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81. railgun - in Feedback/Requests [original thread]
Grunt Shade wrote: Its not everytime but ive now twice had the problem of the railgun shot being way off and this is while sitting still. Shot at a sniper camping out had the sites red on him and it showed it hit off to the left.Anybody having ...
- by Void Echo - at 2013.07.26 23:08:00
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82. [WTF] Vehicle Recall used to repeatedly prevent vehicle loss (*Exploit?!*) - in Feedback/Requests [original thread]
make the recall timer the same amount of time it takes to hack an instillation, anything longer and we might as well just get rid of the recall system since it would be useless, make RDVs actually come down and pick it up but not take any damage o...
- by Void Echo - at 2013.07.26 15:32:00
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83. [Request] Making HAVs more tactical & squad-oriented - in Feedback/Requests [original thread]
Harpyja wrote: Godin Thekiller wrote: Maybe the Gunners should get a separate bonus than the pilot that'll help the vehicle out. Don't their own turret operation skills already stack with the driver's turret operation skills on the small t...
- by Void Echo - at 2013.07.26 15:26:00
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84. Tanks. they need more survivability - in Feedback/Requests [original thread]
Powerh8er wrote: I orbital striked two redlining rail tanks earlier today, didnt even take the shields out... Need a forgegun that shoots kryptonite I think. you didn't go against average tankers, you went up against good ones
- by Void Echo - at 2013.07.25 04:57:00
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85. Tanks. they need more survivability - in Feedback/Requests [original thread]
Charlotte O'Dell wrote: If you want to help, post on tank topics with 50+ replies and spam your replies to keep it at the top of the page. Trust me...I'm the King of QQ, although that title is up for grabs, now. its a little weird how your ...
- by Void Echo - at 2013.07.25 04:57:00
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86. [Suggestion] Vehicle Ammunition - in Feedback/Requests [original thread]
wait until we have everything fixed for vehicles 1st, Im talking about all vehicles that are meant to be in the game, im not entirely against this but at the moment this would make us useless because we have no way to survive in the middle of the ...
- by Void Echo - at 2013.07.25 04:24:00
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87. [FEEDBACK][BUGS] Rail test and info returned. - in Feedback/Requests [original thread]
CCP Phantom wrote: All the feedback from our players are incredible valuable, especially when it comes to balancing and actual gameplay features. The collected feedback then is brought to attention to our developers. Be assured that your feed...
- by Void Echo - at 2013.07.21 05:14:00
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88. why remove the free mlt lav.. - in Feedback/Requests [original thread]
they have more hp than tanks do, and since they are faster as well, its nearly impossible to kill the while moving
- by Void Echo - at 2013.07.18 19:38:00
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89. PROTO TANKS, WHERE IS BLAM!?, SUPPORT THE TANK PETITION - in Feedback/Requests [original thread]
Medical Crash wrote: Tankers really need Proto. But make it very expensive so the Risk vs. Reward is high. the way it is now, its High risk = low reward, very little incentive to skill into tanks because of the price, they aren't worth th...
- by Void Echo - at 2013.07.18 04:09:00
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90. [Suggestion] No Vehicle Game mode - in Feedback/Requests [original thread]
Medical Crash wrote: Taurion Bruni wrote: You are an expert on the ground, I am expert in the air, you would be discriminating my time in every game mode... EQUALITY TO VEHICLE OPERATORS!!!! SILENCE! Vehicle Operators have no say here. De...
- by Void Echo - at 2013.07.18 04:07:00
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91. Operating vehicle delay - in Feedback/Requests [original thread]
Reno Pechieu wrote: Godin Thekiller wrote: Reno Pechieu wrote: Godin Thekiller wrote: That'll kill vehicle fights, and as soon as we're in the driving sest, we ARE in control of the vehicle. No. Peace, Godin Then you use a pilot-...
- by Void Echo - at 2013.07.17 11:05:00
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92. [Request] Jove weapons and armour - in Feedback/Requests [original thread]
Arc-08 wrote: Well Joves are their own race that are the superpower in technology, but since most of their tech has been lost and only a small amount has been found (the tech that lets us respawn instantly that the entire game is based off of i...
- by Void Echo - at 2013.07.15 19:19:00
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93. [Feedback] Vehicle restoration - in Feedback/Requests [original thread]
I would say allow them to revive the vehicle before the black outline of the vehicle disappears into nothing.
- by Void Echo - at 2013.07.15 06:15:00
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94. [Feedback] Put your Unfair/Cheap/Bull Deaths Here! - in Feedback/Requests [original thread]
about half of the total deaths I have are from bullshit reasons, one major reason is lone av
- by Void Echo - at 2013.07.15 05:07:00
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95. Tank Petittion - in Feedback/Requests [original thread]
one thread is enough, its where it belongs and where it can be most useful, in general discussion
- by Void Echo - at 2013.07.14 06:13:00
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96. [Request] Making HAVs more tactical & squad-oriented - in Feedback/Requests [original thread]
Flawless Mirage wrote: "CCP Cmdr Wang" wrote: We do have plans on making HAV more tactical in the future. Hopefully they don't screw H.A.V. drivers over.... infantry players' dream, so itl happen since CCP is their *****
- by Void Echo - at 2013.07.13 17:27:00
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97. [Request] Making HAVs more tactical & squad-oriented - in Feedback/Requests [original thread]
Godin Thekiller wrote: Maybe the Gunners should get a separate bonus than the pilot that'll help the vehicle out. not helping
- by Void Echo - at 2013.07.13 16:46:00
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98. Nerf swarm launcher tracking! - in Feedback/Requests [original thread]
I just want their missiles to stop making 90* turns in less than a second, that's highly not possible physicaly
- by Void Echo - at 2013.07.13 07:30:00
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99. CCP. A better way of ranking players. - in Feedback/Requests [original thread]
since ISK is the main attribute of this game, it should be based on ISK
- by Void Echo - at 2013.07.13 04:07:00
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100. [Request] Making HAVs more tactical & squad-oriented - in Feedback/Requests [original thread]
RINON114 wrote: slypie11 wrote: Alan-Ibn-Xuan Al-Alasabe wrote: It's funny how no one has a problem with dropsuits being perfectly viable to use solo, but if you expect a HAV to be viable solo you're a horrible person who just wants an in...
- by Void Echo - at 2013.07.13 03:04:00
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