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Bittersteel the Bastard
WarRavens League of Infamy
333
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Posted - 2013.08.28 02:05:00 -
[31] - Quote
Jason Pearson wrote:Bittersteel the Bastard wrote:Jason Pearson wrote:It's quite simple, make it so all Vehicles and suits have an ammo count when they change at a Supply Depot or Recall :) % Based, so if you have 5% ammo on your HMG and you switch to a mass driver, you have 5% ammo in your mass driver and need to wait til it restocks. If you recall a vehicle and it has 5% ammo, you get 5% ammo when you call it out (Plus the additional ammo from regen of course.)
King of the Forums // Seraphim <3 Comment and like this thread about PvE, Here!Also, check out the Indirect Fire ability, Here!gbghg wrote:CCP Rejavik CCP Shanghia
Same company different studios, one has near perfected the player feedback process, the other is still rolling on the floor after it fell over its first baby step. Ooh I like this much better than my idea of limiting time before you can call in a vehicle after a recall. However if you switch weapons at a supply depot I think it's fine that you get full ammo again. :/ So is it okay if I have a missile tank, use up the ammo then grab a Blaster Tank? How long will the game remember that my Missile Tank has no ammo? :/
King of the Forums // Seraphim <3 Comment and like this thread about PvE, Here!Also, check out the Indirect Fire ability, Here!gbghg wrote:CCP Rejavik CCP Shanghia
Same company different studios, one has near perfected the player feedback process, the other is still rolling on the floor after it fell over its first baby step.
It should remember for vehicles but it doesn't really matter much for dropsuits. |
Jason Pearson
Seraphim Auxiliaries
2826
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Posted - 2013.08.28 02:06:00 -
[32] - Quote
Bittersteel the Bastard wrote:
It should remember for vehicles but it doesn't really matter much for dropsuits.
Double standards sir, should apply to all or none at all.
King of the Forums // Seraphim <3 Comment and like this thread about PvE, Here! Also, check out the Indirect Fire ability, Here!
gbghg wrote:CCP Rejavik CCP Shanghia
Same company different studios, one has near perfected the player feedback process, the other is still rolling on the floor after it fell over its first baby step.
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Lurchasaurus
SVER True Blood Public Disorder.
1092
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Posted - 2013.08.28 02:10:00 -
[33] - Quote
Bittersteel the Bastard wrote:It should remember for vehicles but it doesn't really matter much for dropsuits.
LOL double standard much?
edit: hahahahahahahahaha.........HAHAHAHAHAHAHAHAHAHAHA |
Bittersteel the Bastard
WarRavens League of Infamy
335
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Posted - 2013.08.28 02:12:00 -
[34] - Quote
Lurchasaurus wrote:Bittersteel the Bastard wrote:It should remember for vehicles but it doesn't really matter much for dropsuits. LOL double standard much?
Meh doesn't matter much either way. Since your ammo is replenished at a supply depot anyways, so while you are switching loadouts you'd be gaining more ammo. |
Jason Pearson
Seraphim Auxiliaries
2826
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Posted - 2013.08.28 02:18:00 -
[35] - Quote
Bittersteel the Bastard wrote:Lurchasaurus wrote:Bittersteel the Bastard wrote:It should remember for vehicles but it doesn't really matter much for dropsuits. LOL double standard much? Meh doesn't matter much either way. Since your ammo is replenished at a supply depot anyways, so while you are switching loadouts you'd be gaining more ammo.
It does matter, see switching your suit will replenish your ammo immediately and remove the need to reload. same with the HP that gets insta replenished every time.. That needs to go, seriously, whilst it might not seem worthwhile to you, ******* that keep switching suits in the supply depot have the advantage of not reloading
Not only does this mean I'm dying faster, but now I have to kill the supply depot my blue dots want.
King of the Forums // Seraphim <3 Comment and like this thread about PvE, Here! Also, check out the Indirect Fire ability, Here!
gbghg wrote:CCP Rejavik CCP Shanghia
Same company different studios, one has near perfected the player feedback process, the other is still rolling on the floor after it fell over its first baby step. |
Void Echo
Echo Galactic Industries
1084
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Posted - 2013.08.28 02:18:00 -
[36] - Quote
Bittersteel the Bastard wrote:Lurchasaurus wrote:Bittersteel the Bastard wrote:It should remember for vehicles but it doesn't really matter much for dropsuits. LOL double standard much? Meh doesn't matter much either way. Since your ammo is replenished at a supply depot anyways, so while you are switching loadouts you'd be gaining more ammo.
yea it does matter either way, because on one side of it, your screwing another class of military while empowering the other.
double standard across. it should apply to everyone if its applied to anyone |
Bittersteel the Bastard
WarRavens League of Infamy
335
|
Posted - 2013.08.28 02:19:00 -
[37] - Quote
Jason Pearson wrote:Bittersteel the Bastard wrote:Lurchasaurus wrote:Bittersteel the Bastard wrote:It should remember for vehicles but it doesn't really matter much for dropsuits. LOL double standard much? Meh doesn't matter much either way. Since your ammo is replenished at a supply depot anyways, so while you are switching loadouts you'd be gaining more ammo. It does matter, see switching your suit will replenish your ammo immediately and remove the need to reload. same with the HP that gets insta replenished every time.. That needs to go, seriously, whilst it might not seem worthwhile to you, ******* that keep switching suits in the supply depot have the advantage of not reloading Not only does this mean I'm dying faster, but now I have to kill the supply depot my blue dots want.
King of the Forums // Seraphim <3 Comment and like this thread about PvE, Here!Also, check out the Indirect Fire ability, Here!gbghg wrote:CCP Rejavik CCP Shanghia
Same company different studios, one has near perfected the player feedback process, the other is still rolling on the floor after it fell over its first baby step.
I see your point. |
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