Pages: 1 2 3 [4] 5 6 7 8 9 10 |
61. [Feedback] Exploiting Teamplayers are ruining public games - in Feedback/Requests [original thread]
daishi mk03 wrote: Background: Everybody knows Teamplayers (EoN.) are currently attacking all their districts with an alt corp to lock them and render them invincible. Despite the fact that these attacks cost a big amount of money, the locked...
- by Void Echo - at 2013.08.30 05:18:00
|
62. Tank sniping needs to be immpossible. - in Feedback/Requests [original thread]
if you want us to come to the middle of the battle field, then we need a major buff to out defenses, otherwise there is no reason for us to go down, wel just continue to redline and do our job there.
- by Void Echo - at 2013.08.29 19:29:00
|
63. Vehicle players must suffer (in every game) - in Feedback/Requests [original thread]
funny how that usually makes you look like dumbass retards when you do that.
- by Void Echo - at 2013.08.28 20:38:00
|
64. Automatic Locks for vehicles - in Feedback/Requests [original thread]
Vespasian Andendare wrote: Lynn Beck wrote: If i get out of my 2mil tank to pit a defend order up, why does a blueberry steal it and drive off the cliff? Make them hack my tank to let the driver seat accept them as ruler. Also tapping square...
- by Void Echo - at 2013.08.28 20:07:00
|
65. [FeedBack]Tanks - Shield Tanker - 1.5 - in Feedback/Requests [original thread]
they wont listen because you dont use the AR
- by Void Echo - at 2013.08.28 00:54:00
|
66. My optimal vehicle balance - what's yours? - in Feedback/Requests [original thread]
Daedric Lothar wrote: I just posted this in another thread, it seems relavant. Why should a tank be able to be unrivaled on the battlefield with no counter, you are just 1 guy, why should your 1 guy in 1 tank be better then 1 guy with his AV...
- by Void Echo - at 2013.08.24 20:59:00
|
67. [Suggestion] Infantry vs Tank/murder Taxi balance issue! - in Feedback/Requests [original thread]
omg.... the horror... the horror. anyone can kill a tank from a dropship, all they need is accuracy and a good blaster turret.
- by Void Echo - at 2013.08.24 19:35:00
|
68. Remove Forge Guns ... NOW - in Feedback/Requests [original thread]
I would understand this if it were the assault forge in question..
- by Void Echo - at 2013.08.24 19:34:00
|
69. Player Health Bar Gets in Way - in Feedback/Requests [original thread]
no, mainly because I use the bar above the enemy to know how much health they have. if it gets changed then it might take me a while to figure out how to tell how much health they have, the bar is better
- by Void Echo - at 2013.08.23 19:49:00
|
70. Anti vehicle great swords - in Feedback/Requests [original thread]
good luck getting to me from the bottom of the rocky mountain
- by Void Echo - at 2013.08.23 08:30:00
|
71. Stop the recall! - in Feedback/Requests [original thread]
if you want vehicle recall to be eliminated, then you shouldnt be able to switch dropsuits at supply depots, all in fairness right?
- by Void Echo - at 2013.08.21 19:22:00
|
72. [feedback] the truth about armour tanks. - in Feedback/Requests [original thread]
pegasis prime wrote: Void Echo wrote: instead of trying to get armor tanks down to your level my making their repers non existent, why not try to make shield boosters on the same level as armor reps, that way shield tanks are finally viewed ...
- by Void Echo - at 2013.08.04 21:26:00
|
73. [feedback] the truth about armour tanks. - in Feedback/Requests [original thread]
instead of trying to get armor tanks down to your level my making their repers non existent, why not try to make shield boosters on the same level as armor reps, that way shield tanks are finally viewed as a viable tank choice as well... Im skill...
- by Void Echo - at 2013.08.04 21:17:00
|
74. [Suggestion] Vehicle Structural Health (long read) - in Feedback/Requests [original thread]
one of the possible ways to bring back balance to the vehicle side, but infantry want to one shot us so theyl never accept it unless your use common sense
- by Void Echo - at 2013.08.03 03:36:00
|
75. [Feedback/Requests] Enforcer HAV - in Feedback/Requests [original thread]
the enforcers are giant contradictions, they give range bonuses to turrets that aren't meant for range, the blaster is only good for close range, the missile is good for medium range, the railgun is god for any range yet the enforcers try to make ...
- by Void Echo - at 2013.08.02 18:38:00
|
76. Need Incentive to Win - in Feedback/Requests [original thread]
i need an incentive to log on...
- by Void Echo - at 2013.08.01 01:41:00
|
77. [Feedback] Put your Unfair/Cheap/Bull Deaths Here! - in Feedback/Requests [original thread]
death by invisible AV within 2 seconds of each other
- by Void Echo - at 2013.07.29 21:50:00
|
78. [idea] I must testify, DUST needs Sansha. - in Feedback/Requests [original thread]
True Adamance wrote: I would love to cleanse the Sani Sabik from an Amarrian planet sign me up good sir! we finally agree on something
- by Void Echo - at 2013.07.29 06:24:00
|
79. Request- Vehicle Lock mechanism needed - in Feedback/Requests [original thread]
Harpyja wrote: Hopefully in 2015 .... fixed it for you
- by Void Echo - at 2013.07.28 00:09:00
|
80. Requests - special AV grenade - stun effect)) - in Feedback/Requests [original thread]
il just forgive your ignorance instead, your bad spelling doesn't matter
- by Void Echo - at 2013.07.28 00:08:00
|
Pages: 1 2 3 [4] 5 6 7 8 9 10 |
First page | Previous page | Next page | Last page |