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calvin b
SCAVENGER'S DAUGHTER
1223
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Posted - 2013.12.16 07:06:00 -
[1] - Quote
I was just in a match I can clearly here it and it was very distinctive. It was a RR being fired with a modded controller. I am for one tired of this, what can you do when you see this, report it. Problem is trying to find the person in a sea of people firing there weapons. How can you tell it was modded it sounded like a CR with an RR sound. Just F***** sad.
The evil hidden in the name
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Awry Barux
Paladin Survey Force Amarr Empire
400
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Posted - 2013.12.16 07:18:00 -
[2] - Quote
calvin b wrote:I was just in a match I can clearly here it and it was very distinctive. It was a RR being fired with a modded controller. I am for one tired of this, what can you do when you see this, report it. Problem is trying to find the person in a sea of people firing there weapons. How can you tell it was modded it sounded like a CR with an RR sound. Just F***** sad.
Wut? Wouldn't the RR's spool-up time make turbo functions useless on it? |
Xocoyol Zaraoul
Superior Genetics
1745
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Posted - 2013.12.16 07:45:00 -
[3] - Quote
Awry Barux wrote:Wut? Wouldn't the RR's spool-up time make turbo functions useless on it?
Yes...
Closed Beta Vet
Reading the forums detracts from overall enjoyment of the game
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calvin b
SCAVENGER'S DAUGHTER
1224
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Posted - 2013.12.16 08:01:00 -
[4] - Quote
I have done research on some modded controllers and there are ones that can be programed to surpass this small delay. If they use the automatic RR, there is a program in Mods that will empty the clip as soon as you pull the trigger, it is then up to you set your setting to empty the clip at a certain rate. Ever wonder how someone can kill you faster than you can blink with a scrambler pistol, they have a mod that would fire all the rounds in one shot while the controller auto locks on to the target you are aiming at and cannot miss. They also have a mod that auto aims only on head shots no need to aim.
The evil hidden in the name
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KGB Sleep
Ikomari-Onu Enforcement Caldari State
511
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Posted - 2013.12.16 08:14:00 -
[5] - Quote
calvin b wrote:I have done research on some modded controllers and there are ones that can be programed to surpass this small delay. If they use the automatic RR, there is a program in Mods that will empty the clip as soon as you pull the trigger, it is then up to you set your setting to empty the clip at a certain rate. Ever wonder how someone can kill you faster than you can blink with a scrambler pistol, they have a mod that would fire all the rounds in one shot while the controller auto locks on to the target you are aiming at and cannot miss. They also have a mod that auto aims only on head shots no need to aim.
Which controller?
"Because beer, that's why."
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KGB Sleep
Ikomari-Onu Enforcement Caldari State
511
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Posted - 2013.12.16 08:15:00 -
[6] - Quote
There's no way, the RR is turbo proof. It has to be.
"Because beer, that's why."
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Lorhak Gannarsein
731
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Posted - 2013.12.16 08:19:00 -
[7] - Quote
KGB Sleep wrote:calvin b wrote:I have done research on some modded controllers and there are ones that can be programed to surpass this small delay. If they use the automatic RR, there is a program in Mods that will empty the clip as soon as you pull the trigger, it is then up to you set your setting to empty the clip at a certain rate. Ever wonder how someone can kill you faster than you can blink with a scrambler pistol, they have a mod that would fire all the rounds in one shot while the controller auto locks on to the target you are aiming at and cannot miss. They also have a mod that auto aims only on head shots no need to aim. Which controller?
I can't see a controller playing the game for you.
>Cosgar: You know, tanks are actually paper thin once their modules are in cooldown.
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calvin b
SCAVENGER'S DAUGHTER
1227
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Posted - 2013.12.16 08:22:00 -
[8] - Quote
KGB Sleep wrote:There's no way, the RR is turbo proof. It has to be.
Unfortunately its not. There is three gens out right now and the fourth is soon to hit the market. The one I did research on has over 100 Mods that are programed and allows up to 7 active at a time.
