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701. Scout Registry / Killboard - in General Discussions [original thread]
https://forums.dust514.com/default.aspx?g=posts&t=181381&p=5 https://forums.dust514.com/default.aspx?g=posts&t=181381&p=6 Trying to wrap my head around Zatara's intent over there. Scouts have been nerfed and nerfed again on a...
- by Vitantur Nothus - at 2014.11.18 02:56:00
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702. Scout Registry / Killboard - in General Discussions [original thread]
One Eyed King wrote: On Haerr's table, what does No/STD/ADV/Pro/PIR stand for? Are those dampening levels that we have skilled into? Types of cloak, if I'm not mistaken. I'm sure PIR stands for Pirate Cloak. Because Haerr.
- by Vitantur Nothus - at 2014.11.17 22:10:00
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703. Scout Registry / Killboard - in General Discussions [original thread]
One Eyed King wrote: RE: EWAR 1. So I basically need to pull out a Proto Max dampened suit for Amarr scouts now right? 2. What are their std/adv/pro slots? 1H/3L, 2H/3L, 2H/4L? 1. 18dB Mid, 16 dB Short: MN will need 3 damps + cloak 2. Yes
- by Vitantur Nothus - at 2014.11.17 21:08:00
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704. Scout Registry / Killboard - in General Discussions [original thread]
One Eyed King wrote: tea bag? Apologies in advance: http://www.youtube.com/watch?v=Jk9Oatf9EGs
- by Vitantur Nothus - at 2014.11.17 20:48:00
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705. To everyone complaining about scouts. - in General Discussions [original thread]
BL4CKST4R wrote: Whats the counter to a shotgun scout? Any weapon with a range > 5m.
- by Vitantur Nothus - at 2014.11.17 20:29:00
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706. Scout Registry / Killboard - in General Discussions [original thread]
Aeon Amadi wrote: Numbers need to be tweaked so that Scouts aren't -always- unscannable however, in my opinion. At <15m Scouts shouldn't be worrying about whether or not they've been discovered on their minimap with the way CQC options are r...
- by Vitantur Nothus - at 2014.11.17 18:17:00
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707. Scout Registry / Killboard - in General Discussions [original thread]
Arkena Wyrnspire wrote: I'm not sure that the 10% rings are going to change much. Agreed. Though the falloff mechanics look great. Would look better if implemented alongside improvements to MedFrame EWAR. Either way, seems like a sound concep...
- by Vitantur Nothus - at 2014.11.17 17:44:00
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708. Scout Registry / Killboard - in General Discussions [original thread]
Math's up: https://docs.google.com/spreadsheets/d/1zVbDLXDU5gpKjx1YmE9ODVYHxlE40vhNz-L7gBTcY4Y/edit?usp=sharing Put together a few different views: Sheet 1 is sorted by Precision then color-coded by Profile interplay. Sheet 2 is sorted by Fact...
- by Vitantur Nothus - at 2014.11.17 15:43:00
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709. What class should be the best slayer? - in General Discussions [original thread]
Fizzer XCIV wrote: Simply getting the drop on someone should not reward a kill, especially when getting the drop is so easy in a scout suit. Nonsense. You get the drop on a Scout, Scout should die far more frequently than not. Scout gets ...
- by Vitantur Nothus - at 2014.11.17 13:47:00
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710. What class should be the best slayer? - in General Discussions [original thread]
WARxion ForDUST wrote: Heavies are not OP in any way. If you say so.
- by Vitantur Nothus - at 2014.11.17 13:38:00
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711. Why the hmg hate? - in General Discussions [original thread]
howard sanchez wrote: And this is a good thing. This is what. We should want - squads and players adjusting fits and tactics to the current map and meta. The different suits and weapons need to be in just close enough balance relative to their...
- by Vitantur Nothus - at 2014.11.17 03:08:00
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712. Scout Registry / Killboard - in General Discussions [original thread]
^
- by Vitantur Nothus - at 2014.11.17 02:56:00
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713. Why the hmg hate? - in General Discussions [original thread]
Grease Spillett wrote: Ripley Riley wrote: Grease Spillett wrote: Grenades into a breaching motion. If sentinels didn't get an innate resistance to splash damage this might be more viable. Slight nade buff should be ******* high on CC...
- by Vitantur Nothus - at 2014.11.17 02:46:00
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714. Sentinels everywhere!!! - in General Discussions [original thread]
A reporting period of two weeks is extremely narrow, and that data is dated. Though I don't disagree with you if you're of the opinion that HMG and/or Heavy nerfs are long overdue.
- by Vitantur Nothus - at 2014.11.16 21:30:00
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715. The scout nerf.. are you serious? - in General Discussions [original thread]
Eruditus 920 wrote: Fair enough, but once a tool is implemented for killing isn't it up to the user to choose how they want to apply it? Absolutely, so long as said implementation and application do not create unintended problems. Conside...
- by Vitantur Nothus - at 2014.11.16 19:28:00
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716. The scout nerf.. are you serious? - in General Discussions [original thread]
Eruditus 920 wrote: Vitantur Nothus wrote: Aero Yassavi wrote: The cloak is more of a transpotation tool rather than a killing tool, as it was intended. Agreed. Cloak should aid in escape and evade and provide a means by which to move...
- by Vitantur Nothus - at 2014.11.16 18:56:00
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717. The scout nerf.. are you serious? - in General Discussions [original thread]
Thang Bausch wrote: but it only dampens by 10% at proto. Why would you need this dampening when you can run 1-2 complex dampener and not be seen on just about everyone's passive scans? One complex damp doesn't get MN or AM Scouts very far ....
- by Vitantur Nothus - at 2014.11.16 18:49:00
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718. The scout nerf.. are you serious? - in General Discussions [original thread]
Aero Yassavi wrote: The cloak is more of a transpotation tool rather than a killing tool, as it was intended. Agreed. Cloak should aid in escape and evade and provide a means by which to move from cover to cover or cross open terrain. I can...
- by Vitantur Nothus - at 2014.11.16 18:17:00
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719. The scout nerf.. are you serious? - in General Discussions [original thread]
I agree that the fix could've been implemented differently. 0.00 sec - Decloak 0.01 sec - Decloak animation begins 0.50 sec - Decloak animation ends (fully visible) 1.00 sec - Weapon ready (or) 0.00 sec - Decloak 0.01 sec - Decloak animatio...
- by Vitantur Nothus - at 2014.11.16 17:40:00
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720. The scout nerf.. are you serious? - in General Discussions [original thread]
Lloyd Orfay wrote: Boohoo I'm a selfish player that wants to lazily kill everyone with no effort boohoo my best means of doing this is getting thrown down the drain waaahhhh waaahhhh waaahhh my antisociality is being nerfed waaahhhh. "Lazi...
- by Vitantur Nothus - at 2014.11.16 17:31:00
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