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Chunky Munkey
Amarr Templars Amarr Empire
372
|
Posted - 2013.04.16 19:13:00 -
[61] - Quote
Garrett Blacknova wrote:
As you train the fitting skills that reduce your fitting costs on the AR, you reduce both PG and CPU by a total of 25%.
This brings the ISK Proto AR down to 75/15, but the Aurum variant has fixed fitting values, so it remains at the same level.
Not only can you get it with the lower skill prerequisites, but you can fit it like you've got even more SP invested into your fitting-related skills.
That seems like a fine idea to me. It's a little obsure, but it would certainly fit the trend of the non-p2w Aur items on the market. |
charlesnette dalari
Creative Killers
185
|
Posted - 2013.04.16 21:14:00 -
[62] - Quote
trollsroyce wrote:When open market finally arrives, we will hop in excitement on it just to find the game funded and ran by Russian oligarchs from that point onwards.
Paying cash for gear makes it impossible to create an economy parallel to that of EVE online. How would that game play, if nullsec pilots could just replace their battleship with NPC injected aurum ones? Dust PC at its core is no different. It's a game of isk ultimately. Using p2w gear will buy your alliance clone packs and infrastructure upgrades. That gear is not player made; it just pops out of thin air.
I conclude thus, that due to this choise, dust economy will remain limited and shallow. Economic warfare will be largely aurum based. To simplify it and make the ground even, I suggest bringing out the last word in PC: Genolution 'P-2W' clone pack, at 40000 AUR (25% discount).
Your whole argument here is basically that an eve pilot can't replace their ships with an aur one or in effect buy a new one using only real money and that since someone can buy gear in dust for aur (using real money) that is pay to win for dust but not eve .
You are completely incorrect. I today can buy a plex in eve using real money no different than buying aur and I then can convert that plex into ISK (going rate is about 500 mill ISK for that plex I paid real money for). So other than the extra step of converting the plex to isk (which takes a couple minutes) I am not seeing ANY difference to a player paying real money for aurum for gear in dust.
You say nullsec pilots can't replace their ships using real money yet it happens every day Not just with ships but also there are plenty of modules and equipment etc in eve that is not player manufactured. Yes there are also ships that are not player manufactured in eve even if very few but they do exist and have been many things over the years that are/were npc manufactured. The eve economy has not suffered because of this no different than the dust economy will not suffer either once we do have a open market in dust.
Your argument only holds true if we don't get the dust market or at minimum the ability to trade items. Player trade alone is enough to balance things (dust player trade is supposed to come with may 6th expansion as well as taxed transfers of isk from eve to dust). Once we have that dust market or trade there is in effect no tangible difference for dust aur items and eve plex converted to isk. |
Buster Friently
Rosen Association
275
|
Posted - 2013.04.16 21:17:00 -
[63] - Quote
charlesnette dalari wrote:trollsroyce wrote:When open market finally arrives, we will hop in excitement on it just to find the game funded and ran by Russian oligarchs from that point onwards.
Paying cash for gear makes it impossible to create an economy parallel to that of EVE online. How would that game play, if nullsec pilots could just replace their battleship with NPC injected aurum ones? Dust PC at its core is no different. It's a game of isk ultimately. Using p2w gear will buy your alliance clone packs and infrastructure upgrades. That gear is not player made; it just pops out of thin air.
I conclude thus, that due to this choise, dust economy will remain limited and shallow. Economic warfare will be largely aurum based. To simplify it and make the ground even, I suggest bringing out the last word in PC: Genolution 'P-2W' clone pack, at 40000 AUR (25% discount). Your whole argument here is basically that an eve pilot can't replace their ships with an aur one or in effect buy a new one using only real money and that since someone can buy gear in dust for aur (using real money) that is pay to win for dust but not eve . You are completely incorrect. I today can buy a plex in eve using real money no different than buying aur and I then can convert that plex into ISK (going rate is about 500 mill ISK for that plex I paid real money for). So other than the extra step of converting the plex to isk (which takes a couple minutes) I am not seeing ANY difference to a player paying real money for aurum for gear in dust. You say nullsec pilots can't replace their ships using real money yet it happens every day Not just with ships but also there are plenty of modules and equipment etc in eve that is not player manufactured. Yes there are also ships that are not player manufactured in eve even if very few but they do exist and have been many things over the years that are/were npc manufactured. The eve economy has not suffered because of this no different than the dust economy will not suffer either once we do have a open market in dust. Your argument only holds true if we don't get the dust market or at minimum the ability to trade items. Player trade alone is enough to balance things. Once we have that dust market or trade there is in effect no tangible difference for dust aur items and eve plex converted to isk.
