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781. Increase damage of AV grenades by 50% - in General Discussions [original thread]
Ydubbs81 RND wrote: Void Echo wrote: That is the reason precisely why AVnades were nerfed. they were used as main weapons, grenades are never meant to be main weapons. that's what you have swarms, forges, MD, FL and REs for. main weapon? ...
- by Void Echo - at 2014.04.15 17:24:00
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782. Increase damage of AV grenades by 50% - in General Discussions [original thread]
Thor Odinson42 wrote: Void Echo wrote: Atiim wrote: Void Echo wrote: That is the reason precisely why AVnades were nerfed. they were used as main weapons, grenades are never meant to be main weapons. that's what you have swarms, forges...
- by Void Echo - at 2014.04.15 17:20:00
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783. Increase damage of AV grenades by 50% - in General Discussions [original thread]
Atiim wrote: Void Echo wrote: That is the reason precisely why AVnades were nerfed. they were used as main weapons, grenades are never meant to be main weapons. that's what you have swarms, forges, MD, FL and REs for. They were already ner...
- by Void Echo - at 2014.04.14 19:02:00
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784. Would you fight for and hold land if there was no passive ISK? - in General Discussions [original thread]
Kain Spero wrote: Guys, just to be clear again we are likely looking on only being able to get simple number changes to what we currently have. Right now the current potential numbers floating are as follows: Plan One: Passive Reduction *Great...
- by Void Echo - at 2014.04.14 18:49:00
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785. Increase damage of AV grenades by 50% - in General Discussions [original thread]
That is the reason precisely why AVnades were nerfed. they were used as main weapons, grenades are never meant to be main weapons. that's what you have swarms, forges, MD, FL and REs for.
- by Void Echo - at 2014.04.14 18:37:00
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786. Would you fight for and hold land if there was no passive ISK? - in General Discussions [original thread]
Yes I would. An alternative to passive ISK gaining is active ISK gaining. Example: Corporation A holds 1 District, the clone count fills up on that District, Corporation A gets a notification and is given 2 options. Option 1: Keep the clones and...
- by Void Echo - at 2014.04.14 18:31:00
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787. No tanks in ambush. - in General Discussions [original thread]
LEHON Xeon wrote: Void Echo wrote: if you have ambush leaving zero vehicles. then we need to have domination or skirmish be zero infantry. only to be fair. That logic is not applicable at all. In ambush there are no redlines for people t...
- by Void Echo - at 2014.04.07 20:06:00
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788. No tanks in ambush. - in General Discussions [original thread]
Rusty Shallows wrote: Void Echo wrote: if you have ambush leaving zero vehicles. then we need to have domination or skirmish be zero infantry. only to be fair. Illogical statement Void, you have to spawn as infantry to call in a vehicle. ...
- by Void Echo - at 2014.04.07 20:03:00
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789. The Cost Of AV - in General Discussions [original thread]
Duran Lex wrote: Void Echo wrote: Duran Lex wrote: Void Echo wrote: so your choosing to ignore the fact that if a vehicle pilot exists their vehicle, they lose all efficiency because they invested in vehicles, not infantry? And wha...
- by Void Echo - at 2014.04.07 19:58:00
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790. No tanks in ambush. - in General Discussions [original thread]
if you have ambush leaving zero vehicles. then we need to have domination or skirmish be zero infantry. only to be fair.
- by Void Echo - at 2014.04.07 19:50:00
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791. We are leaving Dust, and here is why. - in General Discussions [original thread]
meri jin wrote: Void Echo wrote: for a second there I thought the corp title was "Goonfleet" and I thought to myself, "good riddance".... then looked a little longer and saw goonfeet. oh well close enough. It is still Goon, the corp exist...
- by Void Echo - at 2014.04.07 19:44:00
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792. We are leaving Dust, and here is why. - in General Discussions [original thread]
for a second there I thought the corp title was "Goonfleet" and I thought to myself, "good riddance".... then looked a little longer and saw goonfeet. oh well close enough.
- by Void Echo - at 2014.04.07 19:35:00
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793. Tanking majorly sucks - in General Discussions [original thread]
before uprising even came out I had a railgun fit that shot bolases down in one shot, it did over 6k damage. it was a glass cannon but it was one of the best fits out there who could deal damage. now everything is ****. at least during uprising b...
- by Void Echo - at 2014.04.07 19:01:00
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794. The Cost Of AV - in General Discussions [original thread]
Duran Lex wrote: Void Echo wrote: so your choosing to ignore the fact that if a vehicle pilot exists their vehicle, they lose all efficiency because they invested in vehicles, not infantry? And what does getting out of your vehicle have ...
- by Void Echo - at 2014.04.07 16:14:00
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795. The Cost Of AV - in General Discussions [original thread]
Duran Lex wrote: True Adamance wrote: Atiim wrote: True Adamance wrote: I am saying that yeah I can take down HAV...but taking down a tank should never be easy, otherwise it would be boring. Are yiy saying you want to be able to break...
- by Void Echo - at 2014.04.07 00:42:00
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796. The Cost Of AV - in General Discussions [original thread]
Duran Lex wrote: Sorry dude, but those vehicles in BF are ****** when you first use em. Gotta level them up for them to be any good, I.E. personal investment. But that's moot point. The real discrepancy between the two is in BF the vehicles a...
- by Void Echo - at 2014.04.07 00:39:00
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797. The Cost Of AV - in General Discussions [original thread]
Duran Lex wrote: Void Echo wrote: Atiim wrote: True Adamance wrote: I am saying that yeah I can take down HAV...but taking down a tank should never be easy, otherwise it would be boring. Are yiy saying you want to be able to break the...
- by Void Echo - at 2014.04.07 00:04:00
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798. The Cost Of AV - in General Discussions [original thread]
Atiim wrote: True Adamance wrote: I am saying that yeah I can take down HAV...but taking down a tank should never be easy, otherwise it would be boring. Are yiy saying you want to be able to break the Vehicle/AV balance by destroying the mo...
- by Void Echo - at 2014.04.06 23:48:00
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799. The Cost Of AV - in General Discussions [original thread]
Atiim wrote: Void Echo wrote: I fail to see that, look at the posts by true and echo. Well this thread derailed quickly. yep...
- by Void Echo - at 2014.04.06 23:45:00
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800. The Cost Of AV - in General Discussions [original thread]
Atiim wrote: Void Echo wrote: because of the fact that adv and proto tank hulls haven't existed in dust since the uprising build came along, standard tanks have had to become the new proto tanks, STD tanks are the highest level of vehicles ...
- by Void Echo - at 2014.04.06 23:42:00
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