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481. Scout Registry / Killboard - in General Discussions [original thread]
One Eyed King wrote: On a non sniping related rant... Just when I was starting to have fun with Dust, I ran into a G.L.O.R.Y. protostomping squad. Three times total in 2 hours, two of the times were back to back. So frustrating. I can't wai...
- by voidfaction - at 2014.09.03 16:33:00
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482. Scout Registry / Killboard - in General Discussions [original thread]
Iron Wolf Saber wrote: So about the tactical; How would you guys like the stability mechanic to be increased to the point you can get a still gun while standing? What in your mind would be an acceptable ( I still do not want to see 'No Scoppi...
- by voidfaction - at 2014.09.02 21:21:00
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483. Scout Registry / Killboard - in General Discussions [original thread]
IgniteableAura wrote: Spademan wrote: What's that? BPOs? Returning? Madness! I have no stock in that matter. I already one of each...if not two (merc pack). I would rather be able to get BPOs of the other racial types. Sucks that I have...
- by voidfaction - at 2014.09.02 20:46:00
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484. Scout Registry / Killboard - in General Discussions [original thread]
Cass Caul wrote: ugh. I am old. this has been determined by my ability to hurt my back and neck in my sleep. I thought old was when you have to sleep to dream about when your back and neck was not hurt. 42 is killing me. right arm screwed be...
- by voidfaction - at 2014.09.02 16:59:00
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485. Scout Registry / Killboard - in General Discussions [original thread]
Iron Wolf Saber wrote: Quick Question is Sniper fitting okay for the most part? I rarely hear complaints about it. No complaints with my Gal/Cal scouts
- by voidfaction - at 2014.09.02 10:19:00
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486. Scout Registry / Killboard - in General Discussions [original thread]
mollerz wrote: I am really really HOTFIX Disappoint. Lag, bugs that have been around for over a year, just lots of bad stuff. I didn't even cap out on my 3 day omega booster because it is just too bad to play for a long time. All the bad stuff...
- by voidfaction - at 2014.09.01 07:42:00
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487. Scout Registry / Killboard - in General Discussions [original thread]
CCP Rattati wrote: On snipers, My main assumption was that Thale's zoom was the major problem, i.e. only counterable by another Thale. Riddle me this, Appia specifically and Symbiotik if you are here. 1)How far can you really shoot with the ...
- by voidfaction - at 2014.09.01 03:43:00
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488. Scout Registry / Killboard - in General Discussions [original thread]
Ghost Kaisar wrote: IgniteableAura wrote: What about just making the sniper variants better tuned for their purpose? This shouldn't be rocket surgery. For the TAC, more accurate during follow up shots, less recoil etc so you have to land m...
- by voidfaction - at 2014.09.01 01:17:00
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489. Scout Registry / Killboard - in General Discussions [original thread]
Spademan wrote: voidfaction wrote: Shotty does it in more of a peace keeping manner Unless it has anything to do with vehicles Yes that is true. I don't complain much about vehicles because Shotty holds that front very well.
- by voidfaction - at 2014.08.31 23:39:00
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490. Scout Registry / Killboard - in General Discussions [original thread]
Not that it means anything but I think very high of Appia and Shotty on here. Between the 2 I don't have to post anything here as they do a VERY good job debating and presenting things that I favor. Shotty does it in more of a peace keeping manner...
- by voidfaction - at 2014.08.31 22:50:00
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491. Scout Registry / Killboard - in General Discussions [original thread]
Would 400m range be bad with a dmg buff? Gives a sniper 100m over the forgegun and pulls the redliners closer so even a NK scout could run in and kamikaze kill them
- by voidfaction - at 2014.08.31 22:24:00
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492. Scout Registry / Killboard - in General Discussions [original thread]
Cass Caul wrote: Symbioticforks wrote: Please for everything that is sacred and holy, do not nerf the range on sniper rifles to compensate for any increased effectiveness that may be gained by an upcoming fix. I've said it so many times. I'm...
- by voidfaction - at 2014.08.31 22:07:00
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493. Scout Registry / Killboard - in General Discussions [original thread]
Cass Caul wrote: IWS, you are terrible at this game. If you demostrated, repeatedly that you are terrible. You're an idiot. All of your ideas are terrible. The only reason people are freindly to you here is because you've shown the only compet...
- by voidfaction - at 2014.08.31 21:35:00
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494. Scout Registry / Killboard - in General Discussions [original thread]
Right-wing Extremist wrote: voidfaction wrote: So I take it the little added dmg is not worth the low survivability of being slow, and scanned by everything. calmando for the dmg but lacks more in survivability when a sitting duck than the r...
- by voidfaction - at 2014.08.31 19:48:00
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495. Scout Registry / Killboard - in General Discussions [original thread]
Right-wing Extremist wrote: voidfaction wrote: Right-wing Extremist wrote: voidfaction wrote: because they play with risk I'm not sure what part of "I am in the burn zone, not in the redline, and have absolutely zero cover from most ...
- by voidfaction - at 2014.08.31 10:00:00
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496. Scout Registry / Killboard - in General Discussions [original thread]
Cass Caul wrote: You know what would do a great job of balancing heavy frames with sniper rifles? let the sniper rifle do enough damage that they can be killed with a single headshot. Liquid Fox88 did a great job explaining it here https://fo...
- by voidfaction - at 2014.08.31 07:09:00
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497. Scout Registry / Killboard - in General Discussions [original thread]
Adipem Nothi wrote: I personally wouldn't mind if high proficiency Charged Sniper Rifle headshot OHK'd all. with that ringing it is a ULTRA HIGH RISK weapon. Real life loss of hearing risk that is.
- by voidfaction - at 2014.08.31 06:57:00
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498. Scout Registry / Killboard - in General Discussions [original thread]
Right-wing Extremist wrote: voidfaction wrote: because they play with risk I'm not sure what part of "I am in the burn zone, not in the redline, and have absolutely zero cover from most of my spots" isn't getting communicated clearly... al...
- by voidfaction - at 2014.08.31 06:37:00
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499. Scout Registry / Killboard - in General Discussions [original thread]
Cass Caul wrote: Iron Wolf Saber wrote: Based on Case's reckoning http://imgur.com/5DtdJop http://i.imgur.com/11N6FVy.jpg next step is to shade out where you can't actually hit target next step would be to show where a sniper tha...
- by voidfaction - at 2014.08.31 05:24:00
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500. Scout Registry / Killboard - in General Discussions [original thread]
Cass Caul wrote: voidfaction wrote: On Ashland right now. It is 296m from D to E lol, the distance between [E] and [D] on Ashland is closer than [A] and [B] on fractured road. sorry i was not on fractured road to get distance for sca...
- by voidfaction - at 2014.08.31 04:00:00
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