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21. [WARNING] Radical ideas about vehicles inbound - in Feedback/Requests [original thread]
True Adamance wrote: Lynn Beck wrote: Void Echo wrote: True Adamance wrote: Can agree with everything here except for the crews bit. this HAV (Pilot/Main Gunner/Secondary Gunner): 3/1/2 I will never agree to that though, it com...
- by Void Echo - at 2015.01.01 02:15:00
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22. [WARNING] Radical ideas about vehicles inbound - in Feedback/Requests [original thread]
True Adamance wrote: Can agree with everything here except for the crews bit. this HAV (Pilot/Main Gunner/Secondary Gunner): 3/1/2 I will never agree to that though, it completely kills the reason to skill into tanks at the primal level.
- by Void Echo - at 2014.12.31 05:43:00
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23. Add ADV/PRO tanks - in Feedback/Requests [original thread]
I very much miss the days of the Sagaris and the Surya, I remember I was one of the only few people in the game who got nearly 15K armor on a Surya. and I remember having my instakill Sagaris fitting with me that when I shot it took around 4K dama...
- by Void Echo - at 2014.07.26 06:55:00
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24. Supremely Dispointed - in Feedback/Requests [original thread]
Ripcord19981 wrote: Void Echo wrote: 137H4RGIC wrote: Violent Priors wrote: I'M the CEO Of Kotr. We(our Corp) committed ourselves to playing this game the right way, fairly non-exploitive,and in support of the community. We persevered ...
- by Void Echo - at 2014.05.07 18:07:00
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25. Supremely Dispointed - in Feedback/Requests [original thread]
137H4RGIC wrote: Violent Priors wrote: I'M the CEO Of Kotr. We(our Corp) committed ourselves to playing this game the right way, fairly non-exploitive,and in support of the community. We persevered with the promise of better things to come a...
- by Void Echo - at 2014.05.06 18:23:00
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26. Changes to keep PC from being ruled by a few players - in Feedback/Requests [original thread]
i don't understand how this will keep PC from being controlled by 1 alliance..... how does having a home district cripple the isk making mechanic that has killed PC? how does having spawn timers prevent the corporation from sending clones from d...
- by Void Echo - at 2014.04.11 18:50:00
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27. Proposed Ideas to Improve Planetary Conquest - in Feedback/Requests [original thread]
either way PC is a broken system now and if CCP cant fix it by the end of this year, itl be dead because no new blood will be pouring in and it will become a shell of what it was.
- by Void Echo - at 2014.04.08 16:50:00
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28. No Points for Redlines or Null Installation Destruction - in Feedback/Requests [original thread]
how about this, instead of having the instillation automatically target vehicles and infantry, they can only shoot at vehicles and infantry if someone is operating the instillation, until someone comes up and performs the action, the instillation ...
- by Void Echo - at 2014.04.07 19:37:00
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29. [Petition] Range - Forge Gun v.s. Rail Turret - in Feedback/Requests [original thread]
the forge gun (hand held weapon) should never be more powerful than a large railgun (lav size tank mounted turret)
- by Void Echo - at 2014.03.31 19:08:00
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30. DUST 514 Factional Warfare Ranks - in Feedback/Requests [original thread]
it should be based on how many battles youv won for said faction over how many youv lost.
- by Void Echo - at 2013.12.25 04:30:00
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31. Request: Vehicle fuel gauge - in Feedback/Requests [original thread]
No, just No.
- by Void Echo - at 2013.12.22 05:32:00
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32. [suggestion] overlord tank - in Feedback/Requests [original thread]
don't hole your breath...
- by Void Echo - at 2013.11.08 05:55:00
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33. (request...again) warpoints, sp and kills in the redline - in Feedback/Requests [original thread]
Paran Tadec wrote: Captain-Awesome wrote: This would never work paran. First, people redlined would just quit and find another match instead of fight their way out. second, you wouldn't get any reward for killing people in the redline (what...
- by Void Echo - at 2013.11.08 05:43:00
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34. (request...again) warpoints, sp and kills in the redline - in Feedback/Requests [original thread]
Ted Nugget wrote: i couldnt agree more.... sittin in the redline is such a ***** way of playing.... same goes for tower snipers, forgers, and tankers why would I go into the battle where there is a full team of proto av ready to kill me whe...
- by Void Echo - at 2013.11.08 05:38:00
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35. Hopefully down the road you will also include us PC gamers - in Feedback/Requests [original thread]
don't they already have eve online for pc?
- by Void Echo - at 2013.11.01 04:24:00
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36. [Request] Tiercide & specifics on how to implement it - in Feedback/Requests [original thread]
KAGEHOSHI Horned Wolf wrote: Void Echo wrote: your incorrect on one thing in eve there are tier but they go by a different name. Tech-1, Tech-2, Tech-3 and, and within those tech levels, there are countless sublevels like the ones your expl...
- by Void Echo - at 2013.11.01 03:48:00
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37. [Request] Tiercide & specifics on how to implement it - in Feedback/Requests [original thread]
your incorrect on one thing in eve there are tier but they go by a different name. Tech-1, Tech-2, Tech-3 and, and within those tech levels, there are countless sublevels like the ones your explaining, but those also have sublevels, and the reaso...
- by Void Echo - at 2013.11.01 03:24:00
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38. [Request] The Merc Medal System - in Feedback/Requests [original thread]
how would you define forum contributions from trolling?
- by Void Echo - at 2013.11.01 03:04:00
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39. [request] New null cannon console design. - in Feedback/Requests [original thread]
Marston VC wrote: Void Echo wrote: Marston VC wrote: lrian Locust wrote: No. Imagine Domination matches: 1) car drives up to entrance and blocks it 2) logi or scout hacks the objective & spams uolinks 3) Good luck to the competiti...
- by Void Echo - at 2013.11.01 02:40:00
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40. [request] New null cannon console design. - in Feedback/Requests [original thread]
Marston VC wrote: lrian Locust wrote: No. Imagine Domination matches: 1) car drives up to entrance and blocks it 2) logi or scout hacks the objective & spams uolinks 3) Good luck to the competition Besides, snipers are easily countered...
- by Void Echo - at 2013.11.01 02:36:00
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