The evil hidden in the name
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KGB Sleep
Ikomari-Onu Enforcement Caldari State
511
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Posted - 2013.12.16 08:22:00 -
[9] - Quote
Lorhak Gannarsein wrote:KGB Sleep wrote:calvin b wrote:I have done research on some modded controllers and there are ones that can be programed to surpass this small delay. If they use the automatic RR, there is a program in Mods that will empty the clip as soon as you pull the trigger, it is then up to you set your setting to empty the clip at a certain rate. Ever wonder how someone can kill you faster than you can blink with a scrambler pistol, they have a mod that would fire all the rounds in one shot while the controller auto locks on to the target you are aiming at and cannot miss. They also have a mod that auto aims only on head shots no need to aim. Which controller? I can't see a controller playing the game for you.
So it is kb/m.
I'm pretty upset by this.
I started playing with the RR and was happy that finally there was a weapon that wasn't tarnished by the whole modded turbo BS.
sad face.
"Because beer, that's why."
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calvin b
SCAVENGER'S DAUGHTER
1227
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Posted - 2013.12.16 08:23:00 -
[10] - Quote
Lorhak Gannarsein wrote:KGB Sleep wrote:calvin b wrote:I have done research on some modded controllers and there are ones that can be programed to surpass this small delay. If they use the automatic RR, there is a program in Mods that will empty the clip as soon as you pull the trigger, it is then up to you set your setting to empty the clip at a certain rate. Ever wonder how someone can kill you faster than you can blink with a scrambler pistol, they have a mod that would fire all the rounds in one shot while the controller auto locks on to the target you are aiming at and cannot miss. They also have a mod that auto aims only on head shots no need to aim. Which controller? I can't see a controller playing the game for you.
There is. It was built for COD and BF but it is guaranteed to run on any 1st person shooter and has a one year no questions asked money back guarantee.
The evil hidden in the name
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Korvin Lomont
United Pwnage Service RISE of LEGION
354
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Posted - 2013.12.16 08:41:00 -
[11] - Quote
Xocoyol Zaraoul wrote:Awry Barux wrote:Wut? Wouldn't the RR's spool-up time make turbo functions useless on it? Yes, unless Assault. Still shouldn't matter for autos though, only semis with large RPM limits like the old Tac Rifles.
Even the Auto variant has spool up time so no modded controlers for the RR except those that can be programmed to overdue the delay but wouldn't those in general lower the rof as well? |
Django Quik
Dust2Dust.
1924
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Posted - 2013.12.16 08:54:00 -
[12] - Quote
I call BS. Link us to this magic controller or post a video of you using it on Dust. At the moment you're starting to sound as ridiculous as the guy who claimed his controller let him jump twice as high as a scout in a heavy suit. No controller can change a game hosted server side rather than client side.
Dust2Dust - Funeral arrangements for all of New Eden. Join our public channel D2D. to chat and squad with us.
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Justicar Karnellia
Ikomari-Onu Enforcement Caldari State
240
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Posted - 2013.12.16 09:19:00 -
[13] - Quote
yeah I don't see how this is possible either. If you look at turbo controller sites, you actually choose which button to link to the auto-fire. If you link it R1, what you are effectively doing is permanently spooling up the gun... which is a prerequisite to firing. Depends on the reset delay but I don't see how this is practical on these weapons. On the TAC AR sure... on other semi-automatic weapons yes, but not on a fully auto spool up weapon. |
Assert Dominance
Ahrendee Mercenaries EoN.
622
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Posted - 2013.12.16 09:26:00 -
[14] - Quote
proof?
LOGIC! NO! IT BURRRRNNNSSS!!!!!!
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Luna Angelo
We Who Walk Alone
432
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Posted - 2013.12.16 09:27:00 -
[15] - Quote
I have to agree with the Justicar here. I can see CR's TacAr's or ScR's but not RR's.
Names of playstyles
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calvin b
SCAVENGER'S DAUGHTER
1227
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Posted - 2013.12.16 09:39:00 -
[16] - Quote
Django Quik wrote:I call BS. Link us to this magic controller or post a video of you using it on Dust. At the moment you're starting to sound as ridiculous as the guy who claimed his controller let him jump twice as high as a scout in a heavy suit. No controller can change a game hosted server side rather than client side.
I rather not give it out on the general forum such as this. I will post what they have written on there website instead so you can see for yourself. This is not a magical controller. From the website.
The unique class menu system lets you know which class you are in and which mod is active based on the color or the LEDs
This is a complete sleeper mod meaning it is 100% stealth. Friends will not know you have a mod. 100% undetectable.