I'm gonna go ahead and quote you here. I don't really know how this has slipped past the OP's knowledge.
You can even buy whole characters in Eve. |
Villanor Aquarius
Cygnus Tactical Operations
86
|
Posted - 2013.04.16 21:21:00 -
[64] - Quote
PLEX: Bought with real money, sold in game. Cash for ISK.
Aurum items will be sold in game for isk, or that is the plan. This is the same idea as plex. The aurum items are also well balanced with other items.
Currently in EVE you can spend real money to replace anything lost in game. In Dust the same thing occurs. In EVE it is not a problem and in Dust it will not be either.
Eventually all aurum items will be available for ISK dependent on who is personally selling them. Since CCP intends for things to be player made and sold as well as offering aurum options, there will always be people who sell aurum things for ISK and thus Aurum gear actually adds to the depth of the market while also acting as a price guide that can help prevent the inflation of non aurum based gear. |
GeneralButtNaked
ZionTCD Legacy Rising
338
|
Posted - 2013.04.16 21:25:00 -
[65] - Quote
charlesnette dalari wrote:
Your argument only holds true if we don't get the dust market or at minimum the ability to trade items. Player trade alone is enough to balance things (dust player trade is supposed to come with may 6th expansion as well as taxed transfers of isk from eve to dust). Once we have that dust market or trade there is in effect no tangible difference for dust aur items and eve plex converted to isk.
First, there has been no confirmation on player trading. Same for eve to dust transfers. So post a source or don't rumor monger.
Secondly, the whole point of your argument seems to be that Eve is P2W as well. I don't see how this adds to the debate regarding Dust being P2W.
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Aqil Aegivan
The Southern Legion RISE of LEGION
97
|
Posted - 2013.04.16 21:30:00 -
[66] - Quote
Villanor Aquarius wrote: Eventually all aurum items will be available for ISK dependent on who is personally selling them. Since CCP intends for things to be player made and sold as well as offering aurum options, there will always be people who sell aurum things for ISK and thus Aurum gear actually adds to the depth of the market while also acting as a price guide that can help prevent the inflation of non aurum based gear.
How will it benefit manufacturers if they can never produce an item as good as the Aurum version? Or is it a good thing that people can simply use cash to win the market meta game? |
Spacetits CDXX
Subdreddit Test Alliance Please Ignore
161
|
Posted - 2013.04.16 21:42:00 -
[67] - Quote
The EVE method of real-money transactions via PLEX does not let you buy supremacy goods. You can buy a bunch of crap with your ~ 500 mil ISK, but it will be the same crap that anyone could buy who got that ISK through totally in-game methods.
As long as there are supremacy goods in DUST, the comparison is bogus. And yes, proto-level gear with lower CPU/PG cost than normal proto gear are very much supremacy goods, as many others have pointed out in this thread.
I think that the effects of these items are somewhat underestimated at the moment because:
a) some of them are relatively new to the store, so not that many people have had time to buy/use them b) not that many people, relative to the total playerbase, currently meet the fitting requirements (i.e. can field an all-proto suit with all supremacy good equipment) c) there aren't many battles that matter for anything except e-peen yet.
After PC, after whatever battles that matter in-universe follow that up (i.e. nullsec), and after people are all somewhat more skilled up than they are now, not just the SP-maxing crowd, then you'll start to see this as more of a real issue if these items (or equivalents) are still on the market. |
Spacetits CDXX
Subdreddit Test Alliance Please Ignore
179
|
Posted - 2013.04.18 18:05:00 -
[68] - Quote
self-bump, but just wanted to add that I asked in the reddit AMA if CCP would consider pulling the supremacy goods before PC. We'll see if that gets an answer... |
Altina McAlterson
Not Guilty EoN.
466
|
Posted - 2013.04.18 19:01:00 -
[69] - Quote
GeneralButtNaked wrote:charlesnette dalari wrote:
Your argument only holds true if we don't get the dust market or at minimum the ability to trade items. Player trade alone is enough to balance things (dust player trade is supposed to come with may 6th expansion as well as taxed transfers of isk from eve to dust). Once we have that dust market or trade there is in effect no tangible difference for dust aur items and eve plex converted to isk.
