple enemies that are overlapping each other.
Convince me that you are not using sensitivity 0 settings and quietly moving mouse back and forth/analogstick. Because this is not the AA that I know of. |
BMSTUBBY
KILL-EM-QUICK RISE of LEGION
544
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Posted - 2013.12.21 17:37:00 -
[18] - Quote
Fristname Family name wrote:DJINN Marauder wrote:Make moar videos!
Also this goes to show how lol the competitive side of aiming is More not moar. Sorry I just had to correct that. But any way good work ghaz.
1. moar 1. A combination of "more" and "roar".
2. An order bellowed to a forum to remedy the bellower's insufficient **** collection. Usually accompanied by foaming at the mouth. troll89 posts: omg she's hawt! MOAR!!1!
2. moar Another word for more. Used if you wan't more of a thing very badly. You wan't more of it! Someone is posting a lot of cool images and you wan't him to post more, Write MOAR!
3. Moar MOAR is a word synonymous to 'more' or 'do want', usually used in response to the observation of material relevant to one's interest. "Moar, please."
"The provided level of material relevant to my interests is insufficient to meet my personal needs. Moar."
4. moar When the amount of material provided that is relevant to the end-users interest is insufficient to meat their personal requirements. /r/ing moar!
5. MOAR A common refrain in the seedier sectors of the 'net, MOAR (always capitalized, often used with pictures of rioting Koreans) is a cry of lust intended to elicit more of whatever stimulated the lust. Pictures of a threesome between Mask De Smith, Harman Smith, and Arlen Spector?
MOAR
6. Moar Concerning the most superior relationship ever, moar refers to the foremost adjective describing the way the male counterpart's love is slightly greater than that of the female counterpart. Michael loves Julia moar.
7. Moar An internet fad of a f*cked up looking Mr. Krabs saying a "MOAR" in the spongebob squarepants episode "Jellyfish Hunter" . Mr Krabs: MOAR!
http://www.youtube.com/watch?feature=player_embedded&v=ABzWafwY20o
8. moar a sacred entity belonging to Julia at all times. Nothing anyone does can ever take it from her. i love you moar
9. Moar More than "more", but less than "alot" Kid: Dude, I have moar **** then you! Kid 2: Dude, jason has alot though!
10. MOAR The way a Happy Person says more After recieving a nip slip pic of jailbait a /b/tard simply responds: MOAR Pl0x!
11. moar Something one says to an individual enthralled in harrisment.* *the definition of harrisment can be found on this site. Origin: mid-urban south-eastern scandinavian When Viktor, while playing cs, ran into the terrorist base holding a grenade and then proceeded to throw it at a wall directly in front of him, Josh yelled, "Moar?"
12. moar 1. It's a way for losrs to act cool. A misspelling that is very unnecessary, and anyone who says it is very happy.
2. A type of hot s*x.
3. See "penguin"
4. Noobspeak person #1: I answered teh surveys!!1!!!1 I like hot anime action! MOAR PLOX!
Person #2: I say MOAR instead of more so I can look cool. I really fail at it, though.
Person #3: Normal wasn't enough. I want MOAR!11!!
Meh, F2P Lobby Shooter BattleDuty 514
Working as intended.
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XxGhazbaranxX
The New Age Outlaws WINMATAR.
845
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Posted - 2013.12.21 18:55:00 -
[19] - Quote
Nitrobeacon wrote:Idk what aim assist you have there, the AA I have only hinders my ability to kill multiple enemies that are overlapping each other.
Convince me that you are not using sensitivity 0 settings and quietly moving mouse back and forth/analogstick. Because this is not the AA that I know of.
LOL Post.
Plasma Cannon Advocate
For every niche there is a Rifle
|
XxGhazbaranxX
The New Age Outlaws WINMATAR.
845
|
Posted - 2013.12.21 19:03:00 -
[20] - Quote
Vrain Matari wrote:+1 XxGhazbaranxX, nice work =)
The friction and adhesion i can live with, ideally maybe toned down a notch.
The bullet magnetism though(i.e. hitting when you crosshairs are not on tagert), that's gotta go. It pushes DIST from being a game working on improving its FPS mechanics to a game that is full of interstellar cheese. We won't have any credibility as a shooter community so long as things are like this. Sad but true.