No additional buttons to worry about. The mod works completely with the buttons that the controller already has on it
All of the mods are completely adjustable. This means you can adjust your favorite exclusive mod to your liking
Each of the 3 classes and 6 sub classes can be assigned a different rapid fire speed and completely different mods that can also be fully adjusted individually
Up to 23 exclusive mod modes, Rapid fire, Akimbo, Burst, Jitter, Auto aim, Auto tracking, Active reload, Quick melee, Quick scope, Drop shot, and tacticle mapping.
RAPID FIRE DESCRIPTION
Rapid fire is when you press the RT trigger to fire your weapon and the chip rapidly fires the trigger simulating you pressing the RT trigger over and over very fast. Auto Aim and Auto Tracking
AIM & AUTO AIM
Any modes that have GÇÿAimGÇÖ activated mean that by pulling RT to fire, it will automatically pull LT for you so you donGÇÖt have to manually aim down the sight. One less thing to think about.
Auto aim is similar, but for offline games that have an GÇÿaim assistGÇÖ option, the Auto Aim will automatically track the enemies for you so you donGÇÖt even need to aim at them! Ultra Fire and Jitter Feature Description ULTRA FIRE / JITTER DESCRIPTION
Ultra fire is an enhancement of Rapid Fire to make semi and fully automatic guns fire even faster. This mode is only available for Call of Duty games up to Black Ops. Any CODs that donGÇÖt support it will just cause the gun to swap weapons very fast. Drop Shot Feature Description DROPSHOT DESCRIPTION
Still the only chip on the market to do Drop Shot fully and not do half a job. When you pull the RT the chip will instantly and automatically drop you to the floor while doing any other action on the mode you are in (such as aim for you and rapid fire), then as soon as you release RT it will stand you back up! Akimbo Dual Trigger Description DUAL TRIGGER / AKIMBO DESCRIPTION
Also sometimes called Akimbo, Dual Trigger is Rapid Fire but for dual wielding guns like Dual Pistols in Call of Duty and dual wielding in HaloGÇÖs etcGǪ Just pull the fire trigger to rapid fire both triggers. If you have a single weapon in this mode you can hold LT (to aim) before pulling RT to fire and it will rapid fire the single shot weapon ok too. Quick Scope Description
QUICK SCOPE / SNIPER DESCRIPTION
With quick scope, as soon as you look down the sight by holding LT, the chip will automatically hold your breath for you to steady your aim, which you would usually have to click in the left thumb stick to do. This makes scoping much easier. In Tap mode you just tap LT quickly and let go and the chip will keep LT pressed then fire shortly after.
Jump Shot Description JUMP SHOT DESCRIPTION *ELITE & LIGHT CHIP ONLY*
This is identical to drop shot but instead of dropping to the floor, you will continually jump. Burst Shot Description BURST SHOT DESCRIPTION
Burst fire is just Rapid Fire but with a limited number of bullets. So 3 Burst will rapidly fire 3 shots then stop until you release the trigger. Perfect for snipers and ammo preservation. Fast Reload Description
FAST RELOAD DESCRIPTION
Works specifically on Black Ops and Gears of War 2 & 3. For Fast Reload, when you reload your weapon, the Chip will automatically GÇÿglitchGÇÖ on Black Ops about half a second before finishing allowing you to finish reloading that little bit quicker. This works for FN Fal, Famas and a few others.