First, there has been no confirmation on player trading. Same for eve to dust transfers. So post a source or don't rumor monger. Secondly, the whole point of your argument seems to be that Eve is P2W as well. I don't see how this adds to the debate regarding Dust being P2W. I'm also going to agree with you that at this current time these AUR items give an advantage because there is no secondary market. However, the market is the solution to that. So there's not really anything that CCP is going to do now because they are working on a solution. One of the DEVs in the IRC said it's "mostly done" but they are having some issues with the UI. Since the market is the biggest part of EVE they can't take any chances with it so I'll give them that. But until the market is ready there's really nothing that can be done about AUR items so I still don't understand what everyone is so upset about.
And to address player trading and EVE/DUST transfers those are definitely not coming on May 6th. CCPFoxFour (I think) confirmed the bad news in a thread or the IRC or somewhere. Doesn't matter because it's not going to happen.
Adding that AUR Light Damage Mod is a crap move by CCP and I really can't believe it was intentional. I mean that I'm assuming it was but it really surprises me they would do that. Removing the P2W argument entirely you have an item that is superior to anything that can be made by players (when we can actually do that, anyway) and can only be bought with real money but can be sold for ISK. Absolutely nothing good can come from that and it absolutely destroys what I thought EVE/DUST was all about. Holy hell I hope that was a mistake because if not CCP got real stupid real fast.
Should add the short version: P2W argument is mostly whining but has some valid points. Items that are superior to anything a player could make and can only be created with a real money transaction is a cluster**** of epic proportions. |
Lord-of-the-Dreadfort
The Lions Guard
22
|
Posted - 2013.04.18 19:33:00 -
[70] - Quote
seriously?!? did no one notice the OP's name? |
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Sloth9230
Reaper Galactic
920
|
Posted - 2013.04.18 19:42:00 -
[71] - Quote
Altina McAlterson wrote: Adding that AUR Light Damage Mod is a crap move by CCP and I really can't believe it was intentional. I mean that I'm assuming it was but it really surprises me they would do that. Removing the P2W argument entirely you have an item that is superior to anything that can be made by players (when we can actually do that, anyway) and can only be bought with real money but can be sold for ISK. Absolutely nothing good can come from that and it absolutely destroys what I thought EVE/DUST was all about. Holy hell I hope that was a mistake because if not CCP got real stupid real fast.
Should add the short version: P2W argument is mostly whining but has some valid points. Items that are superior to anything a player could make and can only be created with a real money transaction is a cluster**** of epic proportions.
What if they can sell their AUR items to gain ISK? I can gain ISK just by standing in the MCC, all that just means is that people with money get have to grind less... a lot less. Aurum: do more faster |
Altina McAlterson
Not Guilty EoN.
467
|
Posted - 2013.04.18 19:57:00 -
[72] - Quote
Lord-of-the-Dreadfort wrote:seriously?!? did no one notice the OP's name? Has nothing to do with what other people have said.
Sloth9230 wrote:What if they can sell their AUR items to gain ISK? I can gain ISK just by standing in the MCC, all that just means is that people with money get have to grind less... a lot less. Aurum: do more faster No, the issue is that the item is generated spontaneously only when someone spends real money and it is superior to any item that a player could make. In a game where a large part of the focus is on controlling resources required for manufacturing it is a big deal.
Standing in the MCC to generate ISK is honestly not related in the slightest but I see what you were getting at.
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Marston VC
SVER True Blood Unclaimed.
150
|
Posted - 2013.04.18 20:24:00 -
[73] - Quote
trollsroyce wrote:When open market finally arrives, we will hop in excitement on it just to find the game funded and ran by Russian oligarchs from that point onwards.
Paying cash for gear makes it impossible to create an economy parallel to that of EVE online. How would that game play, if nullsec pilots could just replace their battleship with NPC injected aurum ones? Dust PC at its core is no different. It's a game of isk ultimately. Using p2w gear will buy your alliance clone packs and infrastructure upgrades. That gear is not player made; it just pops out of thin air.
I conclude thus, that due to this choise, dust economy will remain limited and shallow. Economic warfare will be largely aurum based. To simplify it and make the ground even, I suggest bringing out the last word in PC: Genolution 'P-2W' clone pack, at 40000 AUR (25% discount).