Speculation: Thinking that the bullet magnetism was most likely added for the non-automatic rifles/handguns. I think it was in 1.7 that the SCR seemed to start hitting unusually well. It would be interesting to see if the bullet magnetism applies to more than just a single shot(as shown in your video), i.e. can multiple off-target bullet magnetism hits be shown for automatic weapons fire?
One last point on rationalizing AA with a kb/m balance argument: For now, i agree with you OP, but that's only because the implementation of kb/m is gimped. If kb/m ever start working like we all know they should, then imo AA will be a flat out necessity.
We also have to understand that when we play other FPS games on the PC with a KB/M; most of them have AA. SO maybe some of the things we might think are how a KB/M should function is also a lie because of AA.
Plasma Cannon Advocate
For every niche there is a Rifle
|
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Vrain Matari
ZionTCD Public Disorder.
1381
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Posted - 2013.12.21 19:28:00 -
[21] - Quote
XxGhazbaranxX wrote:Vrain Matari wrote:+1 XxGhazbaranxX, nice work =)
The friction and adhesion i can live with, ideally maybe toned down a notch.
The bullet magnetism though(i.e. hitting when you crosshairs are not on tagert), that's gotta go. It pushes DIST from being a game working on improving its FPS mechanics to a game that is full of interstellar cheese. We won't have any credibility as a shooter community so long as things are like this. Sad but true.
Speculation: Thinking that the bullet magnetism was most likely added for the non-automatic rifles/handguns. I think it was in 1.7 that the SCR seemed to start hitting unusually well. It would be interesting to see if the bullet magnetism applies to more than just a single shot(as shown in your video), i.e. can multiple off-target bullet magnetism hits be shown for automatic weapons fire?
One last point on rationalizing AA with a kb/m balance argument: For now, i agree with you OP, but that's only because the implementation of kb/m is gimped. If kb/m ever start working like we all know they should, then imo AA will be a flat out necessity. We also have to understand that when we play other FPS games on the PC with a KB/M; most of them have AA. SO maybe some of the things we might think are how a KB/M should function is also a lie because of AA.
Good point. I suppose Killzone Shadowfall would be a solid reference point. What else? ARMA?
I support SP rollover.
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Iron Wolf Saber
Den of Swords
11359
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Posted - 2013.12.21 19:52:00 -
[22] - Quote
XxGhazbaranxX wrote:Iron Wolf Saber wrote:If only my game play reflected such >< I swear I got the most broken client in the game. The oddity with this is that you actually don't have to aim for aim assist to function. The less you aim the better.
I have performed the videos said experiment and I get 0 traction at all with aim assist on.
Now oddly enough if I turn aim assist on and I get killed and/or bleeding out my client then starts tracking as like in the video.
Turning it off stops the behavior but this behavior is only relevant while Im dead. Stand still hands off thumbs aim stick and well in the similar ranges shown in the video and no repeat performance on all rifles I have.
As in previous builds it also likes to be attracted to dead people and spawning people and tracks them accurately until they spawn or despawn.
Bullet Magnetism is in effect on my client I have hit people I was not supposed to it doesn't seem to work around corners thankfully.
CPM 0 Secretary
Omni-Soldier, Forum Warrior, Annoying Artist
\\= Advanced Rail and Combat Rifle =// Unlocked
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XxGhazbaranxX
The New Age Outlaws WINMATAR.
849
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Posted - 2013.12.21 19:57:00 -
[23] - Quote
Iron Wolf Saber wrote:XxGhazbaranxX wrote:Iron Wolf Saber wrote:If only my game play reflected such >< I swear I got the most broken client in the game. The oddity with this is that you actually don't have to aim for aim assist to function. The less you aim the better. I have performed the videos said experiment and I get 0 traction at all with aim assist on. Now oddly enough if I turn aim assist on and I get killed and/or bleeding out my client then starts tracking as like in the video. Turning it off stops the behavior but this behavior is only relevant while Im dead. Stand still hands off thumbs aim stick and well in the similar ranges shown in the video and no repeat performance on all rifles I have. As in previous builds it also likes to be attracted to dead people and spawning people and tracks them accurately until they spawn or despawn. Bullet Magnetism is in effect on my client I have hit people I was not supposed to it doesn't seem to work around corners thankfully.
The game requires that you at least fire your weapon while moving your right joystick once, to activate AA. At least that's what I have encountered. While switching from KB/M I have to move my right joystick while shooting at least 1 or two shots , bursts etc, to get AA to engage.
Plasma Cannon Advocate
For every niche there is a Rifle
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