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41. My Thoughts On Fixing The V/AV Problem - in General Discussions [original thread]
The large blaster range is the only issue with it. The range model it currently has it what autocannon turrets should do but the autocannon turrets should have less dps. Then the current blaster can get slightly more damage and significantly faste...
- by Villanor Aquarius - at 2014.02.20 22:56:00
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42. Welcome back Saberwing. - in General Discussions [original thread]
Caldari and Gallente are both hybrid weapon races. Traditionally Caldari are range hybrids and missiles leaning them to a very consistent damage playstyle where they have large engagement windows and suffer in damage a bit or they can take blaster...
- by Villanor Aquarius - at 2014.02.17 20:24:00
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43. The actual shield/armor imbalance... - in General Discussions [original thread]
Go the route of EVE. Put Damage mods in low slots so shields have extenders and rechargers in highs with damage and regs in lows. Now take all that utility stuff that is currently a low slot and put it where it belongs, in high slots. Bam now you...
- by Villanor Aquarius - at 2014.02.17 20:08:00
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44. Welcome back Saberwing. - in General Discussions [original thread]
DPS should be more tied to suit type than it currently is, I'd be in support of all light weapons having their dps dropped by 25% with an assault bonus being 5% additional damage to light weapons per level. For commando's I would then make the bo...
- by Villanor Aquarius - at 2014.02.10 22:03:00
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45. Welcome back Saberwing. - in General Discussions [original thread]
Bonuses should not cover a weapons weakness, that leads to homogenization. The bonuses should emphasize weapon strength. For Caldari it should be either range, spool reduction, or kick reduction. For Gallente it should be a very minor damage boost...
- by Villanor Aquarius - at 2014.02.08 19:04:00
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46. Welcome back Saberwing. - in General Discussions [original thread]
That caldari reload bonus seems to me much less significant as an in-combat skill than every other bonus. The gallente suit is likely to be flavor of the month as you basically just doubled the operation and sharpshooter skill for the assault rifl...
- by Villanor Aquarius - at 2014.02.08 02:54:00
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47. Sticky:Uprising 1.6 Patch Notes - in General Discussions [original thread]
Maken Tosch wrote: This is the current mathematical method used in New Eden. Base: 16m Scan Radius Level 5 Gal. Scout: 16*1.5=24m Level 5 Range Amp: 24*1.5=36m 1x Enhanced Range Amp: 36*1.35=48.6m That's a huge boost. I completely forgot...
- by Villanor Aquarius - at 2013.10.29 18:00:00
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48. Sticky:Uprising 1.6 Patch Notes - in General Discussions [original thread]
XOXOXOXOXOXOXOXOXOXOXOXO XOXOXOXOXOXO wrote: shotgun & nova knife fixes and only a 6 meter buff for scouts wheres the love for the scout role CCP we need a cpu/pg buff along with another module slot The range enhancing skill wil...
- by Villanor Aquarius - at 2013.10.29 16:53:00
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49. CCP planning on making vehicle Armor Repairers a 1/3 of their power - in General Discussions [original thread]
It's difficult to do as that is a lot of work for a region of the game that want that badly in need of compared to things like aiming mechanics, performance, racial suits and the myriad of other things they've done recently. If it was the only th...
- by Villanor Aquarius - at 2013.07.20 18:47:00
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50. CCP planning on making vehicle Armor Repairers a 1/3 of their power - in General Discussions [original thread]
They'll fix the reps and shortly thereafter there will be a balance update for vehicles and hopefully they end up useful and working properly. Shield boosts should be tripled and armor should also be tripled but only applied every the seconds for...
- by Villanor Aquarius - at 2013.07.20 16:50:00
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51. [CCP] Quick and Easy How to Fix Armor - in General Discussions [original thread]
The very concept behind armor and shield tanking has always been that Shield modules that add hitpoints increase signature radius and shields have faster HP regeneration. Armor has always been more raw hitpoints and an agility/speed negative. The ...
- by Villanor Aquarius - at 2013.06.23 21:04:00
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52. Eon Alliance Needs to die, Or Dust will. - in General Discussions [original thread]
Likely few to none of you know who I am. EoN I look forward to more matches against you. Imps and NF held up everything they said they would and the decision to fight did not involve them. PC is for fighting organized matches and so far it has bee...
- by Villanor Aquarius - at 2013.06.22 04:07:00
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53. Skill Cap - in General Discussions [original thread]
I very much like the idea of the skill cap although what do people think of the possibility of having the skill cap be a set SP. So say every week the unboosted SP total is ~185k sp higher than the last week. Have the players skill cap for the wee...
- by Villanor Aquarius - at 2013.05.26 06:52:00
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54. Shield HAV Vs Armor HAV - in General Discussions [original thread]
When it comes to fighting tanks you all are doing it wrong. Shield fit missile tank will destroy any armor tank if you aren't terrible. Missiles do 129% damage to armor. They are the only turret that does bonus damage to armor. Also shield tanks a...
- by Villanor Aquarius - at 2013.05.24 04:13:00
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55. When do I get to go toe to toe with AVers? - in General Discussions [original thread]
I find it extremely frustrating how you can hop and jump around with a swarm launcher while also locking on and firing. This makes it extremely difficult to ever actually kill a Swarm player when going one on one while in a tank. Forge gun shot tr...
- by Villanor Aquarius - at 2013.05.24 04:03:00
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56. Sticky:Some small updates from Team True Grit - in General Discussions [original thread]
Soraya Xel wrote: Corps in alliances had to temporarily transfer CEO to EVE characters. That means, the shares would've been released into the corp pool, but not returned to the DUSTie when re-promoted to CEO. Which means every DUST corp in an ...
- by Villanor Aquarius - at 2013.05.24 03:35:00
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57. Letter/Petition to CCP for Skill Respec on May 14th - in General Discussions [original thread]
They haven't said a time yet because I imagine they are still trying to nail down the changes and if they say anything wrong you all will crucify the ever-living hell out of them. You should have received a message saying your ticket was received...
- by Villanor Aquarius - at 2013.05.17 23:23:00
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58. p2w equipment does not fit a supply-demand economy - in General Discussions [original thread]
PLEX: Bought with real money, sold in game. Cash for ISK. Aurum items will be sold in game for isk, or that is the plan. This is the same idea as plex. The aurum items are also well balanced with other items. Currently in EVE you can spend real ...
- by Villanor Aquarius - at 2013.04.16 21:21:00
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59. The Imperfect Corp effect. - in General Discussions [original thread]
Feeder corps or sister corps or expanding your capabilities with allied corps is not new. But congratulations on getting one going.hopefully this accomplishment is but a stepping stone on to even grander achievements.
- by Villanor Aquarius - at 2013.02.26 16:11:00
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60. explain to me vehicles and vehicle weakspots - in General Discussions [original thread]
The radiator on the ass of the caldari tanks. The entire LAV
- by Villanor Aquarius - at 2013.02.25 00:20:00
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