WHERE did you read that people could pay money for a clone pack? Not that it really makes a difference though. Think about it dude, ANYTHING people could buy with RL money, they could sell it for ISK. That's your supply/ demand thing buddy. The supply of AUR gear will come from people who buy it, the demand for it will come from people who want to buy it off the people who spent the RL money. Naturally AUR gear will be much more expensive then their ISK counter part but that's fine because AUR gear generally has a benefits over its ISK variation.
This system is also used in EVE with the whole PLEX system. People spend 20$ to buy 1 PLEX (a 30 day player subscription) that they then sell in game for over 600 million isk per unit. Sure PLEX isn't exactly the same as AUR bought gear, but at the end of the day, EVERYTHING AUR bought is bought well..... with Aurum. Which will almost certainly have an exchange rate with ISK. But really all of this doesn't matter anyway because NONE OF US have any clue how CCP is going to do things to begin with. |
Altina McAlterson
Not Guilty EoN.
468
|
Posted - 2013.04.18 21:31:00 -
[74] - Quote
Marston VC wrote:trollsroyce wrote:When open market finally arrives, we will hop in excitement on it just to find the game funded and ran by Russian oligarchs from that point onwards.
Paying cash for gear makes it impossible to create an economy parallel to that of EVE online. How would that game play, if nullsec pilots could just replace their battleship with NPC injected aurum ones? Dust PC at its core is no different. It's a game of isk ultimately. Using p2w gear will buy your alliance clone packs and infrastructure upgrades. That gear is not player made; it just pops out of thin air.
I conclude thus, that due to this choise, dust economy will remain limited and shallow. Economic warfare will be largely aurum based. To simplify it and make the ground even, I suggest bringing out the last word in PC: Genolution 'P-2W' clone pack, at 40000 AUR (25% discount). WHERE did you read that people could pay money for a clone pack? Not that it really makes a difference though. Think about it dude, ANYTHING people could buy with RL money, they could sell it for ISK. That's your supply/ demand thing buddy. The supply of AUR gear will come from people who buy it, the demand for it will come from people who want to buy it off the people who spent the RL money. Naturally AUR gear will be much more expensive then their ISK counter part but that's fine because AUR gear generally has a benefits over its ISK variation. This system is also used in EVE with the whole PLEX system. People spend 20$ to buy 1 PLEX (a 30 day player subscription) that they then sell in game for over 600 million isk per unit. Sure PLEX isn't exactly the same as AUR bought gear, but at the end of the day, EVERYTHING AUR bought is bought well..... with Aurum. Which will almost certainly have an exchange rate with ISK. But really all of this doesn't matter anyway because NONE OF US have any clue how CCP is going to do things to begin with. True, it is all speculation. Although I feel fairly confident that there won't be any actual exchange rate. The market will set the ISK value of AUR the same way it does with PLEX. Because even though it's mostly fake money EVE does have the world's largest true free market economy so CCP should continue making the effort to "set" as little as possible.
And honestly I don't think the AUR items are going to be insanely expensive compared to their ISK variants because of the relatively low AUR cost of the items. Just like T1 items in EVE most of the profit will come from volume, not markup. They're only going to be as expensive as people are willing to pay. That's why those damage mods etc... that don't have an ISK equivalent would be such a huge issue. But again, that's all just speculation on my part.
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Natu Nobilis
Tronhadar Free Guard Minmatar Republic
58
|
Posted - 2013.04.19 14:27:00 -
[75] - Quote
The three main topics on this subject are:
1 - The status of the items
2 - The form of aquisition of the items
3 - The definition of P2W
On number one, we can see that there-¦s no "better" item avilable at the market, for either the aurum items are crappier then the isk ones, or they have the same stats and use less CPU/PG, that may permit some fittings that a regular isk soldier wouldn-¦t be able to make, rather than facilitate the skill requirement.
That topic will always be case specific and every item that is launched wil lbe tweaked depending on their abuse level.
On number two, it was already discussed at lenght that the market function is the very least necessary to make the items available for the large population, and some form of manufacturing or looting would be advised to get those items without the need of aurum.
That topic will be coming "Soon".
On number three, personally i consider p2w the items that can-¦t be adquired other than purchasing with real life money, and that the stats are disproportional to the conventional items, so that a player that spends a lot of time at the game, will never be able to have the same gear that a paying person has.
That-¦s definetly not the case here.
