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2341. Vehicles in 1.5 and beyond! - in General Discussions [original thread]
DeathwindRising wrote: THE TRAINSPOTTER wrote: The Terminator T-1000 wrote: These changed sound good on paper but what's the purpose of this changes if anyone can "steal" your vehicle. That's the reason I don't like using vehicles! its...
- by Void Echo - at 2013.08.28 07:38:00
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2342. Vehicles in 1.5 and beyond! - in General Discussions [original thread]
Rei Shepard wrote: then why do want tanks to be more like tanks? RL tanks have anti personel weapons ontop or in de sides/front, its not the main cannon that is used to dispatch waves of soldiers. Because promotional videos == gameplay ? Ow...
- by Void Echo - at 2013.08.28 07:36:00
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2343. looking at the notes so far, anyone still want to be a tanker? - in General Discussions [original thread]
Billi Gene wrote: Ive split roles over various accounts. logi on my main account pilot secondary account Heavy suit and a spare account just speccing into core drop suit skills. Pilot is up to <5 mil SP into vehicles and its been hard goin...
- by Void Echo - at 2013.08.28 07:30:00
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2344. looking at the notes so far, anyone still want to be a tanker? - in General Discussions [original thread]
broonfondle majikthies wrote: Personally I still want my alt to be a tanker. I think this will only change the way tanks are used - and for the better. Right now you mount as much passive protection that you can and a booster/repper to repair t...
- by Void Echo - at 2013.08.28 07:29:00
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2345. looking at the notes so far, anyone still want to be a tanker? - in General Discussions [original thread]
ladwar wrote: Void Echo wrote: Mobius Wyvern wrote: Exmaple Core wrote: Their not all there so its very hard to say. But so far i say no, i dont like how the active resist is going to be really short in life span and how passive resist...
- by Void Echo - at 2013.08.28 07:27:00
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2346. Vehicles in 1.5 and beyond! - in General Discussions [original thread]
Rei Shepard wrote: Quote: how many times do I have to tell you infantry guys, I dont want tanks to be OP or UP... but my vision of tanks are guess what, tanks, not this **** we have right now.. I mean tanks, and no, 1 vehicle doesn't = 1 in...
- by Void Echo - at 2013.08.28 07:24:00
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2347. looking at the notes so far, anyone still want to be a tanker? - in General Discussions [original thread]
Mobius Wyvern wrote: Exmaple Core wrote: Their not all there so its very hard to say. But so far i say no, i dont like how the active resist is going to be really short in life span and how passive resist is going to be so low. Too easy to k...
- by Void Echo - at 2013.08.28 07:02:00
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2348. looking at the notes so far, anyone still want to be a tanker? - in General Discussions [original thread]
im really considering leaving tanks permanently due to the current public changes that were brought to us... however, 1.5 is still a long ways away... if these things dont change, I will leave tanks forever and just do nothing until the jets come in
- by Void Echo - at 2013.08.28 07:01:00
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2349. Vehicles in 1.5 and beyond! - in General Discussions [original thread]
Rei Shepard wrote: Void Echo wrote: what I red is that your completely changing tanks and leaving av alone again, great... your also nerfing every aspect of tanking in general. im not against the ammunition part if we get a module that all...
- by Void Echo - at 2013.08.28 06:54:00
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2350. Vehicles in 1.5 and beyond! - in General Discussions [original thread]
what I red is that your completely changing tanks and leaving av alone again, great... your also nerfing every aspect of tanking in general. im not against the ammunition part if we get a module that allows us to regenerate our ammo, put that in...
- by Void Echo - at 2013.08.28 05:49:00
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2351. Vehicles in 1.5 and beyond! - in General Discussions [original thread]
Obodiah Garro wrote: balance HAV is easy, make the driver and gunner seperate operators then you can buff the standard hull hp in line with what it would take for 2 standard AV weilding infrantry to destroy it. HAV being a 1 man army is the bi...
- by Void Echo - at 2013.08.28 03:57:00
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2352. 1.4 and 1.5 are complete jokes. - in General Discussions [original thread]
Mary Sedillo wrote: I never solo with my tank. I always run with a crew with voice comms. Its the only way to go. AHHAHAHAHAHHAHAHA yeah your a perfect tanker, all the best tankers always run in squads of 4-6 tankers, but im sure you only ...
- by Void Echo - at 2013.08.28 02:29:00
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2353. 1.4 and 1.5 are complete jokes. - in General Discussions [original thread]
Mary Sedillo wrote: Wow, a lot of hate tonight. Let me clarify. I am one of the best damn tankers around and can fulfill any role with the three turrets available. I prefer blaster, but I can go rail when the need arises. LOL at CPM who t...
- by Void Echo - at 2013.08.28 02:28:00
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2354. Vehicle Weaponry (Removing Advanced and Prototype Turrets) - in General Discussions [original thread]
hm
- by Void Echo - at 2013.08.28 02:24:00
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2355. Vehicle Ammo - in General Discussions [original thread]
Bittersteel the Bastard wrote: Lurchasaurus wrote: Bittersteel the Bastard wrote: It should remember for vehicles but it doesn't really matter much for dropsuits. LOL double standard much? Meh doesn't matter much either way. Since...
- by Void Echo - at 2013.08.28 02:18:00
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2356. Possibe Vehicle Ammo route - in General Discussions [original thread]
I put those 3 on the rails because they are the heaviest hitters of their levels. meaning that those stats would be the maximum amount of damage you could get out of the tiers without any skills or modules, all the other railg before those 3 speci...
- by Void Echo - at 2013.08.28 01:49:00
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2357. Vehicle Ammo - in General Discussions [original thread]
calisk galern wrote: seriously though tank users are just going to recall their vehicles rather then go to a supply depot that's not our fault
- by Void Echo - at 2013.08.28 01:46:00
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2358. Possibe Vehicle Ammo route - in General Discussions [original thread]
Aizen Intiki wrote: I doubt it would be 1 shot, then reload. Maybe 5-10. this is a rail were talking about, the thing can only do one shot at a time. but yeah, I see where you got that from. im still working on this im still a little iffy ...
- by Void Echo - at 2013.08.28 01:44:00
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2359. Vehicle Ammo - in General Discussions [original thread]
im trying to be positive about a nerf for once, but I have been talking to Jason and have found a possible solution to making this a positive thing.
- by Void Echo - at 2013.08.28 01:41:00
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2360. Possibe Vehicle Ammo route - in General Discussions [original thread]
it has come to my attention that CCP may be planning on limiting the tanks ammunition. now this really is a nerf since it hinders the tanks ability to give good hits to the enemy and protects the objectives, however it brings up the strategic poin...
- by Void Echo - at 2013.08.28 01:38:00
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