Auto Fast Reload *ELITE SOLIDER MOD ONLY* Auto-Fast Reload is the same as Fast Reload but you donGÇÖt have to press reload, you just let go of RT after firing, and it will reload for you. Auto Run Description AUTO RUN DESCRIPTION *ELITE & LIGHT CHIP ONLY*
One of the little hidden extras of the A3 is a new feature called Auto-Run. How annoying is it that you have to click in the left thumb stick all the time to run in games like Call of Duty? Not only that but it increases the wear on your controller. Not any more, not with Auto Run!With Auto-run turned on all you need to start running is press and release LT. Now when you push up on the left thumb stick you will instantly run continually. To de-activate a run just press any other button such as A, B, X, Y, RT, RB etcGǪ To activate it again just pull LT. Auto Stand Description
AUTO STAND DESCRIPTION *ELITE CHIP ONLY*
In Drop-Shot modes, after dropping you to the floor and releasing RT the chip automatically stands you back up. If you would prefer it to leave you down after releasing RT then you can toggle the feature on/off. Battlefield Auto Spotting Description
The evil hidden in the name
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calvin b
SCAVENGER'S DAUGHTER
1227
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Posted - 2013.12.16 09:40:00 -
[17] - Quote
BATTLEFIELD AUTO SPOTTING *ELITE CHIP ONLY*
A much desired feature for you Battlefield fans is Auto-Spot. In a multiplayer game or Campaign, you can GÇÿspotGÇÖ enemies by looking at them and pressing Back button. This can be very difficult to do during gameplay as the Back button is in a difficult spot. What Auto-spot does is as soon as you press LT to look down your weapon, or even when you shoot with RT the chip will start spotting for you (pressing Back) thereby instantly spotting any enemy you every shoot or look at!As some of you may know, pressing Back too often results in you getting blocked for a few seconds from spotting. DonGÇÖt worry GÇô the A3 chip bypasses all of that and you never get a block. Layout Description MULTI LAYOUT DESCRIPTION
Some users like to use alternate button layouts for the games. For Call of Duty the popular alternative is Tactile Layout, which swaps the Drop button and Knifing button (B and Right Thumb) around, so B will knife and the right thumb will drop. For battlefield 3 the dropping is by default the right thumb stick.Obviously this causes problems with the Drop Shot feature.When you use Drop Shots with remapping turned on, it will use the right thumb stick for any B actions.
There you have it
The evil hidden in the name
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Luna Angelo
We Who Walk Alone
432
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Posted - 2013.12.16 09:52:00 -
[18] - Quote
Still doesn't explain how it works for DUST.
Names of playstyles
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xxwhitedevilxx M
Maphia Clan Unit Unicorn
1286
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Posted - 2013.12.16 09:56:00 -
[19] - Quote
calvin b wrote:KGB Sleep wrote:There's no way, the RR is turbo proof. It has to be. Unfortunately its not. There is three gens out right now and the fourth is soon to hit the market. The one I did research on has over 100 Mods that are programed and allows up to 7 active at a time.
If you want, I can test it, but i really doubt it would work anyway. it has the charge up time, so it's impossible for it to even shoot with a modded controller, you probably listened to an assault RR. It's just like when you use a mod controller with a HMG: impossible.
But I understand that a "good" way to use a mod controller is with the combat rifle....
Tank 514.
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calvin b
SCAVENGER'S DAUGHTER
1228
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Posted - 2013.12.16 10:25:00 -
[20] - Quote
Luna Angelo wrote:Still doesn't explain how it works for DUST.
Spoke to a rep and they have technicians who build the controller specifically for the game you want. Yes they are aware of Dust and they Guarantee it to be compatible will pre program it before it arrives. Its expensive if you want to spend roughly $150.
The evil hidden in the name
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Luna Angelo
We Who Walk Alone
433
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Posted - 2013.12.16 10:29:00 -
[21] - Quote
calvin b wrote:Luna Angelo wrote:Still doesn't explain how it works for DUST. Spoke to a rep and they have technicians who build the controller specifically for the game you want. Yes they are aware of Dust and they Guarantee it to be compatible will pre program it before it arrives. Its expensive if you want to spend roughly $150. Thank you, that's better. But... RR Spool Time and all that. Get around THAT.
Names of playstyles
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Iron Wolf Saber
Den of Swords
11287
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Posted - 2013.12.16 10:33:00 -
[22] - Quote
Found it http://www.bigshotmodz.com/ps3-features
Now to break this controller.
CPM 0 Secretary
Omni-Soldier, Forum Warrior, Annoying Artist
\\= Advanced Rail and Combat Rifle =// Unlocked
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Zero Notion
Wraith Company
458
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Posted - 2013.12.16 10:33:00 -
[23] - Quote
Bummer, they actually mod out the internal hardware of the controller to respond in pre-programmed functions requested by the customer. It'd be easy to do pretty much anything with custom software/controller along those lines, even take into account for the charge/spool time. |
Django Quik
Dust2Dust.