I still haven-¦t played with all the numbers at the fitting tool, but even with the less CPU/PG, and even if a person can stick a lot of stuff in one suit, i still don-¦t think that-¦s toooo overpower, cause after all, the person can only use one thing at a time.
(I have a lvl 1 logi suit with a nice sniper, nanite injector, nanohive and a repair tool, a dmg mod and some buffing for armor and shield. No aurum items at all. I really can-¦t see how worst it can get with aurum items) |
Arramakaian Eka
Tronhadar Free Guard Minmatar Republic
378
|
Posted - 2013.04.19 14:47:00 -
[76] - Quote
Natu Nobilis wrote:On number three, personally i consider p2w the items that can-¦t be adquired other than purchasing with real life money, and that the stats are disproportional to the conventional items, so that a player that spends a lot of time at the game, will never be able to have the same gear that a paying person has.
That-¦s definetly not the case here.
I still haven-¦t played with all the numbers at the fitting tool, but even with the less CPU/PG, and even if a person can stick a lot of stuff in one suit, i still don-¦t think that-¦s toooo overpower, cause after all, the person can only use one thing at a time.
No matter how you twist and turn words and definitions, AUR items with fewer skill requirements give an unfair advantage to those with rl money to burn on Dust. We need to fight and question their existence and demand their deletion, otherwise slippery slope will lead to a P2W game. |
Natu Nobilis
Tronhadar Free Guard Minmatar Republic
59
|
Posted - 2013.04.19 14:58:00 -
[77] - Quote
Arramakaian Eka wrote:Natu Nobilis wrote:On number three, personally i consider p2w the items that can-¦t be adquired other than purchasing with real life money, and that the stats are disproportional to the conventional items, so that a player that spends a lot of time at the game, will never be able to have the same gear that a paying person has.
That-¦s definetly not the case here.
I still haven-¦t played with all the numbers at the fitting tool, but even with the less CPU/PG, and even if a person can stick a lot of stuff in one suit, i still don-¦t think that-¦s toooo overpower, cause after all, the person can only use one thing at a time. No matter how you twist and turn words and definitions, AUR items with fewer skill requirements give an unfair advantage to those with rl money to burn on Dust. We need to fight and question their existence and demand their deletion, otherwise slippery slope will lead to a P2W game.
All i-¦m asking is How is this an advantage.
I can-¦t stick several main weapons on my suit to be a "Sniper-Swarmlaunching-Assault-Logi", i-¦m not aware of "oneshotkillthemall" fitting with aur equip (or an isk one), so if you have a very unfair, unbalanced, awesome fitting that can be made only with aurum items, i-¦ll believe in P2w, otherwise, i-¦ll just see this as whinning.
Previous posters made specific claims about specific items. Yes, the CPU/PG is greatly reduced, but this only counts when you stack those items in a fitting, so it-¦s not that the "items" are overpowered (the stats are equal/worst than isk one), but (maybe, still need evidence) their grouping in a fitting.
Do you have a fitting that is aur only and outperforms isk ones ? |
Spacetits CDXX
Subdreddit Test Alliance Please Ignore
183
|
Posted - 2013.04.19 15:08:00 -
[78] - Quote
CCP confirmed on the reddit AMA that player trading will not be in Uprising. Link. So saying this will be fixed by the player market will not be true for PC.
It may happen down the line but then we are dealing in hypotheticals. and AUR gear with better fitting ability than any ISK gear is something that is available on the market now, not "Soon TM". |
Spacetits CDXX
Subdreddit Test Alliance Please Ignore
183
|
Posted - 2013.04.19 15:14:00 -
[79] - Quote
Natu Nobilis wrote:All i-¦m asking is How is this an advantage.
I can-¦t stick several main weapons on my suit to be a "Sniper-Swarmlaunching-Assault-Logi", i-¦m not aware of "oneshotkillthemall" fitting with aur equip (or an isk one), so if you have a very unfair, unbalanced, awesome fitting that can be made only with aurum items, i-¦ll believe in P2w, otherwise, i-¦ll just see this as whinning.
Previous posters made specific claims about specific items. Yes, the CPU/PG is greatly reduced, but this only counts when you stack those items in a fitting, so it-¦s not that the "items" are overpowered (the stats are equal/worst than isk one), but (maybe, still need evidence) their grouping in a fitting.
Do you have a fitting that is aur only and outperforms isk ones ?
GeneralButtNaked wrote:Natu Nobilis wrote:
Again, i fail to see where the p2w part is.
The items you mentioned are either crappier than the ISK variant ones, or they-¦rethe same stats, but less CPU/PG requirements, and those with a high sp character are not relevant, for they may fit the same fitting with the appropriate skills.
I do not think you have actually thought this through to the end game. In order to use the P2W modules you need to be at the max skill level. So it creates fittings that are only possible with Aurum items equipped. I'll show you, and you can do the figuring out for yourself. First, lets get you to the Dust Fitting Tool: Dust Fitting ToolMake a copy(in the file menu in Google docs), and then you can edit the doc and follow along with me. Top centre there is a drop down menu with the list of starter fits, scroll down and select ALL LVL 5. So now you have max skills, lets have you be an anti tank killing machine. Select a heavy proto suit. Now, you take your proto suit out, and you equip: 2 x Complex Armor Plate 1 x Locus Grenade 1 x Ishukone Assault Forge Gun 1 x Ishukone Assault Submachine Gun Next, try and equip three complex damage mods. Fitting invalid. Now try and fit either three 'Seismic' Heavy Damage mods, and presto, it just fits. So there you have a fitting that is only possible with aurum items. Keep in mind this problem actually gets WORSE for the other stuff, because this particular fit can't even take advantage of the boost offered by the regulators, the hives, the rep tool, etc. How about a VK 1 glass cannon fit: 4 x complex damage mods -23 cpu each 2 x complex regulators -11 cpu each Just on those alone using the Aurum items saves you 114 CPU. That is enough to run proto needles and hives. And a really nice grenade. That is with MAX skills. Those are very tangible benefits. Clearly, those goods are of a higher quality to their ISK counter parts. They are only available for RL money, and as such are supremacy goods. Now, even if you don't want to call that P2W, it is certainly accurate that it is a far more flexible option to take advantage of, almost regardless of fit. So, I cannot be any more clear on how the status of things are right now. Maybe these things will change in the next build, maybe they won't. All I know is that since I first took notice of this, there have been more of these types of goods added to the market. Interpret that how ever you like. What this comes down to is semantics. Either you call it P2W, or you call them supremacy goods, it is all the same thing. A tiered playing field. One for real money players, one for freebies. And that is precisely what CCP said the game would not be. Now, I encourage you to play around with these items on the dust fitting tool. Use the sidearm or heavy damage aurum mod if you need to substitute for the newly added light complex damage mod. See what types of Aurum only fits you can create with the skills you actually have. See how to make it work for you. You should understand that the people you play against already know this stuff, they just don't want to share their preferred proto fits. These types of fits will be used against you in PC.
Already answered for you in detail on page 2. The issue is not whether it improves your Logi Type-I suit, the issue is whether it improves people's protosuits, and it will. Improving the highest-end fittings you can make is the issue, because these are the fittings people will be bringing into PC and any other battle that "matters". |
Altina McAlterson
Not Guilty EoN.
474
|
Posted - 2013.04.19 15:48:00 -
[80] - Quote
Spacetits CDXX wrote:CCP confirmed on the reddit AMA that player trading will not be in Uprising. Link. So saying this will be fixed by the player market will not be true for PC. It may happen down the line but then we are dealing in hypotheticals. and AUR gear with better fitting ability than any ISK gear is something that is available on the market now, not "Soon TM". The market and player trading are not "hypotheticals". There are no bad guys in EVE, no end boss and no main villain. The goal of the game is money and power. Since almost every single thing a player uses in the game, from shuttles to space stations, was manufactured by someone else using resources they gathered the control of those resources is what the game is all about. Those resources are what we are being paid to capture and defend.
Long story short, the market and player trading in the game won't be just a way to get rid of extra loot. It's pretty much what drives the game. So it is going to happen. Just a question of when. CCP has a responsibility to all the EVE players to get it right and not destroy the game when they integrate DUST in to EVE. So be patient.
All that being said I still want someone to tell me exactly what the problem is. Right now at this moment you can't buy AUR items with ISK. Everyone knows that, it sucks but what are you going to do about it? All these items are going to be available on the market for ISK so what is the debate about P2W? And if AUR items do currently give an unfair advantage so what? It won't always be like that. So what's the debate?