1925
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Posted - 2013.12.16 13:09:00 -
[24] - Quote
None of the things that controller can do can circumvent game mechanics, such as the need to spend time spooling up the RR every time you release the trigger. These kinds of modded controllers function entirely of automatically triggering button presses really quickly upon a single button press, for example to make you crouch and shoot almost instantaneously. There is no combination of button presses that will shorten or entirely circumvent the spool up time on the RR, so it is not possible to do so with a controller. The controller can not tell the game that the RR has already spooled up because that calculation is not performed client side; rather the controller tells the server that the trigger has been pressed and starts the spool up timer and sends a message to your PS3 to tell it that the weapon has been fired. In order to fire faster than the set ROF on a weapon, the controller can tell the server that the button has been tapped and released continuously really really fast but with the RR every time the server is told the trigger has been released, it will reset the spool up timer.
Things like quick reload controls are reliant on the fact that many games have animation cancelling but this has mostly been removed by CCP. For instance, pre1.6 you would have been able to have constant scan, whilst being able to shoot because the controller would have cancelled the scan animation before it completed but the scan would go through. Or you could have done an instant crounch/stand to undo the overheat on scrambler rifles. Fortunately, both these workarounds were patched out in 1.7 and there is no longer any way to cancel those mechanics early.
It's also important to note that many of the functions listed for that controller are specific to COD or BF games, so will not automatically be possible for Dust514. For example, on the subject of the auto-aim features, it seems that those descriptions relate to games where auto-aim only occurs when ADS, so the controller just taps the ADS and fire button really quickly, however this is not how AA works in Dust514 because the AA is always active and not only ADS.
Dust2Dust - Funeral arrangements for all of New Eden. Join our public channel D2D. to chat and squad with us.
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Cpl Foster USMC
The Defiants-Team 6
357
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Posted - 2013.12.16 13:39:00 -
[25] - Quote
here's another...
Sad that people need this
just scroll down for the mods....
how the hell are some of you isk poor...??...free isk is everywhere.....
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TheSprayNPray2
Fatal Absolution
252
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Posted - 2013.12.16 13:42:00 -
[26] - Quote
calvin b wrote:I was just in a match I can clearly hear it and it was very distinctive. It was a RR being fired with a modded controller. I am for one tired of this, what can you do when you see this, report it. Problem is trying to find the person in a sea of people firing there weapons. How can you tell it was modded it sounded like a CR with an RR sound. Just F***** sad.
i have a modded controller and the spool of up negates that just saying. I got my modded controller all white with blood splatter all over it. The analog sticks glow up and change colors. Trust me i dont need the cheats, it just looks pretty |
Beren Hurin
Onslaught Inc RISE of LEGION
1907
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Posted - 2013.12.16 13:42:00 -
[27] - Quote
weapons can't shoot any faster than their normal RoF. Burst weapons have intervals that they cannot shoot faster than. Modded controllers are a myth in these cases. |
NAV HIV
The Generals General Tso's Alliance
613
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Posted - 2013.12.16 13:58:00 -
[28] - Quote
calvin b wrote:I was just in a match I can clearly hear it and it was very distinctive. It was a RR being fired with a modded controller. I am for one tired of this, what can you do when you see this, report it. Problem is trying to find the person in a sea of people firing there weapons. How can you tell it was modded it sounded like a CR with an RR sound. Just F***** sad.
Only a very terrible shooter would try to use a modded controller to begin with. But to use one for the RR is noob 101... Viziam SCR would be more deadly with a modded controller however. |
calisk galern
BurgezzE.T.F Public Disorder.
1535
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Posted - 2013.12.16 14:04:00 -
[29] - Quote
ah this makes sense I was facing an AE player with an assault RR and he was firing faster then I had heard any RR fire before, and faster then I remembered it firing, I figured it was just the proto RR fired faster or something.
this would explain it |
Vrain Matari
ZionTCD Public Disorder.
1368
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Posted - 2013.12.16 14:06:00 -
[30] - Quote
KGB Sleep wrote:There's no way, the RR is turbo proof. It has to be. The RR is turbo proof in the same way that CCP's afk mechanic was rubber-band proof lol
Modern controllers are essentially self-contained computers and highly adapatable.
Is it possible for the PS3 to reliably determine if a non-original controller is being used? My guess is no but if anybody has somthing better than a guess please post.
I support SP rollover.
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