Only problem I see is AUR items being superior to ISK items would be an economic disaster. |
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Natu Nobilis
Tronhadar Free Guard Minmatar Republic
60
|
Posted - 2013.04.20 11:54:00 -
[81] - Quote
http://www.reddit.com/r/dust514/comments/1ckz34/dust_514_developer_ama/c9him6w
I don-¦t have a reddit account and i don-¦t know how to use it, but the points of this topic could very well be sent there, after all, they-¦re watching and replying. |
The Robot Devil
BetaMax. CRONOS.
107
|
Posted - 2013.04.20 12:37:00 -
[82] - Quote
Iron Wolf Saber wrote:East solution.
Make all Aur items sellable for isk on the market. Never make it sellable for AUR, never allow AUR to transfer.
Yes, the player driven economy will fix this. Are officer weapons p2w? The idea that the economy is broken is totally correct. Economies live off of supply and demand and we have infinite supply and regular demand. The economy is broken because there is only an illusion that there is an economy, when the market is player driven it will all be fixed. Will DUST mercs be able to buy plex to sell to pilots? Is that p2w? Aur stuff is junk and we know it. Top players don't need it and scrubs waste their money. It does not hurt me at all, just like AFK warriors. |
Spacetits CDXX
Subdreddit Test Alliance Please Ignore
197
|
Posted - 2013.04.20 13:55:00 -
[83] - Quote
Natu Nobilis wrote:http://www.reddit.com/r/dust514/comments/1ckz34/dust_514_developer_ama/c9him6w
I don-¦t have a reddit account and i don-¦t know how to use it, but the points of this topic could very well be sent there, after all, they-¦re watching and replying.
Yes, I was the one who asked that question (look at the flair next to the username). I was just trying to put it in a slightly simpler question format instead of dragging in 5 pages of discussion. |
Natu Nobilis
Tronhadar Free Guard Minmatar Republic
61
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Posted - 2013.04.20 14:55:00 -
[84] - Quote
Spacetits CDXX wrote:Natu Nobilis wrote:http://www.reddit.com/r/dust514/comments/1ckz34/dust_514_developer_ama/c9him6w
I don-¦t have a reddit account and i don-¦t know how to use it, but the points of this topic could very well be sent there, after all, they-¦re watching and replying. Yes, I was the one who asked that question (look at the flair next to the username). I was just trying to put it in a slightly simpler question format instead of dragging in 5 pages of discussion.
You did good =)
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Altina McAlterson
Not Guilty EoN.
476
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Posted - 2013.04.20 15:51:00 -
[85] - Quote
The Robot Devil wrote:Iron Wolf Saber wrote:East solution.
Make all Aur items sellable for isk on the market. Never make it sellable for AUR, never allow AUR to transfer. Yes, the player driven economy will fix this. Are officer weapons p2w? The idea that the economy is broken is totally correct. Economies live off of supply and demand and we have infinite supply and regular demand. The economy is broken because there is only an illusion that there is an economy, when the market is player driven it will all be fixed. Will DUST mercs be able to buy plex to sell to pilots? Is that p2w? Aur stuff is junk and we know it. Top players don't need it and scrubs waste their money. It does not hurt me at all, just like AFK warriors. Except with these new items that don't have ISK versions. They have no place in the economy and they need to go away. |
Moonracer2000
Subdreddit Test Alliance Please Ignore
416
|
Posted - 2013.04.20 16:03:00 -
[86] - Quote
Natu Nobilis wrote:http://www.reddit.com/r/dust514/comments/1ckz34/dust_514_developer_ama/c9him6w
I don-¦t have a reddit account and i don-¦t know how to use it, but the points of this topic could very well be sent there, after all, they-¦re watching and replying.
CCP's lack of a real answer to that AMA question and lack of a response to this growing thread (and other threads on this topic) is not a good sign.
It is hard to believe that those items were accidents and easy to see how they will make CCP more money. Once you cap out your character in a specific class and can run all proto gear there is no incentive to buy skill boosters or consumable Aurum items that get you gear early. The items listed in this thread will not lose their value at any point in a character's development since you can not obtain them (or equivalent) with ISK/SP.
I don't see a problem with the items if there is a player market to distribute them (someone has to buy them with Aurum, so CCP still makes money), but I do think items like this should remain out of game until after a player market is implemented. That seems like a reasonable request. |
Moonracer2000
Subdreddit Test Alliance Please Ignore
416
|
Posted - 2013.04.20 16:29:00 -
[87] - Quote
I just posted a request in the Feedback section related to this and using points made here if anyone wants to help keep it active (agree or disagree).
I would really like to see a proper response from CCP. |
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